Player Matchup

Set
Set
Crazymorta
Set
Level 24
God Stats
1W - 2L
1,553 SR
Queue Stats
11W - 16L
1,518 Elo+
Party 1
Thanatos
Thanatos
Darkname92
Thanatos
Level 112
God Stats
14W - 10L
1,498 SR
Queue Stats
67W - 55L
1,551 Elo+
Party 1
Janus
Janus
GhostEIitex420
Janus
Level 108
God Stats
25W - 30L
1,531 SR
Queue Stats
438W - 513L
1,452 Elo+
Party 2
Aphrodite
Aphrodite
WiccaSage
Aphrodite
Level 16
God Stats
139W - 182L
1,579 SR
Queue Stats
327W - 418L
1,444 Elo+
Party 2
Thoth
Thoth
Ziigma007
Thoth
Level 29
God Stats
113W - 78L
1,710 SR
Queue Stats
316W - 277L
1,566 Elo+
Solo
Team Averages
Level 58
1,574 SR
1,506 Elo+

VS

Team Averages
Level 59
1,462 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
Huntersis
Tsukuyomi
Level 28
God Stats
3W - 5L
1,478 SR
Queue Stats
77W - 104L
1,417 Elo+
Solo
Tiamat
Tiamat
Sagbaz
Tiamat
Level 24
God Stats
1W - 3L
1,346 SR
Queue Stats
124W - 211L
1,281 Elo+
Party 3
Bacchus
Bacchus
Velesov
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,751 Elo+
Solo
Sol
Sol
XxxkingOFdarkxxX
Sol
Level 98
God Stats
1W - 1L
1,366 SR
Queue Stats
32W - 25L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
pooria1377
Gilgamesh
Level 141
God Stats
2W - 1L
1,621 SR
Queue Stats
44W - 59L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 5
10,182
679
6,757
16,979
6,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Darkname92
Thanatos
20
11 / 6 / 4
13,285
886
17,805
23,023
9,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 6 / 8
11,500
767
18,597
15,852
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
WiccaSage
Aphrodite
15
0 / 10 / 4
9,203
614
2,541
15,702
9,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
Ziigma007
Thoth
19
8 / 7 / 8
12,056
804
25,397
16,154
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Huntersis
Tsukuyomi
18
1 / 7 / 16
11,018
735
14,147
17,511
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Sagbaz
Tiamat
19
9 / 8 / 17
12,074
805
12,002
15,962
9,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Velesov
Bacchus
18
5 / 2 / 21
12,580
839
11,547
18,904
27,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 4 / 15
13,344
890
12,821
13,848
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
pooria1377
Gilgamesh
20
15 / 2 / 15
13,515
901
24,023
23,442
21,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
122
23
Kills
38
39
Deaths
23
29
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Thanatos
Darkname92
Thanatos
11
6
4
2.17
L
3
6
8
1.17
W
Tsukuyomi
Huntersis
Tsukuyomi
1
7
16
1.29
W
Tiamat
Sagbaz
Tiamat
9
8
17
2.19
W
Bacchus
Velesov
Bacchus
5
2
21
7.75
L
Aphrodite
WiccaSage
Aphrodite
0
10
4
0.2
W
8
4
15
3.88
L
Thoth
Ziigma007
Thoth
8
7
8
1.71
W
Gilgamesh
pooria1377
Gilgamesh
15
2
15
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,097
Damage
74,540
87,710
Taken
89,667
36,083
Mitigated
69,258
30,007
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,757
3,150
0
2,190
16,979
6,751
0
6,628
10,351
0
22,603
L
Thanatos
Darkname92
Thanatos
17,805
3,027
138
16,701
23,023
9,075
0
7,941
15,082
0
42,389
L
18,597
375
448
1,377
15,852
5,728
1,280
7,420
8,432
53,118
0
W
Tsukuyomi
Huntersis
Tsukuyomi
14,147
3,815
824
4,189
17,511
6,752
1,272
10,223
7,288
0
44,164
W
Tiamat
Sagbaz
Tiamat
12,002
2,181
0
2,226
15,962
9,332
27
8,483
7,479
26,459
0
W
Bacchus
Velesov
Bacchus
11,547
1,085
857
3,928
18,904
27,424
573
8,666
10,238
17,781
0
L
Aphrodite
WiccaSage
Aphrodite
2,541
84
4,292
4,232
15,702
9,060
0
8,290
7,412
10,818
0
W
12,821
4,034
0
5,291
13,848
4,596
5,162
8,580
5,268
58,671
0
L
Thoth
Ziigma007
Thoth
25,397
215
0
629
16,154
5,469
0
6,091
10,063
48,359
0
W
Gilgamesh
pooria1377
Gilgamesh
24,023
7,685
0
1,606
23,442
21,154
41
10,583
12,859
0
44,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,226
Gold Earned
62,531
230
Minions Killed
241
0
Camps Cleared
0
1,468,122
Distance Traveled
1,575,095
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,182
679
37
2
0
266,578
0
L
Thanatos
13,285
886
45
3
0
332,861
3
L
Janus
11,500
767
88
6
0
299,171
0
W
Tsukuyomi
11,018
735
54
4
0
314,770
0
W
Tiamat
12,074
805
38
3
0
286,695
1
W
Bacchus
12,580
839
14
1
0
315,768
3
L
Aphrodite
9,203
614
15
1
0
259,385
0
W
Sol
13,344
890
94
6
0
294,364
2
L
Thoth
12,056
804
45
3
0
310,127
0
W
Gilgamesh
13,515
901
41
3
0
363,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role