Player Matchup

Chang'e
Chang'e
HelPanda
Chang'e
Level 107
God Stats
7W - 7L
1,474 SR
Queue Stats
445W - 396L
1,618 Elo+
Party 1
Mercury
Mercury
LogicXSF1
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Persephone
Persephone
RaftAnkle
Persephone
Level 69
God Stats
2W - 3L
1,526 SR
Queue Stats
248W - 241L
1,475 Elo+
Solo
Hou Yi
Hou Yi
WildIrish6223
Hou Yi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,389 Elo+
Party 1
Ah Puch
Ah Puch
新普罗米修斯
Ah Puch
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 71L
1,503 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,497 Elo+

VS

Team Averages
Level 93
1,592 SR
1,511 Elo+
Osiris
Osiris
Anderbedst
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,462 Elo+
Solo
Zeus
Zeus
ReekySilver065
Zeus
Level 124
God Stats
4W - 2L
1,658 SR
Queue Stats
79W - 73L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
SamIsGamingHapy
Tsukuyomi
Level 157
God Stats
20W - 9L
1,695 SR
Queue Stats
558W - 584L
1,499 Elo+
Solo
Ra
Ra
monkmaster08
Ra
Level 89
God Stats
1W - 0L
1,607 SR
Queue Stats
15W - 5L
1,648 Elo+
Solo
Tyr
Tyr
zesna
Tyr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 86L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HelPanda
Chang'e
19
3 / 5 / 13
11,200
622
11,866
22,578
23,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
LogicXSF1
Mercury
17
4 / 8 / 8
11,088
616
4,397
15,302
5,465
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
RaftAnkle
Persephone
18
1 / 5 / 10
11,379
632
20,992
16,818
7,677
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 7 / 6
10,372
576
7,011
17,679
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 4 / 8
12,259
681
21,129
15,393
6,429
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Anderbedst
Osiris
20
4 / 3 / 16
12,226
679
7,239
15,804
18,961
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 3 / 14
14,204
789
36,263
10,466
3,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SamIsGamingHapy
Tsukuyomi
20
8 / 6 / 15
13,717
762
22,047
26,814
11,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 2 / 9
12,502
695
8,475
7,859
2,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
zesna
Tyr
18
3 / 6 / 9
11,880
660
6,156
21,619
26,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
93
20
Kills
30
29
Deaths
20
45
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Osiris
Anderbedst
Osiris
4
3
16
4
L
Chang'e
HelPanda
Chang'e
3
5
13
1.9
L
Mercury
LogicXSF1
Mercury
4
8
8
1
L
Persephone
RaftAnkle
Persephone
1
5
10
1.2
W
9
3
14
5.33
W
Tsukuyomi
SamIsGamingHapy
Tsukuyomi
8
6
15
2.58
L
3
7
6
0.86
W
6
2
9
5.25
W
Tyr
zesna
Tyr
3
6
9
1.25
L
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,395
Damage
80,180
87,770
Taken
82,562
50,195
Mitigated
62,352
34,568
Healing
35,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Anderbedst
Osiris
7,239
667
2,298
2,912
15,804
18,961
596
11,556
4,248
1,795
16,486
L
Chang'e
HelPanda
Chang'e
11,866
1,313
10,759
9,745
22,578
23,371
266
10,910
11,668
29,542
0
L
Mercury
LogicXSF1
Mercury
4,397
2,041
0
1,820
15,302
5,465
0
8,731
6,571
0
4,800
L
Persephone
RaftAnkle
Persephone
20,992
1,617
1,994
2,501
16,818
7,677
0
6,742
10,071
44,277
0
W
36,263
532
1,083
2,315
10,466
3,178
2,555
8,443
2,023
62,393
0
W
Tsukuyomi
SamIsGamingHapy
Tsukuyomi
22,047
3,729
1,591
10,655
26,814
11,059
411
15,849
10,965
0
53,757
L
7,011
3,184
0
894
17,679
7,253
0
11,358
6,321
0
22,654
W
8,475
287
6,647
3,203
7,859
2,717
601
6,295
1,564
26,644
0
W
Tyr
zesna
Tyr
6,156
1,085
417
4,533
21,619
26,437
687
11,844
9,775
0
17,262
L
21,129
985
3,445
3,410
15,393
6,429
0
7,566
7,827
40,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,298
Gold Earned
64,529
159
Minions Killed
222
0
Camps Cleared
0
1,480,175
Distance Traveled
1,586,483
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,226
679
20
1
0
381,521
2
L
Chang'e
11,200
622
33
2
0
290,232
6
L
Mercury
11,088
616
1
0
0
302,675
1
L
Persephone
11,379
632
49
3
0
309,845
1
W
Zeus
14,204
789
77
4
0
322,315
1
W
Tsukuyomi
13,717
762
54
3
0
329,824
1
L
Hou Yi
10,372
576
30
2
0
262,320
1
W
Ra
12,502
695
41
2
0
244,558
1
W
Tyr
11,880
660
30
2
0
308,265
0
L
Ah Puch
12,259
681
46
3
0
315,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role