Player Matchup

Bacchus
Bacchus
Abbawabba
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,432 Elo+
Party 2
Zeus
Zeus
Kyoshio
Zeus
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 16L
1,492 Elo+
Party 2
Neith
Neith
Tyysken
Neith
Level 64
God Stats
1W - 1L
1,694 SR
Queue Stats
8W - 12L
1,472 Elo+
Party 2
Team Averages
Level 79
1,636 SR
1,465 Elo+

VS

Team Averages
Level 123
1,563 SR
1,515 Elo+
Hel
Hel
EntropyAsunder
Hel
Level 144
God Stats
4W - 5L
1,690 SR
Queue Stats
251W - 235L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
K0BraKhan33
Hou Yi
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 181L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
Vivisekta
Sun Wukong
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
288W - 269L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abbawabba
Bacchus
14
2 / 1 / 10
10,282
791
5,293
15,970
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
Kyoshio
Zeus
15
8 / 5 / 3
10,106
777
16,857
8,491
2,310
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Tyysken
Neith
15
3 / 0 / 8
10,225
787
10,128
10,406
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
8,261
635
5,821
9,863
4,812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
6 / 4 / 0
9,447
727
9,764
10,507
3,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Vivisekta
Sun Wukong
12
0 / 5 / 6
8,141
626
9,511
18,397
13,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
6
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Abbawabba
Bacchus
2
1
10
7
L
0
4
5
0.63
L
Hou Yi
6
4
0
1.5
W
Zeus
Kyoshio
Zeus
8
5
3
1.9
W
Neith
Tyysken
Neith
3
0
8
7
L
Sun Wukong
Vivisekta
Sun Wukong
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,278
Damage
25,096
34,867
Taken
38,767
20,464
Mitigated
21,590
15,342
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Abbawabba
Bacchus
5,293
664
335
8,581
15,970
14,494
145
3,231
12,553
14,195
0
L
5,821
0
4,765
4,137
9,863
4,812
229
6,637
3,226
26,330
0
L
Hou Yi
9,764
4,294
0
1,936
10,507
3,040
877
5,664
4,843
0
27,799
W
Zeus
Kyoshio
Zeus
16,857
739
0
1,062
8,491
2,310
1,024
1,459
6,955
43,221
0
W
Neith
Tyysken
Neith
10,128
4,114
0
5,364
10,406
3,660
1,717
1,250
9,156
0
52,843
L
Sun Wukong
Vivisekta
Sun Wukong
9,511
1,720
0
3,695
18,397
13,738
407
10,088
8,309
0
27,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
25,849
152
Minions Killed
142
6
Camps Cleared
6
697,233
Distance Traveled
651,430
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,282
791
9
1
0
248,312
2
L
Hel
8,261
635
70
5
4
237,994
3
L
Hou Yi
9,447
727
45
3
0
188,746
4
W
Zeus
10,106
777
55
4
2
215,923
4
W
Neith
10,225
787
88
7
4
232,998
2
L
Sun Wukong
8,141
626
27
2
2
224,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role