Player Matchup

Hun Batz
Hun Batz
BeardedFury101
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,456 Elo+
Solo
Cupid
Cupid
D_YOUNG1721
Cupid
Level 103
God Stats
9W - 8L
1,514 SR
Queue Stats
553W - 549L
1,374 Elo+
Solo
Anubis
Anubis
RainbowActor837
Anubis
Level 63
God Stats
3W - 3L
1,559 SR
Queue Stats
489W - 499L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Recognizzle
Cthulhu
Level 144
God Stats
6W - 9L
1,786 SR
Queue Stats
596W - 649L
1,406 Elo+
Solo
Janus
Janus
TyroneWallace
Janus
Level 77
God Stats
3W - 3L
1,723 SR
Queue Stats
138W - 138L
1,417 Elo+
Solo
Team Averages
Level 102
1,617 SR
1,414 Elo+

VS

Team Averages
Level 106
1,558 SR
1,365 Elo+
Zhong Kui
Zhong Kui
ERIK_MARU
Zhong Kui
Level 144
God Stats
15W - 8L
1,642 SR
Queue Stats
823W - 800L
1,383 Elo+
Party 1
Mercury
Mercury
Ryugaaaaa
Mercury
Level 63
God Stats
1W - 0L
1,312 SR
Queue Stats
12W - 21L
1,327 Elo+
Solo
Zeus
Zeus
SSJGOHAN954
Zeus
Level 149
God Stats
5W - 5L
1,869 SR
Queue Stats
231W - 245L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
izantt_9
Baron Samedi
Level 43
God Stats
5W - 0L
1,458 SR
Queue Stats
265W - 300L
1,353 Elo+
Party 1
Vamana
Vamana
krystaldigsyou
Vamana
Level 130
God Stats
19W - 21L
1,509 SR
Queue Stats
807W - 893L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
5 / 7 / 9
10,990
845
10,297
12,743
4,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 7 / 9
9,624
740
6,553
10,419
3,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 6 / 7
11,821
909
15,415
13,662
7,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Recognizzle
Cthulhu
15
5 / 6 / 12
9,872
759
8,619
17,491
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 6 / 14
9,987
768
10,722
11,025
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ERIK_MARU
Zhong Kui
17
9 / 7 / 12
11,147
857
15,535
14,447
10,501
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Ryugaaaaa
Mercury
18
3 / 4 / 16
11,079
852
7,344
12,208
4,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 3 / 11
12,598
969
20,381
10,241
3,022
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
izantt_9
Baron Samedi
15
3 / 5 / 14
10,190
784
7,820
11,929
4,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 8 / 18
10,233
787
9,994
18,805
25,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
103
26
Kills
32
32
Deaths
27
51
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
7
9
1.36
L
2
7
9
0.93
W
Zhong Kui
ERIK_MARU
Zhong Kui
9
7
12
2.14
L
10
6
7
2.25
L
Cthulhu
Recognizzle
Cthulhu
5
6
12
1.83
W
Mercury
Ryugaaaaa
Mercury
3
4
16
2.75
W
12
3
11
5.83
L
4
6
14
1.83
W
Baron Samedi
izantt_9
Baron Samedi
3
5
14
2
W
5
8
18
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,606
Damage
61,074
65,340
Taken
67,630
30,258
Mitigated
48,096
17,296
Healing
21,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
10,297
2,058
852
1,753
12,743
4,532
1,321
9,411
3,332
0
19,776
L
6,553
3,212
2,376
1,413
10,419
3,773
0
6,874
3,545
0
14,075
W
Zhong Kui
ERIK_MARU
Zhong Kui
15,535
1,264
125
2,190
14,447
10,501
0
7,774
6,506
30,793
0
L
15,415
0
500
3,398
13,662
7,116
850
10,310
3,352
34,254
0
L
Cthulhu
Recognizzle
Cthulhu
8,619
609
1,656
3,856
17,491
11,280
0
12,461
5,030
13,901
0
W
Mercury
Ryugaaaaa
Mercury
7,344
1,421
1,108
3,892
12,208
4,893
2,278
7,099
4,980
0
20,721
W
20,381
2,835
1,379
3,228
10,241
3,022
1,639
5,323
4,839
42,428
0
L
10,722
928
181
1,311
11,025
3,557
1,068
4,680
6,345
20,797
0
W
Baron Samedi
izantt_9
Baron Samedi
7,820
878
633
2,666
11,929
4,512
570
6,187
5,634
13,191
0
W
9,994
4,963
1,268
4,670
18,805
25,168
532
7,592
10,915
0
16,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
55,247
112
Minions Killed
133
0
Camps Cleared
0
1,050,567
Distance Traveled
1,049,953
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,990
845
20
2
0
220,840
3
L
Cupid
9,624
740
25
2
0
162,194
0
W
Zhong Kui
11,147
857
26
2
0
204,715
3
L
Anubis
11,821
909
41
3
0
198,510
0
L
Cthulhu
9,872
759
11
1
0
229,589
3
W
Mercury
11,079
852
28
2
0
227,143
4
W
Zeus
12,598
969
65
5
0
201,793
0
L
Janus
9,987
768
15
1
0
239,434
0
W
Baron Samedi
10,190
784
10
1
0
185,833
0
W
Vamana
10,233
787
4
0
0
230,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role