Player Matchup

Bastet
Bastet
Aschenkueppel
Bastet
Level 128
God Stats
2W - 1L
1,283 SR
Queue Stats
34W - 37L
1,321 Elo+
Party 2
Zeus
Zeus
Bon_Schlonzo2
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Terra
Terra
DieNachtjacke
Terra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
Louie999uk
Mercury
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
25W - 27L
1,400 Elo+
Party 3
Atlas
Atlas
Voltage_Str1ke
Atlas
Level 102
God Stats
3W - 3L
1,188 SR
Queue Stats
42W - 43L
1,396 Elo+
Party 3
Team Averages
Level 50
1,394 SR
1,423 Elo+

VS

Team Averages
Level 57
1,339 SR
1,305 Elo+
Susano
Susano
HeinousBondarik
Susano
Level 41
God Stats
7W - 16L
1,294 SR
Queue Stats
171W - 239L
1,241 Elo+
Solo
Merlin
Merlin
TomBoel
Merlin
Level 77
God Stats
4W - 6L
1,361 SR
Queue Stats
306W - 354L
1,381 Elo+
Party 1
Ymir
Ymir
bodglin
Ymir
Level 18
God Stats
53W - 68L
1,095 SR
Queue Stats
54W - 74L
1,116 Elo+
Party 1
Neith
Neith
corleone69590
Neith
Level 102
God Stats
128W - 106L
1,560 SR
Queue Stats
397W - 390L
1,448 Elo+
Solo
Bellona
Bellona
space gerbils
Bellona
Level 49
God Stats
3W - 2L
1,386 SR
Queue Stats
195W - 228L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
10,397
612
10,521
14,038
5,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 3 / 4
9,812
577
6,212
7,974
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 6
9,199
541
7,115
14,554
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Louie999uk
Mercury
16
8 / 4 / 4
9,732
572
12,776
10,718
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 2 / 4
8,882
522
5,478
11,695
13,586
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
9,140
538
5,809
12,703
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
TomBoel
Merlin
14
3 / 6 / 1
8,949
526
10,318
12,284
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
bodglin
Ymir
11
0 / 4 / 2
6,912
407
1,971
12,293
6,129
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 0
8,157
480
4,061
10,927
3,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
14
4 / 5 / 1
9,210
542
8,755
15,980
12,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
26
Kills
13
13
Deaths
26
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
4
3
4
2
W
1
2
6
2
L
5
5
2
1.2
W
Mercury
Louie999uk
Mercury
8
4
4
2.5
L
Merlin
TomBoel
Merlin
3
6
1
0.58
W
5
2
4
3.5
L
Ymir
bodglin
Ymir
0
4
2
0.25
L
1
6
0
0.17
L
Bellona
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
30,914
58,979
Taken
64,187
40,579
Mitigated
30,713
14,899
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,521
2,647
0
3,489
14,038
5,048
171
2,723
11,315
0
71,179
W
6,212
610
0
370
7,974
2,524
388
3,716
4,258
61,672
0
W
7,115
1,034
1,287
5,468
14,554
16,194
0
1,531
13,023
46,276
0
L
5,809
393
0
2,406
12,703
4,420
0
3,397
9,217
0
49,828
W
Mercury
Louie999uk
Mercury
12,776
5,634
0
2,098
10,718
3,227
788
2,056
8,662
0
66,003
L
Merlin
TomBoel
Merlin
10,318
252
0
2,276
12,284
3,878
808
5,216
7,033
53,075
0
W
5,478
2,023
0
2,187
11,695
13,586
623
2,263
9,432
35,021
0
L
Ymir
bodglin
Ymir
1,971
166
0
250
12,293
6,129
644
1,024
11,269
23,596
0
L
4,061
1,685
0
3,999
10,927
3,373
0
1,998
8,929
0
59,882
L
Bellona
8,755
3,661
164
4,037
15,980
12,913
286
6,294
8,934
0
46,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,022
Gold Earned
42,368
479
Minions Killed
438
0
Camps Cleared
0
1,798,606
Distance Traveled
1,508,513
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,397
612
104
6
0
364,217
1
W
Zeus
9,812
577
129
8
0
323,745
1
W
Terra
9,199
541
91
5
0
358,357
4
L
Susano
9,140
538
75
4
0
375,020
0
W
Mercury
9,732
572
104
6
0
406,650
3
L
Merlin
8,949
526
108
6
0
305,005
6
W
Atlas
8,882
522
51
3
0
345,637
0
L
Ymir
6,912
407
38
2
0
294,581
2
L
Neith
8,157
480
112
7
0
258,886
2
L
Bellona
9,210
542
105
6
0
275,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role