Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AqoursZeroOne
Neith
Level 69
God Stats
5W - 2L
1,742 SR
Queue Stats
54W - 69L
1,380 Elo+
Party 1
Arachne
Arachne
T inutile
Arachne
Level 87
God Stats
36W - 21L
1,701 SR
Queue Stats
85W - 83L
1,433 Elo+
Party 2
Hades
Hades
f_derby_umauma
Hades
Level 94
God Stats
3W - 4L
1,267 SR
Queue Stats
101W - 108L
1,397 Elo+
Party 1
Discordia
Discordia
nabiscorn
Discordia
Level 48
God Stats
3W - 5L
1,199 SR
Queue Stats
80W - 88L
1,436 Elo+
Party 1
Team Averages
Level 85
1,482 SR
1,429 Elo+

VS

Team Averages
Level 41
1,398 SR
1,455 Elo+
Shiva
Shiva
Bobin10101
Shiva
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 30L
1,277 Elo+
Solo
Neith
Neith
DeTiseNeo
Neith
Level 45
God Stats
0W - 1L
1,181 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Drogba_BMW
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ares
Ares
felixuuuuuus_
Ares
Level 5
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
iRaainyy__
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 0 / 4
5,863
586
3,059
7,697
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 1
6,756
676
3,387
2,393
803
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
T inutile
Arachne
12
8 / 1 / 3
7,140
714
5,723
6,634
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 5
6,275
628
2,050
5,091
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
nabiscorn
Discordia
11
3 / 0 / 2
6,280
628
3,286
1,607
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
0 / 5 / 1
5,544
554
1,043
8,099
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
DeTiseNeo
Neith
7
0 / 3 / 1
4,564
456
2,359
4,760
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nu Wa
7
0 / 3 / 0
4,232
423
1,720
3,838
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
3,940
394
544
5,165
2,547
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
iRaainyy__
Scylla
5
0 / 4 / 1
4,101
410
1,298
4,545
937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
0
2
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
4
4
W
4
0
1
4.5
L
Shiva
0
5
1
0.1
L
Neith
DeTiseNeo
Neith
0
3
1
0.17
L
Nu Wa
0
3
0
0
W
Arachne
T inutile
Arachne
8
1
3
9.5
W
1
1
5
3.5
L
0
3
0
0
L
Scylla
iRaainyy__
Scylla
0
4
1
0.13
W
Discordia
nabiscorn
Discordia
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
6,964
23,422
Taken
26,407
13,267
Mitigated
10,162
9,071
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,059
1,588
0
2,635
7,697
5,771
47
1,309
6,388
15,034
2,139
W
3,387
1,396
0
1,057
2,393
803
845
1,117
1,276
0
44,329
L
Shiva
1,043
66
224
1,281
8,099
4,470
100
2,327
5,514
0
31,100
L
Neith
DeTiseNeo
Neith
2,359
541
0
984
4,760
1,423
0
1,314
3,444
0
19,587
L
Nu Wa
1,720
757
0
393
3,838
785
0
894
2,944
19,192
0
W
Arachne
T inutile
Arachne
5,723
3,996
0
2,532
6,634
4,000
271
592
6,042
0
42,578
W
2,050
162
30
2,399
5,091
2,258
909
350
4,741
26,832
0
L
544
31
0
0
5,165
2,547
0
1,071
4,094
7,424
0
L
Scylla
iRaainyy__
Scylla
1,298
436
0
127
4,545
937
0
2,211
2,228
9,931
0
W
Discordia
nabiscorn
Discordia
3,286
39
0
418
1,607
435
728
194
1,413
30,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
22,381
335
Minions Killed
151
0
Camps Cleared
0
990,275
Distance Traveled
963,093
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,863
586
34
3
0
210,551
1
W
Neith
6,756
676
98
10
0
170,573
1
L
Shiva
5,544
554
61
6
0
192,871
0
L
Neith
4,564
456
26
3
0
206,736
2
L
Nu Wa
4,232
423
35
4
0
181,911
0
W
Arachne
7,140
714
85
9
0
232,235
2
W
Hades
6,275
628
61
6
0
178,427
3
L
Ares
3,940
394
8
1
0
198,140
0
L
Scylla
4,101
410
21
2
0
183,435
0
W
Discordia
6,280
628
57
6
0
198,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role