Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
KAzhulu
Eset
Level 148
God Stats
43W - 35L
1,540 SR
Queue Stats
267W - 271L
1,580 Elo+
Solo
Medusa
Medusa
Skullma
Medusa
Level 108
God Stats
17W - 11L
1,766 SR
Queue Stats
367W - 245L
1,576 Elo+
Solo
Sylvanus
Sylvanus
bamus133
Sylvanus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 34L
1,301 Elo+
Solo
Team Averages
Level 128
1,561 SR
1,491 Elo+

VS

Team Averages
Level 114
1,581 SR
1,528 Elo+
Izanami
Izanami
PfadTastatur609
Izanami
Level 109
God Stats
4W - 7L
1,685 SR
Queue Stats
240W - 244L
1,465 Elo+
Solo
Ne Zha
Ne Zha
TurtleMayhem
Ne Zha
Level 117
God Stats
32W - 25L
1,526 SR
Queue Stats
222W - 218L
1,543 Elo+
Party 1
Athena
Athena
lahekas12
Athena
Level 120
God Stats
4W - 3L
1,451 SR
Queue Stats
15W - 20L
1,509 Elo+
Solo
Shiva
Shiva
snuld
Shiva
Level 86
God Stats
22W - 13L
1,601 SR
Queue Stats
219W - 214L
1,543 Elo+
Party 1
Vulcan
Vulcan
tcsilver
Vulcan
Level 140
God Stats
9W - 14L
1,641 SR
Queue Stats
484W - 463L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
7 / 0 / 0
6,628
663
5,278
7,051
6,343
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
 
Thanatos
10
3 / 1 / 7
5,734
573
4,271
4,849
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
KAzhulu
Eset
10
4 / 0 / 4
6,038
604
6,304
5,445
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Skullma
Medusa
11
1 / 0 / 0
5,665
567
2,894
2,457
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
bamus133
Sylvanus
9
1 / 1 / 4
5,528
553
2,873
6,323
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,462
546
839
3,895
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
8
0 / 5 / 1
4,844
484
2,816
8,449
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
lahekas12
Athena
6
0 / 2 / 1
4,529
453
495
8,138
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
snuld
Shiva
10
1 / 4 / 0
5,481
548
2,727
7,064
3,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
tcsilver
Vulcan
9
0 / 4 / 1
4,865
487
3,927
4,679
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
1
2
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
0
7
W
Thanatos
 
Thanatos
3
1
7
6.5
W
Eset
KAzhulu
Eset
4
0
4
6
L
0
1
0
0
W
Medusa
Skullma
Medusa
1
0
0
1
L
Ne Zha
0
5
1
0.1
W
Sylvanus
bamus133
Sylvanus
1
1
4
3
L
Athena
lahekas12
Athena
0
2
1
0.25
L
Shiva
snuld
Shiva
1
4
0
0.25
L
Vulcan
tcsilver
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,620
Damage
10,804
26,125
Taken
32,225
13,793
Mitigated
12,336
12,492
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,278
644
173
1,786
7,051
6,343
0
157
6,894
33,134
0
W
Thanatos
 
Thanatos
4,271
933
0
4,622
4,849
1,787
0
1,435
3,414
0
23,129
W
Eset
KAzhulu
Eset
6,304
577
561
1,685
5,445
1,455
80
1,372
4,073
32,314
0
L
839
667
0
1,998
3,895
885
0
546
3,309
0
37,661
W
Medusa
Skullma
Medusa
2,894
1,143
0
1,417
2,457
630
0
108
2,349
0
38,588
L
Ne Zha
2,816
904
0
1,027
8,449
2,735
0
3,068
5,191
0
27,392
W
Sylvanus
bamus133
Sylvanus
2,873
949
320
1,928
6,323
3,578
0
1,350
4,973
17,490
0
L
Athena
lahekas12
Athena
495
96
0
2,239
8,138
3,785
0
3,725
4,303
5,923
0
L
Shiva
snuld
Shiva
2,727
764
84
2,029
7,064
3,594
0
4,008
3,050
0
28,196
L
Vulcan
tcsilver
Vulcan
3,927
867
0
500
4,679
1,337
0
2,530
1,917
27,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
25,181
280
Minions Killed
293
0
Camps Cleared
0
965,593
Distance Traveled
962,559
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,628
663
70
7
0
221,413
4
W
Thanatos
5,734
573
45
5
0
204,106
1
W
Eset
6,038
604
52
5
0
197,031
7
L
Izanami
5,462
546
97
10
0
189,937
2
W
Medusa
5,665
567
86
9
0
177,334
4
L
Ne Zha
4,844
484
67
7
0
200,641
5
W
Sylvanus
5,528
553
27
3
0
165,709
1
L
Athena
4,529
453
6
1
0
189,637
5
L
Shiva
5,481
548
75
8
0
200,490
5
L
Vulcan
4,865
487
48
5
0
181,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role