Player Matchup

Hades
Hades
 
Hades
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BugBugBugBug
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,486 Elo+
Party 2
Medusa
Medusa
Celcine
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
GuardianTiger
Cthulhu
Level 64
God Stats
6W - 4L
1,732 SR
Queue Stats
40W - 33L
1,526 Elo+
Party 2
Thanatos
Thanatos
Kenjì
Thanatos
Level 126
God Stats
1W - 3L
1,323 SR
Queue Stats
165W - 172L
1,475 Elo+
Solo
Team Averages
Level 67
1,511 SR
1,510 Elo+

VS

Team Averages
Level 71
1,582 SR
1,572 Elo+
Hercules
Hercules
FaiIs
Hercules
Level 29
God Stats
21W - 12L
1,840 SR
Queue Stats
90W - 70L
1,559 Elo+
Party 1
Hades
Hades
GodAsfodel
Hades
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,614 Elo+
Party 3
Hou Yi
Hou Yi
Nyafya
Hou Yi
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,596 Elo+
Party 3
Erlang Shen
Erlang Shen
SmartyFM
Erlang Shen
Level 69
God Stats
2W - 1L
1,542 SR
Queue Stats
80W - 65L
1,563 Elo+
Party 1
Persephone
Persephone
T33Jay
Persephone
Level 60
God Stats
5W - 1L
1,529 SR
Queue Stats
53W - 40L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 5 / 7
8,288
753
9,629
10,698
8,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
BugBugBugBug
Xing Tian
13
1 / 6 / 5
7,852
714
5,592
15,560
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Celcine
Medusa
15
3 / 9 / 6
8,427
766
10,621
12,805
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
14
2 / 8 / 4
8,253
750
9,340
13,140
8,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Kenjì
Thanatos
17
9 / 5 / 3
10,169
924
12,416
14,058
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FaiIs
Hercules
16
7 / 4 / 17
9,538
867
11,799
13,397
14,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
16
2 / 6 / 16
9,149
832
10,257
14,273
7,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Nyafya
Hou Yi
17
8 / 2 / 9
9,840
895
13,422
8,211
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
SmartyFM
Erlang Shen
17
11 / 3 / 12
11,043
1,004
10,602
15,129
14,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
T33Jay
Persephone
17
5 / 2 / 14
9,989
908
12,466
6,667
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
17
Kills
33
33
Deaths
17
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
7
1.1
L
Xing Tian
BugBugBugBug
Xing Tian
1
6
5
0.58
L
Medusa
Celcine
Medusa
3
9
6
0.67
W
Hercules
FaiIs
Hercules
7
4
17
3.88
W
Hades
2
6
16
1.67
L
Cthulhu
2
8
4
0.5
L
Thanatos
Kenjì
Thanatos
9
5
3
2.1
W
Hou Yi
Nyafya
Hou Yi
8
2
9
6.25
W
Erlang Shen
SmartyFM
Erlang Shen
11
3
12
5.67
W
Persephone
T33Jay
Persephone
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,598
Damage
58,546
66,261
Taken
57,677
39,251
Mitigated
40,805
12,341
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,629
692
773
992
10,698
8,999
260
3,467
7,018
22,572
0
L
Xing Tian
BugBugBugBug
Xing Tian
5,592
775
0
1,095
15,560
11,513
0
6,210
8,888
9,749
0
L
Medusa
Celcine
Medusa
10,621
4,533
0
931
12,805
4,482
0
3,895
8,695
0
25,373
W
Hercules
FaiIs
Hercules
11,799
4,721
0
2,480
13,397
14,409
492
6,090
7,078
0
17,989
W
Hades
10,257
1,311
395
2,832
14,273
7,920
1,412
5,467
8,675
31,205
0
L
Cthulhu
9,340
799
772
363
13,140
8,762
0
3,114
9,711
21,898
0
L
Thanatos
Kenjì
Thanatos
12,416
3,197
0
7,415
14,058
5,495
761
5,477
8,427
90
34,213
W
Hou Yi
Nyafya
Hou Yi
13,422
6,077
0
1,332
8,211
2,591
2,747
4,919
3,150
0
31,305
W
Erlang Shen
SmartyFM
Erlang Shen
10,602
5,911
1,328
5,292
15,129
14,214
875
4,954
10,113
0
23,292
W
Persephone
T33Jay
Persephone
12,466
2,451
0
1,157
6,667
1,671
1,263
2,549
4,014
32,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,989
Gold Earned
49,559
157
Minions Killed
187
0
Camps Cleared
0
1,021,835
Distance Traveled
1,070,093
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,288
753
37
3
0
193,291
1
L
Xing Tian
7,852
714
11
1
0
203,047
0
L
Medusa
8,427
766
27
2
0
184,895
0
W
Hercules
9,538
867
20
2
0
216,791
0
W
Hades
9,149
832
48
4
0
193,396
0
L
Cthulhu
8,253
750
35
3
0
213,694
3
L
Thanatos
10,169
924
47
4
0
226,908
1
W
Hou Yi
9,840
895
47
4
0
213,372
1
W
Erlang Shen
11,043
1,004
26
2
0
239,607
3
W
Persephone
9,989
908
46
4
0
206,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role