Player Matchup

Ymir
Ymir
BLotti707
Ymir
Level 107
God Stats
2W - 0L
1,638 SR
Queue Stats
17W - 20L
1,242 Elo+
Party 1
Cliodhna
Cliodhna
Ryan_ds89
Cliodhna
Level 109
God Stats
29W - 22L
1,543 SR
Queue Stats
349W - 348L
1,463 Elo+
Party 2
Sol
Sol
VISilva90
Sol
Level 147
God Stats
4W - 3L
1,467 SR
Queue Stats
61W - 60L
1,439 Elo+
Party 1
Hachiman
Hachiman
darklion121
Hachiman
Level 108
God Stats
2W - 1L
1,408 SR
Queue Stats
78W - 75L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
dixie0nmymind
Ah Puch
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 110
1,511 SR
1,424 Elo+

VS

Team Averages
Level 109
1,460 SR
1,490 Elo+
Neith
Neith
AshleyAlynn26
Neith
Level 109
God Stats
66W - 63L
1,437 SR
Queue Stats
86W - 89L
1,384 Elo+
Solo
Cernunnos
Cernunnos
BluJac
Cernunnos
Level 85
God Stats
26W - 25L
1,506 SR
Queue Stats
426W - 443L
1,447 Elo+
Solo
Chaac
Chaac
ElectricThrust
Chaac
Level 78
God Stats
20W - 40L
1,444 SR
Queue Stats
377W - 399L
1,510 Elo+
Solo
Ah Puch
Ah Puch
GrumplestilZkyn
Ah Puch
Level 114
God Stats
7W - 6L
1,411 SR
Queue Stats
239W - 261L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KBowdown
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 2 / 16
11,317
1,132
4,922
16,982
23,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Ryan_ds89
Cliodhna
17
8 / 2 / 7
11,859
1,186
12,537
11,731
4,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 3 / 13
11,770
1,177
17,297
11,798
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
darklion121
Hachiman
17
8 / 0 / 9
11,942
1,194
10,179
9,269
3,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
17
1 / 1 / 15
10,815
1,082
15,414
7,506
3,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

220

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
10,529
1,053
8,260
11,880
3,571
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
BluJac
Cernunnos
16
2 / 3 / 2
10,237
1,024
11,618
12,212
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 8 / 6
10,239
1,024
8,784
17,377
18,527
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 6 / 4
10,315
1,032
17,649
14,415
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
KBowdown
Morgan Le Fay
16
2 / 3 / 3
10,407
1,041
7,420
8,052
2,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
23
Kills
8
8
Deaths
23
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Ymir
1
2
16
4.5
L
Cernunnos
BluJac
Cernunnos
2
3
2
1
L
1
8
6
0.5
L
1
6
4
0.5
L
Morgan Le Fay
KBowdown
Morgan Le Fay
2
3
3
1.17
W
Cliodhna
Ryan_ds89
Cliodhna
8
2
7
5.75
W
5
3
13
3.83
W
Hachiman
darklion121
Hachiman
8
0
9
12.5
W
Ah Puch
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,349
Damage
53,731
57,286
Taken
63,936
39,823
Mitigated
33,396
9,252
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,260
3,311
213
1,773
11,880
3,571
0
8,403
3,477
0
34,073
W
Ymir
4,922
282
0
739
16,982
23,004
0
6,449
10,533
22,657
0
L
Cernunnos
BluJac
Cernunnos
11,618
4,642
0
731
12,212
3,754
0
8,845
3,367
0
29,904
L
8,784
1,242
0
3,603
17,377
18,527
0
7,395
9,982
734
22,038
L
17,649
1,202
315
2,686
14,415
5,049
0
9,002
5,413
40,547
0
L
Morgan Le Fay
KBowdown
Morgan Le Fay
7,420
468
0
683
8,052
2,495
0
3,988
4,064
21,887
0
W
Cliodhna
Ryan_ds89
Cliodhna
12,537
1,608
0
2,926
11,731
4,877
0
5,358
6,373
0
23,124
W
17,297
6,302
0
4,585
11,798
4,749
0
6,902
4,896
42,725
0
W
Hachiman
darklion121
Hachiman
10,179
5,402
0
0
9,269
3,799
0
4,534
4,735
0
28,638
W
Ah Puch
15,414
106
0
1,002
7,506
3,394
0
2,396
5,110
26,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,703
Gold Earned
51,727
210
Minions Killed
236
9
Camps Cleared
6
989,126
Distance Traveled
908,671
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,529
1,053
64
6
2
191,651
2
W
Ymir
11,317
1,132
39
4
1
201,924
0
L
Cernunnos
10,237
1,024
43
4
2
173,501
1
L
Chaac
10,239
1,024
23
2
0
191,258
0
L
Ah Puch
10,315
1,032
63
6
2
163,473
3
L
Morgan Le Fay
10,407
1,041
43
4
0
188,788
1
W
Cliodhna
11,859
1,186
27
3
2
206,227
1
W
Sol
11,770
1,177
71
7
3
182,800
1
W
Hachiman
11,942
1,194
46
5
2
195,170
0
W
Ah Puch
10,815
1,082
27
3
1
203,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role