Player Matchup

Ullr
Ullr
Gold IV
Kaishenpenguins
Ullr
Gold IV
Level 139
God Stats
0W - 3L
1,036 SR
Queue Stats
177W - 188L
1,371 MMR
Party 1
Ares
Ares
Bronze III
Mr Jekyll6561
Ares
Bronze III
Level 68
God Stats
1W - 4L
1,520 SR
Queue Stats
2W - 4L
1,362 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Pencilvester420
Tsukuyomi
Silver I
Level 102
God Stats
1W - 1L
1,833 SR
Queue Stats
210W - 211L
1,329 MMR
Party 1
Hera
Hera
Gold V
UhtredRagnarsson
Hera
Gold V
Level 104
God Stats
2W - 9L
1,518 SR
Queue Stats
588W - 592L
1,248 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
mjpilotto
Sun Wukong
Silver I
Level 101
God Stats
0W - 2L
1,503 SR
Queue Stats
221W - 206L
1,211 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,482 SR
1,304 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,525 SR
1,374 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver III
LiamDudeGuy
Fenrir
Silver III
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,453 MMR
Party 3
Anhur
Anhur
Gold IV
MrBigVinny
Anhur
Gold IV
Level 156
God Stats
32W - 30L
1,682 SR
Queue Stats
177W - 169L
1,479 MMR
Party 2
Chronos
Chronos
Gold V
angelpg
Chronos
Gold V
Level 124
God Stats
4W - 5L
1,533 SR
Queue Stats
130W - 146L
1,171 MMR
Solo
Ymir
Ymir
Silver V
jugsy
Ymir
Silver V
Level 140
God Stats
8W - 8L
1,409 SR
Queue Stats
23W - 25L
1,267 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 6
9,657
439
5,691
10,033
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 0
7,769
353
6,630
20,587
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Pencilvester420
Tsukuyomi
17
4 / 9 / 3
11,072
503
14,742
19,574
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 9 / 2
10,544
479
8,014
11,089
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mjpilotto
Sun Wukong
18
2 / 5 / 3
11,315
514
9,570
20,691
16,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ShivaArachneAtlasBastet

VS

Bans
CharybdisThothAgniMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 2 / 3
14,576
663
14,347
17,507
20,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
20
19 / 2 / 4
14,806
673
21,626
17,174
8,485
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
18
6 / 2 / 10
13,134
597
13,988
15,615
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
angelpg
Chronos
20
5 / 2 / 5
14,498
659
12,191
15,690
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
jugsy
Ymir
15
0 / 1 / 11
11,583
527
3,700
17,921
23,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
8
Kills
36
36
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
3
3.75
L
0
5
6
0.6
W
Fenrir
19
2
4
10.5
L
0
8
0
0
W
Anhur
6
2
10
5.5
L
Tsukuyomi
Pencilvester420
Tsukuyomi
4
9
3
0.61
L
2
9
2
0.33
W
Chronos
angelpg
Chronos
5
2
5
3.75
W
Ymir
jugsy
Ymir
0
1
11
5.5
L
Sun Wukong
mjpilotto
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
65,852
81,974
Taken
83,907
44,117
Mitigated
65,954
17,792
Healing
29,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,347
6,087
0
8,021
17,507
20,506
814
3,709
13,124
0
92,882
L
5,691
2,313
0
592
10,033
2,460
920
336
9,697
0
61,824
W
Fenrir
21,626
6,938
0
7,025
17,174
8,485
0
3,384
12,676
0
101,115
L
6,630
194
15
2,318
20,587
16,805
0
6,282
14,305
20,475
0
W
Anhur
13,988
6,189
0
6,892
15,615
6,390
5,176
5,756
9,859
0
116,476
L
Tsukuyomi
Pencilvester420
Tsukuyomi
14,742
4,647
0
5,572
19,574
6,082
0
3,912
15,662
0
74,704
L
8,014
1,884
0
702
11,089
2,450
0
1,096
9,993
60,835
0
W
Chronos
angelpg
Chronos
12,191
5,653
0
3,718
15,690
7,447
11,814
2,999
12,558
111,990
0
W
Ymir
jugsy
Ymir
3,700
613
0
3,980
17,921
23,126
28
2,829
14,972
22,482
6,079
L
Sun Wukong
mjpilotto
Sun Wukong
9,570
1,335
0
8,593
20,691
16,320
0
3,754
16,937
6,153
68,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,357
Gold Earned
68,597
524
Minions Killed
633
0
Camps Cleared
0
2,030,955
Distance Traveled
2,122,344
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,576
663
178
8
0
441,977
3
L
Ullr
9,657
439
104
5
0
426,351
9
W
Fenrir
14,806
673
117
5
0
502,027
7
L
Ares
7,769
353
25
1
0
432,137
4
W
Anhur
13,134
597
149
7
0
350,607
6
L
Tsukuyomi
11,072
503
110
5
0
422,159
6
L
Hera
10,544
479
125
6
0
351,232
6
W
Chronos
14,498
659
165
8
0
433,857
3
W
Ymir
11,583
527
24
1
0
393,876
3
L
Sun Wukong
11,315
514
160
7
0
399,076
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role