Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Lord Cthulhu752
Gilgamesh
Level 68
God Stats
1W - 1L
1,582 SR
Queue Stats
18W - 12L
1,691 Elo+
Party 1
Awilix
Awilix
NEON22
Awilix
Level 160
God Stats
23W - 15L
1,504 SR
Queue Stats
53W - 45L
1,759 Elo+
Party 1
Bastet
Bastet
SneaK3Beaver419
Bastet
Level 89
God Stats
7W - 4L
1,736 SR
Queue Stats
55W - 44L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The Syntinal
Tsukuyomi
Level 124
God Stats
4W - 0L
1,707 SR
Queue Stats
21W - 20L
1,505 Elo+
Party 1
Team Averages
Level 106
1,606 SR
1,603 Elo+

VS

Team Averages
Level 66
1,356 SR
1,240 Elo+
Jing Wei
Jing Wei
DissidiaNTAtrium
Jing Wei
Level 155
God Stats
9W - 5L
1,639 SR
Queue Stats
163W - 162L
1,508 Elo+
Solo
Kukulkan
Kukulkan
EnderVenom97
Kukulkan
Level 42
God Stats
15W - 27L
1,323 SR
Queue Stats
341W - 405L
1,283 Elo+
Solo
Nu Wa
Nu Wa
WitchCraaft3239
Nu Wa
Level 103
God Stats
16W - 16L
1,390 SR
Queue Stats
142W - 173L
1,211 Elo+
Party 2
Charybdis
Charybdis
Yy3755
Charybdis
Level 16
God Stats
0W - 2L
1,135 SR
Queue Stats
4W - 24L
990 Elo+
Party 2
Loki
Loki
miss keasha2919
Loki
Level 16
God Stats
0W - 2L
1,292 SR
Queue Stats
22W - 40L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 0 / 31
13,566
1,131
16,203
12,377
15,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Lord Cthulhu752
Gilgamesh
19
6 / 1 / 18
12,823
1,069
13,492
14,015
13,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
NEON22
Awilix
19
9 / 1 / 16
12,701
1,058
11,313
9,296
4,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 1 / 17
13,257
1,105
25,875
13,404
5,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
The Syntinal
Tsukuyomi
20
15 / 1 / 16
14,188
1,182
25,787
9,606
3,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
12,996
1,083
13,739
18,436
6,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
EnderVenom97
Kukulkan
16
0 / 5 / 2
11,283
940
7,814
13,692
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 12 / 2
11,267
939
18,635
23,029
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Yy3755
Charybdis
16
0 / 10 / 2
10,338
862
4,622
23,094
7,948
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 10 / 0
10,704
892
4,252
17,288
5,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
11
41
Kills
4
4
Deaths
41
98
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
31
19.5
L
2
4
1
0.63
L
Kukulkan
EnderVenom97
Kukulkan
0
5
2
0.2
W
Gilgamesh
Lord Cthulhu752
Gilgamesh
6
1
18
15
W
Awilix
NEON22
Awilix
9
1
16
17
W
7
1
17
15.5
W
Tsukuyomi
The Syntinal
Tsukuyomi
15
1
16
23
L
1
12
2
0.17
L
Charybdis
Yy3755
Charybdis
0
10
2
0.1
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,670
Damage
49,062
58,698
Taken
95,539
41,330
Mitigated
31,034
10,026
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,203
1,203
0
402
12,377
15,715
0
4,483
7,524
46,942
0
L
13,739
12,470
0
1,577
18,436
6,028
0
4,751
13,685
0
59,638
L
Kukulkan
EnderVenom97
Kukulkan
7,814
238
0
107
13,692
5,124
0
1,972
11,720
38,353
0
W
Gilgamesh
Lord Cthulhu752
Gilgamesh
13,492
4,682
0
2,489
14,015
13,213
0
5,175
8,840
0
22,358
W
Awilix
NEON22
Awilix
11,313
5,000
0
1,431
9,296
4,047
0
4,467
4,829
0
24,993
W
25,875
4,318
0
2,743
13,404
5,025
0
6,868
6,536
0
41,048
W
Tsukuyomi
The Syntinal
Tsukuyomi
25,787
6,379
0
2,961
9,606
3,330
0
5,456
3,619
0
65,561
L
18,635
2,654
0
1,026
23,029
5,971
0
2,930
20,099
39,963
0
L
Charybdis
Yy3755
Charybdis
4,622
4,212
0
191
23,094
7,948
0
5,316
17,778
0
7,116
L
4,252
533
0
55
17,288
5,963
0
1,234
16,054
0
6,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,535
Gold Earned
56,588
247
Minions Killed
231
9
Camps Cleared
9
1,359,791
Distance Traveled
1,022,520
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,566
1,131
61
5
0
268,089
8
L
Jing Wei
12,996
1,083
80
7
6
233,790
1
L
Kukulkan
11,283
940
90
8
1
231,995
0
W
Gilgamesh
12,823
1,069
20
2
0
252,593
0
W
Awilix
12,701
1,058
32
3
2
268,591
0
W
Bastet
13,257
1,105
30
3
5
304,492
3
W
Tsukuyomi
14,188
1,182
104
9
2
266,026
0
L
Nu Wa
11,267
939
50
4
1
186,799
0
L
Charybdis
10,338
862
5
0
0
169,657
0
L
Loki
10,704
892
6
1
1
200,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role