Player Matchup

Anhur
Anhur
Churro15
Anhur
Level 96
God Stats
22W - 30L
1,380 SR
Queue Stats
199W - 180L
1,472 Elo+
Solo
Geb
Geb
Hykilla1
Geb
Level 116
God Stats
3W - 1L
1,705 SR
Queue Stats
103W - 85L
1,180 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
924W - 931L
1,477 SR
Queue Stats
1,271W - 1,358L
1,402 Elo+
Solo
Arachne
Arachne
YeHeed
Arachne
Level 28
God Stats
5W - 9L
1,433 SR
Queue Stats
231W - 264L
1,408 Elo+
Party 2
Chang'e
Chang'e
stoiccrow
Chang'e
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 139L
1,412 Elo+
Party 2
Team Averages
Level 93
1,499 SR
1,375 Elo+

VS

Team Averages
Level 75
1,487 SR
1,388 Elo+
Neith
Neith
Coffeenia
Neith
Level 92
God Stats
273W - 295L
1,407 SR
Queue Stats
310W - 349L
1,318 Elo+
Solo
Anubis
Anubis
FuruteraTorikoh
Anubis
Level 79
God Stats
1W - 1L
1,308 SR
Queue Stats
9W - 13L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
NimoNemo22
Jormungandr
Level 89
God Stats
2W - 0L
1,719 SR
Queue Stats
9W - 13L
1,402 Elo+
Party 1
Cupid
Cupid
n7toitu
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,402 Elo+
Party 1
Fenrir
Fenrir
tankrabbitbff2
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Churro15
Anhur
15
4 / 3 / 1
9,371
521
8,345
10,896
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 4
8,680
482
5,575
10,244
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Robitotabi
Danzaburou
14
0 / 6 / 2
8,749
486
6,761
13,414
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
YeHeed
Arachne
13
1 / 8 / 6
8,500
472
5,345
16,325
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
stoiccrow
Chang'e
14
1 / 9 / 4
8,511
473
7,540
16,928
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coffeenia
Neith
17
6 / 1 / 0
11,181
621
9,596
10,342
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 4 / 8
10,891
605
17,866
15,626
7,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
NimoNemo22
Jormungandr
13
3 / 1 / 11
9,601
533
9,115
12,705
9,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
n7toitu
Cupid
16
2 / 0 / 4
9,510
528
3,714
10,678
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 5 / 10
9,299
517
5,660
13,995
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
9
Kills
28
28
Deaths
11
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
Churro15
Anhur
4
3
1
1.5
W
Neith
Coffeenia
Neith
6
1
0
6
W
12
4
8
4
L
3
2
4
2.5
W
Jormungandr
NimoNemo22
Jormungandr
3
1
11
8.5
L
Danzaburou
Robitotabi
Danzaburou
0
6
2
0.17
L
Arachne
YeHeed
Arachne
1
8
6
0.5
W
Cupid
n7toitu
Cupid
2
0
4
4
L
Chang'e
stoiccrow
Chang'e
1
9
4
0.33
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
45,951
67,807
Taken
63,346
21,489
Mitigated
32,327
18,718
Healing
28,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Churro15
Anhur
8,345
1,804
0
3,585
10,896
3,232
982
3,953
6,943
0
63,136
W
Neith
Coffeenia
Neith
9,596
1,933
0
3,469
10,342
4,492
1,437
662
9,680
0
74,896
W
17,866
1,168
0
7,918
15,626
7,624
388
5,761
9,865
78,107
0
L
5,575
448
0
1,372
10,244
6,789
0
4,449
5,795
14,536
0
W
Jormungandr
NimoNemo22
Jormungandr
9,115
1,834
1,882
3,262
12,705
9,605
75
3,591
8,889
44,008
0
L
Danzaburou
Robitotabi
Danzaburou
6,761
2,632
0
3,913
13,414
3,916
1,360
742
12,672
0
58,000
L
Arachne
YeHeed
Arachne
5,345
4,312
0
4,039
16,325
3,619
0
7,974
8,351
0
32,044
W
Cupid
n7toitu
Cupid
3,714
2,322
347
7,049
10,678
3,408
567
1,082
9,421
0
69,467
L
Chang'e
stoiccrow
Chang'e
7,540
362
1,058
4,751
16,928
3,933
0
9,863
7,065
51,188
0
W
5,660
1,591
0
4,454
13,995
7,198
0
2,019
11,976
0
44,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
50,482
392
Minions Killed
555
0
Camps Cleared
0
1,695,031
Distance Traveled
1,775,578
11
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,371
521
112
6
0
341,946
6
W
Neith
11,181
621
161
9
0
350,689
4
W
Anubis
10,891
605
120
7
0
315,449
12
L
Geb
8,680
482
15
1
0
374,854
2
W
Jormungandr
9,601
533
74
4
0
359,918
10
L
Danzaburou
8,749
486
111
6
0
317,839
0
L
Arachne
8,500
472
63
4
0
357,324
3
W
Cupid
9,510
528
125
7
0
351,272
1
L
Chang'e
8,511
473
91
5
0
303,068
0
W
Fenrir
9,299
517
75
4
0
398,250
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role