Player Matchup

Thor
Thor
Silver II
BillyManSausage
Thor
Silver II
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 74L
1,500 MMR
Party 2
Janus
Janus
Silver II
IWalkingTarget
Janus
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 71L
1,500 MMR
Party 2
Shiva
Shiva
Silver II
JimmyBallSack
Shiva
Silver II
Level 102
God Stats
1W - 1L
1,713 SR
Queue Stats
31W - 31L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,571 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 87
1,447 SR
1,456 MMR
Cernunnos
Cernunnos
Bronze IV
Deadknight22
Cernunnos
Bronze IV
Level 103
God Stats
0W - 3L
1,341 SR
Queue Stats
47W - 106L
1,465 MMR
Party 1
Achilles
Achilles
Bronze IV
Kuramalol
Achilles
Bronze IV
Level 104
God Stats
0W - 5L
1,500 SR
Queue Stats
53W - 122L
1,465 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
Obitoarial
Kukulkan
Bronze IV
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 9
13,175
775
16,574
16,927
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 0 / 14
12,359
727
9,816
6,873
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 3 / 15
12,113
713
10,519
14,123
15,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CthulhuZeusGilgameshHou YiAphrodite

VS

Bans
ThothBaron SamediIzanamiAh PuchAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deadknight22
Cernunnos
14
0 / 8 / 3
9,731
572
9,822
12,507
3,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Kuramalol
Achilles
14
3 / 7 / 2
10,722
631
7,845
18,155
17,279
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Obitoarial
Kukulkan
15
2 / 7 / 3
10,649
626
9,496
12,406
4,050
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
22
Kills
5
5
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
L
Cernunnos
Deadknight22
Cernunnos
0
8
3
0.19
W
5
0
14
12
W
5
3
15
4.17
L
Achilles
Kuramalol
Achilles
3
7
2
0.57
L
Kukulkan
Obitoarial
Kukulkan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,909
Damage
27,163
37,923
Taken
43,068
25,763
Mitigated
25,283
9,148
Healing
1,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,574
1,276
0
2,365
16,927
7,841
1,082
2,235
14,692
0
46,860
L
Cernunnos
Deadknight22
Cernunnos
9,822
2,944
0
674
12,507
3,954
0
2,738
9,191
0
37,992
W
9,816
882
116
2,549
6,873
2,190
1,074
2,269
4,604
53,705
0
W
10,519
1,356
414
3,704
14,123
15,732
488
5,705
8,418
9,168
20,484
L
Achilles
Kuramalol
Achilles
7,845
1,476
0
840
18,155
17,279
0
7,009
10,281
63
20,718
L
Kukulkan
Obitoarial
Kukulkan
9,496
940
0
348
12,406
4,050
56
3,036
8,860
38,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
31,102
171
Minions Killed
141
9
Camps Cleared
5
961,827
Distance Traveled
819,293
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,175
775
54
3
4
308,397
6
L
Cernunnos
9,731
572
54
3
2
279,175
3
W
Janus
12,359
727
86
5
5
330,272
7
W
Shiva
12,113
713
31
2
0
323,158
1
L
Achilles
10,722
631
21
1
0
296,126
5
L
Kukulkan
10,649
626
66
4
3
243,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role