Player Matchup

Chang'e
Chang'e
Blink8
Chang'e
Level 159
God Stats
4W - 6L
1,488 SR
Queue Stats
890W - 900L
1,539 Elo+
Solo
Khepri
Khepri
Kirouza
Khepri
Level 153
God Stats
4W - 4L
1,511 SR
Queue Stats
190W - 186L
1,521 Elo+
Party 1
Loki
Loki
Rumata
Loki
Level 145
God Stats
6W - 6L
1,278 SR
Queue Stats
293W - 281L
1,529 Elo+
Party 1
Nox
Nox
Storekurt
Nox
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
143W - 107L
1,626 Elo+
Solo
Ullr
Ullr
VanceLance
Ullr
Level 96
God Stats
1W - 3L
1,193 SR
Queue Stats
170W - 176L
1,544 Elo+
Solo
Team Averages
Level 132
1,351 SR
1,552 Elo+

VS

Team Averages
Level 121
1,402 SR
1,571 Elo+
Chronos
Chronos
AgentApollo798
Chronos
Level 96
God Stats
3W - 2L
1,597 SR
Queue Stats
281W - 265L
1,509 Elo+
Solo
Guan Yu
Guan Yu
BlackRockMiku
Guan Yu
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 121L
1,575 Elo+
Solo
Eset
Eset
HitHen
Eset
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,632 Elo+
Solo
Artemis
Artemis
Mikelte
Artemis
Level 139
God Stats
2W - 2L
1,167 SR
Queue Stats
153W - 152L
1,521 Elo+
Solo
Ganesha
Ganesha
lDeath5tarl
Ganesha
Level 124
God Stats
1W - 2L
1,245 SR
Queue Stats
127W - 105L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blink8
Chang'e
17
4 / 5 / 6
9,708
747
8,057
19,841
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Kirouza
Khepri
16
2 / 6 / 2
9,402
723
7,274
14,695
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Rumata
Loki
15
3 / 7 / 4
8,807
677
12,176
13,253
4,568
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 5 / 5
9,681
745
6,084
11,136
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 5
8,228
633
16,370
11,455
4,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
10,048
773
12,196
12,024
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
18
4 / 2 / 16
10,214
786
8,730
17,035
19,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
HitHen
Eset
16
5 / 3 / 10
10,395
800
11,465
9,041
3,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Mikelte
Artemis
19
13 / 2 / 10
11,540
888
24,311
13,875
6,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
lDeath5tarl
Ganesha
17
1 / 3 / 22
10,786
830
8,906
19,453
22,681
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
13
Kills
28
28
Deaths
13
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Guan Yu
4
2
16
6
L
Chang'e
Blink8
Chang'e
4
5
6
1.4
W
Eset
HitHen
Eset
5
3
10
3.33
L
Khepri
Kirouza
Khepri
2
6
2
0.5
W
Artemis
Mikelte
Artemis
13
2
10
9
L
Loki
Rumata
Loki
3
7
4
0.71
L
3
5
5
1.1
L
1
5
5
0.7
W
Ganesha
lDeath5tarl
Ganesha
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,961
Damage
65,608
70,380
Taken
71,428
34,486
Mitigated
57,358
19,954
Healing
36,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,196
1,953
1,889
1,481
12,024
5,046
1,406
4,160
7,864
26,489
0
W
Guan Yu
8,730
738
13,442
7,944
17,035
19,470
723
5,692
11,343
0
16,018
L
Chang'e
Blink8
Chang'e
8,057
763
5,315
6,042
19,841
6,945
0
10,761
8,543
14,075
0
W
Eset
HitHen
Eset
11,465
1,326
4,071
1,515
9,041
3,518
172
3,564
5,477
22,409
0
L
Khepri
Kirouza
Khepri
7,274
382
880
1,100
14,695
14,691
293
7,072
6,998
20,900
0
W
Artemis
Mikelte
Artemis
24,311
13,551
0
2,048
13,875
6,643
1,951
4,034
9,841
0
43,860
L
Loki
Rumata
Loki
12,176
984
978
873
13,253
4,568
386
5,014
7,964
0
24,461
L
6,084
462
732
1,817
11,136
4,058
147
5,009
5,947
14,806
0
L
16,370
2,617
1,126
1,091
11,455
4,224
711
3,883
7,496
0
27,326
W
Ganesha
lDeath5tarl
Ganesha
8,906
441
1,569
2,383
19,453
22,681
645
3,965
15,488
16,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
52,983
103
Minions Killed
117
0
Camps Cleared
0
1,115,844
Distance Traveled
1,269,531
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,048
773
26
2
0
245,712
0
W
Guan Yu
10,214
786
22
2
0
283,710
0
L
Chang'e
9,708
747
16
1
0
226,417
0
W
Eset
10,395
800
28
2
0
247,985
1
L
Khepri
9,402
723
33
3
0
222,991
0
W
Artemis
11,540
888
41
3
0
238,614
0
L
Loki
8,807
677
16
1
0
220,741
0
L
Nox
9,681
745
17
1
0
210,276
0
L
Ullr
8,228
633
21
2
0
235,419
2
W
Ganesha
10,786
830
0
0
0
253,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role