Player Matchup

Cerberus
Cerberus
Demostin
Cerberus
Level 149
God Stats
5W - 8L
1,526 SR
Queue Stats
309W - 311L
1,544 Elo+
Solo
Medusa
Medusa
FastBuff
Medusa
Level 46
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Hitch1798
Sobek
Level 128
God Stats
2W - 2L
1,645 SR
Queue Stats
23W - 30L
1,457 Elo+
Solo
Hachiman
Hachiman
ImNoBodyForYou
Hachiman
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,438 Elo+
Solo
Skadi
Skadi
xFlameburst
Skadi
Level 26
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 89
1,475 SR
1,488 Elo+

VS

Team Averages
Level 130
1,503 SR
1,517 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Nakura141
Anhur
Level 141
God Stats
1W - 4L
1,403 SR
Queue Stats
191W - 193L
1,504 Elo+
Solo
Horus
Horus
Rainbowblowboi
Horus
Level 45
God Stats
146W - 108L
1,611 SR
Queue Stats
216W - 189L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demostin
Cerberus
10
1 / 1 / 1
5,708
571
2,780
5,827
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
FastBuff
Medusa
9
2 / 2 / 0
4,765
477
2,593
5,416
1,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Hitch1798
Sobek
8
1 / 5 / 1
4,956
496
1,745
8,829
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
8
0 / 3 / 1
4,737
474
1,601
3,460
439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
4,511
451
3,247
5,272
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
5 / 0 / 1
6,072
607
4,919
5,099
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
 
Freya
11
1 / 0 / 1
6,059
606
2,141
5,086
1,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
 
Vulcan
10
1 / 3 / 1
5,825
583
3,057
3,752
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Nakura141
Anhur
11
7 / 1 / 1
6,653
665
4,686
4,179
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 6
5,939
594
4,965
4,475
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
16
16
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
1
5.5
W
Freya
 
Freya
1
0
1
1.5
W
Vulcan
 
Vulcan
1
3
1
0.5
L
Cerberus
Demostin
Cerberus
1
1
1
1.5
L
Medusa
FastBuff
Medusa
2
2
0
1
L
Sobek
Hitch1798
Sobek
1
5
1
0.3
L
Hachiman
0
3
1
0.17
W
Anhur
Nakura141
Anhur
7
1
1
7.5
W
2
0
6
5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,966
Damage
19,768
28,804
Taken
22,591
8,927
Mitigated
9,276
7,530
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,919
2,314
0
610
5,099
3,022
0
1,123
3,976
0
30,274
W
Freya
 
Freya
2,141
801
45
3,778
5,086
1,720
729
292
4,794
29,085
0
W
Vulcan
 
Vulcan
3,057
1,007
0
391
3,752
1,050
27
620
3,132
30,725
0
L
Cerberus
Demostin
Cerberus
2,780
220
0
2,953
5,827
2,020
0
679
5,148
28,060
0
L
Medusa
FastBuff
Medusa
2,593
1,173
67
1,252
5,416
1,888
0
2,135
3,281
0
20,334
L
Sobek
Hitch1798
Sobek
1,745
195
186
2,074
8,829
3,412
0
630
8,199
9,801
0
L
Hachiman
1,601
1,209
0
593
3,460
439
0
0
3,460
0
19,779
W
Anhur
Nakura141
Anhur
4,686
2,109
0
1,695
4,179
1,120
520
1,373
2,806
0
36,534
W
4,965
2,360
153
2,525
4,475
2,364
258
1,117
3,358
0
28,079
L
3,247
1,758
0
405
5,272
1,168
0
1,754
3,518
0
13,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
30,548
193
Minions Killed
295
0
Camps Cleared
0
933,138
Distance Traveled
990,605
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,072
607
54
5
0
231,124
0
W
Freya
6,059
606
67
7
0
193,626
2
W
Vulcan
5,825
583
48
5
0
187,993
2
L
Cerberus
5,708
571
72
7
0
212,827
0
L
Medusa
4,765
477
43
4
0
203,968
0
L
Sobek
4,956
496
7
1
0
172,116
4
L
Hachiman
4,737
474
48
5
0
157,323
4
W
Anhur
6,653
665
81
8
0
174,672
3
W
Horus
5,939
594
45
5
0
203,190
3
L
Skadi
4,511
451
23
2
0
186,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role