Player Matchup

Ares
Ares
Carste
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,556 Elo+
Party 3
Zeus
Zeus
Ulfpheoinn
Zeus
Level 103
God Stats
2W - 1L
1,570 SR
Queue Stats
18W - 11L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
aTv dried
Danzaburou
Level 68
God Stats
4W - 5L
1,802 SR
Queue Stats
19W - 20L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
elcampo5005
Cthulhu
Level 122
God Stats
74W - 59L
1,563 SR
Queue Stats
91W - 82L
1,514 Elo+
Party 1
Ratatoskr
Ratatoskr
xF1SCHx
Ratatoskr
Level 102
God Stats
4W - 4L
1,458 SR
Queue Stats
97W - 88L
1,515 Elo+
Party 3
Team Averages
Level 92
1,579 SR
1,530 Elo+

VS

Team Averages
Level 110
1,487 SR
1,479 Elo+
Agni
Agni
DJBlicky
Agni
Level 127
God Stats
4W - 4L
1,543 SR
Queue Stats
495W - 418L
1,493 Elo+
Party 2
Fenrir
Fenrir
M1_2Madara
Fenrir
Level 86
God Stats
1W - 8L
1,329 SR
Queue Stats
620W - 559L
1,521 Elo+
Party 2
Medusa
Medusa
MaMereEstBonne
Medusa
Level 118
God Stats
9W - 10L
1,410 SR
Queue Stats
399W - 420L
1,460 Elo+
Solo
Xing Tian
Xing Tian
ManuToast
Xing Tian
Level 91
God Stats
5W - 4L
1,500 SR
Queue Stats
413W - 417L
1,482 Elo+
Solo
Mulan
Mulan
XxBambiiiixX
Mulan
Level 128
God Stats
39W - 32L
1,654 SR
Queue Stats
553W - 539L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Carste
Ares
14
2 / 3 / 4
8,708
435
8,707
18,301
18,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 5 / 7
8,926
446
16,100
9,856
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
aTv dried
Danzaburou
17
7 / 5 / 3
11,135
557
10,396
15,080
4,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
elcampo5005
Cthulhu
19
6 / 3 / 3
11,455
573
13,093
14,006
16,194
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
xF1SCHx
Ratatoskr
16
2 / 7 / 9
9,581
479
10,458
18,965
7,818
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
4 / 4 / 9
10,134
507
13,241
15,091
6,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
M1_2Madara
Fenrir
17
8 / 9 / 2
10,271
514
9,196
20,418
8,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 3 / 3
11,513
576
14,160
13,107
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
ManuToast
Xing Tian
14
2 / 2 / 10
9,453
473
8,699
22,523
28,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 2 / 1
10,993
550
7,680
13,971
11,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
19
Kills
23
23
Deaths
20
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
Carste
Ares
2
3
4
1.33
L
Agni
4
4
9
2.13
L
Fenrir
M1_2Madara
Fenrir
8
9
2
1
L
7
3
3
2.83
L
Xing Tian
ManuToast
Xing Tian
2
2
10
3.5
W
2
5
7
1.1
L
2
2
1
1.25
W
Danzaburou
aTv dried
Danzaburou
7
5
3
1.7
W
Cthulhu
elcampo5005
Cthulhu
6
3
3
2.5
W
Ratatoskr
xF1SCHx
Ratatoskr
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,754
Damage
52,976
76,208
Taken
85,110
50,727
Mitigated
59,585
16,749
Healing
26,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Carste
Ares
8,707
729
690
4,739
18,301
18,108
0
9,097
9,204
26,224
0
L
Agni
13,241
1,157
0
4,514
15,091
6,246
128
8,707
6,384
61,869
0
L
Fenrir
M1_2Madara
Fenrir
9,196
2,544
119
7,429
20,418
8,667
108
6,863
13,555
0
70,066
L
14,160
6,736
0
5,094
13,107
4,697
630
4,319
8,788
0
96,976
L
Xing Tian
ManuToast
Xing Tian
8,699
1,279
232
3,345
22,523
28,626
0
11,550
10,973
41,046
0
W
16,100
1,239
0
2,084
9,856
3,836
0
4,197
5,659
66,871
0
L
7,680
1,455
0
5,999
13,971
11,349
377
6,461
7,510
0
87,900
W
Danzaburou
aTv dried
Danzaburou
10,396
3,023
0
3,382
15,080
4,771
0
1,743
13,337
0
64,200
W
Cthulhu
elcampo5005
Cthulhu
13,093
1,352
214
2,879
14,006
16,194
542
2,028
11,978
80,415
0
W
Ratatoskr
xF1SCHx
Ratatoskr
10,458
3,964
0
2,761
18,965
7,818
0
4,875
14,090
0
63,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,805
Gold Earned
52,364
508
Minions Killed
598
0
Camps Cleared
0
1,948,254
Distance Traveled
1,830,356
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,708
435
27
1
0
400,293
5
L
Agni
10,134
507
125
6
0
371,321
4
L
Fenrir
10,271
514
106
5
0
383,133
1
L
Medusa
11,513
576
157
8
0
362,478
5
L
Xing Tian
9,453
473
33
2
0
387,607
3
W
Zeus
8,926
446
116
6
0
372,551
4
L
Mulan
10,993
550
177
9
0
325,817
2
W
Danzaburou
11,135
557
109
5
0
368,167
0
W
Cthulhu
11,455
573
160
8
0
388,939
4
W
Ratatoskr
9,581
479
96
5
0
418,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role