Player Matchup

Medusa
Medusa
Ravanan
Medusa
Level 144
God Stats
5W - 2L
1,542 SR
Queue Stats
8W - 11L
1,591 Elo+
Party 1
Fafnir
Fafnir
Shaaddoow
Fafnir
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 17L
1,906 Elo+
Party 1
Thanatos
Thanatos
TheLegacyOfZyzz
Thanatos
Level 132
God Stats
24W - 12L
1,734 SR
Queue Stats
152W - 90L
1,671 Elo+
Party 1
Thoth
Thoth
erthia
Thoth
Level 160
God Stats
6W - 3L
1,855 SR
Queue Stats
655W - 362L
1,714 Elo+
Party 1
Chaac
Chaac
everwinterr
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,906 Elo+
Party 1
Team Averages
Level 119
1,626 SR
1,758 Elo+

VS

Team Averages
Level 60
1,557 SR
1,611 Elo+
Bellona
Bellona
BlackShadowC
Bellona
Level 16
God Stats
4W - 1L
1,725 SR
Queue Stats
98W - 64L
1,707 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gunizarcher
Morgan Le Fay
Level 35
God Stats
2W - 7L
1,247 SR
Queue Stats
10W - 28L
1,331 Elo+
Solo
Ullr
Ullr
LumiOrava
Ullr
Level 35
God Stats
0W - 1L
1,563 SR
Queue Stats
2W - 3L
1,785 Elo+
Solo
Fenrir
Fenrir
Sigeta
Fenrir
Level 84
God Stats
4W - 2L
1,874 SR
Queue Stats
116W - 91L
1,569 Elo+
Party 2
Janus
Janus
ZFSSparta
Janus
Level 128
God Stats
5W - 11L
1,375 SR
Queue Stats
307W - 251L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ravanan
Medusa
19
5 / 1 / 8
11,734
559
9,312
11,766
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Shaaddoow
Fafnir
15
2 / 0 / 15
10,846
516
6,729
17,655
20,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
20
18 / 1 / 7
13,635
649
18,009
13,078
5,631
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
erthia
Thoth
20
10 / 0 / 10
13,123
625
19,170
9,201
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 9
10,570
503
7,559
20,458
15,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackShadowC
Bellona
15
4 / 8 / 1
9,798
467
14,477
21,117
19,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Gunizarcher
Morgan Le Fay
13
0 / 9 / 1
8,506
405
9,340
15,517
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
0 / 9 / 0
7,947
378
3,759
13,472
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
Sigeta
Fenrir
16
2 / 8 / 0
9,425
449
4,133
18,664
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ZFSSparta
Janus
19
2 / 3 / 0
11,198
533
6,899
10,470
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
10
37
Kills
8
8
Deaths
37
49
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlackShadowC
Bellona
4
8
1
0.56
L
Morgan Le Fay
Gunizarcher
Morgan Le Fay
0
9
1
0.06
L
Ullr
0
9
0
0
W
Medusa
Ravanan
Medusa
5
1
8
9
W
Fafnir
Shaaddoow
Fafnir
2
0
15
9.5
L
Fenrir
Sigeta
Fenrir
2
8
0
0.25
W
Thanatos
18
1
7
21.5
L
Janus
ZFSSparta
Janus
2
3
0
0.67
W
Thoth
erthia
Thoth
10
0
10
15
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,779
Damage
38,608
72,158
Taken
79,240
50,687
Mitigated
34,724
42,134
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlackShadowC
Bellona
14,477
5,688
0
5,000
21,117
19,643
208
5,286
15,620
0
61,362
L
Morgan Le Fay
Gunizarcher
Morgan Le Fay
9,340
668
141
2,183
15,517
4,637
0
4,503
10,909
46,336
0
L
Ullr
3,759
1,155
0
940
13,472
2,424
256
4,030
9,350
0
41,411
W
Medusa
Ravanan
Medusa
9,312
2,499
0
7,184
11,766
4,628
3,190
3,401
8,365
0
81,805
W
Fafnir
Shaaddoow
Fafnir
6,729
875
636
7,612
17,655
20,840
594
4,337
13,318
24,619
3,584
L
Fenrir
Sigeta
Fenrir
4,133
1,014
0
3,774
18,664
5,724
0
6,303
12,123
0
64,497
W
Thanatos
18,009
6,074
0
16,780
13,078
5,631
1,310
4,481
8,597
0
109,478
L
Janus
ZFSSparta
Janus
6,899
349
160
2,372
10,470
2,296
0
4,548
5,634
104,089
0
W
Thoth
erthia
Thoth
19,170
774
0
2,590
9,201
3,862
516
2,778
6,423
99,437
0
W
7,559
1,786
0
7,332
20,458
15,726
1,510
1,242
19,216
0
54,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,908
Gold Earned
46,874
582
Minions Killed
554
0
Camps Cleared
0
2,208,538
Distance Traveled
1,942,933
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,798
467
107
5
0
375,589
3
L
Morgan Le Fay
8,506
405
72
3
0
354,189
8
L
Ullr
7,947
378
76
4
0
355,770
5
W
Medusa
11,734
559
134
6
0
400,421
5
W
Fafnir
10,846
516
29
1
0
423,310
5
L
Fenrir
9,425
449
99
5
0
413,359
1
W
Thanatos
13,635
649
153
7
0
527,694
4
L
Janus
11,198
533
200
10
0
444,026
7
W
Thoth
13,123
625
160
8
0
448,052
9
W
Chaac
10,570
503
106
5
0
409,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role