Player Matchup

Cupid
Cupid
DouWii9091
Cupid
Level 65
God Stats
1W - 2L
1,182 SR
Queue Stats
2W - 4L
1,312 Elo+
Solo
Ganesha
Ganesha
Fauxed
Ganesha
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 20L
943 Elo+
Solo
Baron Samedi
Baron Samedi
SIN-AMR
Baron Samedi
Level 37
God Stats
14W - 12L
1,530 SR
Queue Stats
118W - 165L
1,298 Elo+
Solo
Team Averages
Level 65
1,404 SR
1,184 Elo+

VS

Team Averages
Level 67
1,442 SR
1,296 Elo+
Hades
Hades
B0sstradamus_-
Hades
Level 32
God Stats
31W - 49L
1,180 SR
Queue Stats
61W - 120L
1,068 Elo+
Party 1
Mulan
Mulan
IrishRacer-321
Mulan
Level 143
God Stats
6W - 10L
1,566 SR
Queue Stats
91W - 99L
1,419 Elo+
Solo
Kukulkan
Kukulkan
bestanden-Gin
Kukulkan
Level 27
God Stats
41W - 111L
1,579 SR
Queue Stats
44W - 112L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
5 / 0 / 6
8,865
739
9,076
5,000
2,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Fauxed
Ganesha
12
0 / 2 / 11
8,539
712
3,892
10,655
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
SIN-AMR
Baron Samedi
14
7 / 0 / 5
9,275
773
7,444
5,123
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,578
632
4,437
9,124
6,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 1
6,867
572
4,844
8,832
6,855
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
bestanden-Gin
Kukulkan
12
0 / 2 / 2
7,428
619
5,056
6,975
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Cupid
5
0
6
8
W
Ganesha
Fauxed
Ganesha
0
2
11
2.75
L
0
7
1
0.07
W
Baron Samedi
SIN-AMR
Baron Samedi
7
0
5
9.5
L
Kukulkan
bestanden-Gin
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,412
Damage
14,337
20,778
Taken
24,931
14,777
Mitigated
15,200
9,906
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,437
463
170
2,715
9,124
6,360
0
3,936
4,878
15,238
0
W
Cupid
9,076
4,823
965
1,812
5,000
2,155
132
2,965
2,035
0
31,426
W
Ganesha
Fauxed
Ganesha
3,892
613
0
2,659
10,655
9,800
94
4,875
5,780
22,478
0
L
4,844
710
109
282
8,832
6,855
0
3,707
4,873
660
14,072
W
Baron Samedi
SIN-AMR
Baron Samedi
7,444
536
1,738
2,732
5,123
2,822
75
2,444
2,679
24,730
0
L
Kukulkan
bestanden-Gin
Kukulkan
5,056
787
480
1,312
6,975
1,985
0
3,632
3,139
34,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
21,873
142
Minions Killed
125
7
Camps Cleared
3
654,271
Distance Traveled
547,184
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,578
632
30
3
1
202,980
2
W
Cupid
8,865
739
72
6
5
204,531
1
W
Ganesha
8,539
712
3
0
0
230,055
3
L
Mulan
6,867
572
25
2
1
164,819
6
W
Baron Samedi
9,275
773
67
6
2
219,685
3
L
Kukulkan
7,428
619
70
6
1
179,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role