Player Matchup

Vamana
Vamana
DeteChe
Vamana
Level 22
God Stats
1W - 1L
1,778 SR
Queue Stats
14W - 15L
1,687 Elo+
Solo
Guan Yu
Guan Yu
DramIII
Guan Yu
Level 18
God Stats
0W - 1L
1,220 SR
Queue Stats
49W - 82L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
Kurmaser3000
Cernunnos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 159L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
UglyUnicorn
Cthulhu
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
187W - 179L
1,452 Elo+
Solo
Fafnir
Fafnir
Yasioen
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,493 Elo+

VS

Team Averages
Level 37
1,495 SR
1,426 Elo+
Tiamat
Tiamat
PabloLeVrai
Tiamat
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 48L
1,373 Elo+
Party 1
Thanatos
Thanatos
The_Porsch
Thanatos
Level 86
God Stats
12W - 23L
1,203 SR
Queue Stats
839W - 888L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
Walleeee8
Kumbhakarna
Level 23
God Stats
2W - 1L
1,729 SR
Queue Stats
52W - 48L
1,356 Elo+
Party 1
Nox
Nox
YeahMimo
Nox
Level 26
God Stats
1W - 0L
1,546 SR
Queue Stats
66W - 53L
1,440 Elo+
Party 1
Chang'e
Chang'e
kittyeverton
Chang'e
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 169L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DeteChe
Vamana
13
0 / 13 / 9
8,524
568
8,985
24,381
20,834
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
DramIII
Guan Yu
15
1 / 10 / 10
9,749
650
6,005
18,370
22,418
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Kurmaser3000
Cernunnos
19
6 / 7 / 5
11,376
758
23,284
17,137
8,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
UglyUnicorn
Cthulhu
19
8 / 8 / 8
12,472
831
20,126
23,258
29,603
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Yasioen
Fafnir
18
5 / 5 / 4
11,169
745
6,345
19,854
25,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
7 / 4 / 28
11,829
789
19,025
13,801
11,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
The_Porsch
Thanatos
20
16 / 5 / 16
13,573
905
22,194
16,864
11,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
Walleeee8
Kumbhakarna
18
5 / 5 / 25
12,097
806
10,390
23,870
32,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 3 / 26
10,989
733
17,111
13,952
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
kittyeverton
Chang'e
19
9 / 3 / 22
11,677
778
15,776
14,466
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
160
20
Kills
43
43
Deaths
20
36
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Vamana
DeteChe
Vamana
0
13
9
0.35
L
Guan Yu
DramIII
Guan Yu
1
10
10
0.6
L
Cernunnos
Kurmaser3000
Cernunnos
6
7
5
1.21
W
Tiamat
7
4
28
5.25
W
Thanatos
The_Porsch
Thanatos
16
5
16
4.8
L
Cthulhu
UglyUnicorn
Cthulhu
8
8
8
1.5
W
Kumbhakarna
Walleeee8
Kumbhakarna
5
5
25
3.5
L
Fafnir
Yasioen
Fafnir
5
5
4
1.4
W
6
3
26
6.33
W
Chang'e
kittyeverton
Chang'e
9
3
22
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,745
Damage
84,496
103,000
Taken
82,953
107,051
Mitigated
68,679
23,315
Healing
49,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DeteChe
Vamana
8,985
4,826
563
5,180
24,381
20,834
167
17,657
6,496
0
14,259
L
Guan Yu
DramIII
Guan Yu
6,005
786
3,117
2,256
18,370
22,418
0
11,124
6,955
179
11,046
L
Cernunnos
Kurmaser3000
Cernunnos
23,284
8,308
1,012
2,760
17,137
8,377
188
10,763
6,328
0
55,069
W
Tiamat
19,025
1,498
1,286
3,559
13,801
11,220
820
4,764
9,037
30,730
0
W
Thanatos
The_Porsch
Thanatos
22,194
6,690
708
11,974
16,864
11,953
1,431
4,704
12,160
0
37,932
L
Cthulhu
UglyUnicorn
Cthulhu
20,126
1,264
1,347
2,388
23,258
29,603
358
10,425
12,569
35,435
0
W
Kumbhakarna
Walleeee8
Kumbhakarna
10,390
1,515
2,091
5,096
23,870
32,783
435
7,677
16,193
16,041
0
L
Fafnir
Yasioen
Fafnir
6,345
2,038
473
4,219
19,854
25,819
378
12,333
7,149
14,209
0
W
17,111
1,696
3,100
3,891
13,952
6,357
916
4,439
9,513
26,141
0
W
Chang'e
kittyeverton
Chang'e
15,776
2,124
10,505
6,997
14,466
6,366
1,885
5,066
9,400
36,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
60,165
122
Minions Killed
122
0
Camps Cleared
0
1,176,378
Distance Traveled
1,404,408
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,524
568
3
0
0
244,713
1
L
Guan Yu
9,749
650
7
0
0
234,526
0
L
Cernunnos
11,376
758
69
5
0
207,892
0
W
Tiamat
11,829
789
24
2
0
269,916
3
W
Thanatos
13,573
905
34
2
0
272,891
0
L
Cthulhu
12,472
831
32
2
0
243,223
0
W
Kumbhakarna
12,097
806
9
1
0
284,312
6
L
Fafnir
11,169
745
11
1
0
246,024
0
W
Nox
10,989
733
19
1
0
303,709
0
W
Chang'e
11,677
778
36
2
0
273,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role