Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Bootlooper
Bastet
Level 33
God Stats
0W - 2L
1,659 SR
Queue Stats
39W - 47L
1,491 Elo+
Party 2
Kuzenbo
Kuzenbo
Mílou
Kuzenbo
Level 143
God Stats
0W - 2L
1,538 SR
Queue Stats
107W - 93L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
SweetRedEyes
Kukulkan
Level 108
God Stats
17W - 9L
1,744 SR
Queue Stats
37W - 16L
1,628 Elo+
Party 2
Cernunnos
Cernunnos
swesundkvist
Cernunnos
Level 104
God Stats
0W - 1L
1,888 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 2
Team Averages
Level 103
1,666 SR
1,565 Elo+

VS

Team Averages
Level 74
1,541 SR
1,583 Elo+
Gilgamesh
Gilgamesh
CJJFF
Gilgamesh
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,514 Elo+
Party 3
Fenrir
Fenrir
Evo8Boy
Fenrir
Level 128
God Stats
10W - 10L
1,593 SR
Queue Stats
52W - 52L
1,543 Elo+
Party 1
Ymir
Ymir
WackyRaces
Ymir
Level 18
God Stats
3W - 0L
1,780 SR
Queue Stats
9W - 21L
1,462 Elo+
Party 3
Chronos
Chronos
luxiorgaming
Chronos
Level 159
God Stats
6W - 9L
1,506 SR
Queue Stats
313W - 281L
1,656 Elo+
Party 1
Chernobog
Chernobog
oTafarai
Chernobog
Level 22
God Stats
1W - 1L
1,324 SR
Queue Stats
35W - 11L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 11 / 4
8,347
417
8,300
22,364
17,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Bootlooper
Bastet
17
3 / 2 / 3
10,317
516
5,968
11,194
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Mílou
Kuzenbo
13
1 / 4 / 9
9,002
450
9,436
21,302
26,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SweetRedEyes
Kukulkan
16
6 / 8 / 0
9,631
482
5,395
12,227
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
swesundkvist
Cernunnos
16
3 / 3 / 2
10,415
521
12,301
14,213
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CJJFF
Gilgamesh
17
4 / 0 / 11
11,594
580
13,795
15,191
16,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Evo8Boy
Fenrir
20
8 / 3 / 7
12,832
642
13,262
15,493
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 12
10,166
508
4,349
14,304
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
luxiorgaming
Chronos
19
11 / 3 / 3
12,869
643
16,729
16,920
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
oTafarai
Chernobog
19
3 / 3 / 6
12,935
647
14,829
16,300
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
14
Kills
28
28
Deaths
14
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
11
4
0.27
L
Bastet
Bootlooper
Bastet
3
2
3
2.25
W
Gilgamesh
CJJFF
Gilgamesh
4
0
11
9.5
W
Fenrir
Evo8Boy
Fenrir
8
3
7
3.83
L
Kuzenbo
Mílou
Kuzenbo
1
4
9
1.38
L
Kukulkan
SweetRedEyes
Kukulkan
6
8
0
0.75
W
2
5
12
1.6
W
Chronos
luxiorgaming
Chronos
11
3
3
4.17
W
Chernobog
oTafarai
Chernobog
3
3
6
2
L
Cernunnos
swesundkvist
Cernunnos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,400
Damage
62,964
81,300
Taken
78,208
56,154
Mitigated
52,325
13,788
Healing
32,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,300
1,540
0
1,563
22,364
17,049
0
6,859
15,505
0
34,345
L
Bastet
Bootlooper
Bastet
5,968
1,650
0
4,627
11,194
4,467
0
3,164
8,030
0
54,245
W
Gilgamesh
CJJFF
Gilgamesh
13,795
5,172
0
6,188
15,191
16,038
518
2,020
12,870
0
70,316
W
Fenrir
Evo8Boy
Fenrir
13,262
3,978
0
8,649
15,493
9,145
0
3,634
11,676
0
90,229
L
Kuzenbo
Mílou
Kuzenbo
9,436
3,602
0
2,407
21,302
26,327
0
5,636
15,059
30,032
0
L
Kukulkan
SweetRedEyes
Kukulkan
5,395
302
0
226
12,227
5,112
222
2,493
9,734
52,390
0
W
4,349
1,816
0
1,821
14,304
14,378
182
4,228
9,854
13,873
0
W
Chronos
luxiorgaming
Chronos
16,729
6,252
0
7,157
16,920
7,626
4,671
3,355
13,306
109,010
10,252
W
Chernobog
oTafarai
Chernobog
14,829
9,085
0
8,217
16,300
5,138
5,192
3,187
13,073
0
127,759
L
Cernunnos
swesundkvist
Cernunnos
12,301
5,509
0
4,965
14,213
3,199
900
1,342
12,871
0
82,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,712
Gold Earned
60,396
479
Minions Killed
625
0
Camps Cleared
0
1,832,016
Distance Traveled
1,978,303
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,347
417
78
4
0
329,000
3
L
Bastet
10,317
516
102
5
0
405,794
10
W
Gilgamesh
11,594
580
111
6
0
395,723
3
W
Fenrir
12,832
642
134
7
0
405,311
4
L
Kuzenbo
9,002
450
32
2
0
407,414
8
L
Kukulkan
9,631
482
104
5
0
339,291
6
W
Ymir
10,166
508
17
1
0
375,320
9
W
Chronos
12,869
643
168
8
0
401,222
5
W
Chernobog
12,935
647
195
10
0
400,727
7
L
Cernunnos
10,415
521
163
8
0
350,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role