Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Agorastem
Heimdallr
Level 69
God Stats
11W - 22L
1,472 SR
Queue Stats
70W - 88L
1,465 Elo+
Solo
Merlin
Merlin
ChidoriStreams
Merlin
Level 37
God Stats
9W - 4L
1,581 SR
Queue Stats
14W - 10L
1,636 Elo+
Solo
Jormungandr
Jormungandr
InDianaJones69
Jormungandr
Level 4
God Stats
22W - 17L
1,500 SR
Queue Stats
49W - 49L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
Odizzzyy
Tsukuyomi
Level 87
God Stats
1W - 11L
1,499 SR
Queue Stats
158W - 168L
1,531 Elo+
Solo
Team Averages
Level 61
1,510 SR
1,538 Elo+

VS

Team Averages
Level 100
1,567 SR
1,478 Elo+
Sol
Sol
ArielizFez1030
Sol
Level 128
God Stats
4W - 2L
1,626 SR
Queue Stats
150W - 123L
1,636 Elo+
Party 1
Ao Kuang
Ao Kuang
ColoredJak
Ao Kuang
Level 129
God Stats
0W - 2L
1,262 SR
Queue Stats
19W - 18L
1,516 Elo+
Party 1
Merlin
Merlin
CynicalCaracal11
Merlin
Level 152
God Stats
1W - 2L
1,662 SR
Queue Stats
73W - 64L
1,601 Elo+
Party 1
Ra
Ra
martbox
Ra
Level 52
God Stats
5W - 6L
1,784 SR
Queue Stats
76W - 103L
1,434 Elo+
Solo
Hera
Hera
zagzill
Hera
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 1 / 8
8,068
733
7,040
9,660
7,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Agorastem
Heimdallr
15
2 / 2 / 4
8,022
729
3,100
8,170
2,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 0 / 2
8,927
812
8,511
6,545
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
InDianaJones69
Jormungandr
15
3 / 1 / 9
8,326
757
5,258
8,416
9,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Odizzzyy
Tsukuyomi
15
2 / 0 / 9
8,472
770
6,853
5,907
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,649
695
6,690
8,309
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
ColoredJak
Ao Kuang
13
2 / 4 / 1
7,468
679
3,742
11,093
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 1
7,465
679
7,434
7,818
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 1
7,071
643
3,374
4,895
1,612
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hera
zagzill
Hera
13
0 / 3 / 1
7,016
638
5,201
4,965
1,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
15
Kills
4
4
Deaths
15
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
8
6
W
Heimdallr
Agorastem
Heimdallr
2
2
4
2
L
1
1
1
1.5
W
6
0
2
7
L
Ao Kuang
ColoredJak
Ao Kuang
2
4
1
0.63
L
0
4
1
0.13
W
Jormungandr
InDianaJones69
Jormungandr
3
1
9
7.5
W
Tsukuyomi
Odizzzyy
Tsukuyomi
2
0
9
6.5
L
1
3
1
0.5
L
Hera
zagzill
Hera
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
26,441
38,698
Taken
37,080
24,380
Mitigated
16,613
6,666
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,040
676
370
1,933
9,660
7,008
223
6,844
2,816
45
18,869
W
Heimdallr
Agorastem
Heimdallr
3,100
426
558
455
8,170
2,649
337
4,524
2,446
0
19,769
L
6,690
845
0
3,625
8,309
2,735
732
2,244
6,065
33,643
0
W
8,511
79
0
2,360
6,545
2,508
1,686
5,721
824
38,536
0
L
Ao Kuang
ColoredJak
Ao Kuang
3,742
281
0
1,774
11,093
7,748
0
3,200
7,893
11,825
0
L
7,434
410
0
380
7,818
2,935
0
1,804
6,014
33,784
0
W
Jormungandr
InDianaJones69
Jormungandr
5,258
845
0
903
8,416
9,912
369
5,833
2,583
23,170
0
W
Tsukuyomi
Odizzzyy
Tsukuyomi
6,853
1,904
0
87
5,907
2,303
593
3,519
2,388
0
29,043
L
3,374
162
266
336
4,895
1,612
0
3,170
1,725
10,933
0
L
Hera
zagzill
Hera
5,201
1,403
40
411
4,965
1,583
19
3,377
1,588
20,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
36,669
216
Minions Killed
186
0
Camps Cleared
0
1,152,743
Distance Traveled
1,127,288
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,068
733
21
2
0
247,486
2
W
Heimdallr
8,022
729
45
4
0
220,425
0
L
Sol
7,649
695
48
4
0
243,154
3
W
Merlin
8,927
812
70
6
0
216,522
4
L
Ao Kuang
7,468
679
14
1
0
223,474
4
L
Merlin
7,465
679
58
5
0
233,020
1
W
Jormungandr
8,326
757
24
2
0
222,508
1
W
Tsukuyomi
8,472
770
56
5
0
245,802
0
L
Ra
7,071
643
36
3
0
213,963
0
L
Hera
7,016
638
30
3
0
213,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role