Player Matchup

Arachne
Arachne
Matiba
Arachne
Level 59
God Stats
74W - 79L
1,438 SR
Queue Stats
235W - 274L
1,398 Elo+
Party 1
Scylla
Scylla
MrSandwichGuy
Scylla
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Schl3cker
Achilles
Level 43
God Stats
5W - 5L
1,735 SR
Queue Stats
88W - 125L
1,264 Elo+
Party 1
Cerberus
Cerberus
SkyGaming02
Cerberus
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 52L
1,494 Elo+
Solo
Chiron
Chiron
lwindswaai
Chiron
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 68L
1,390 Elo+
Solo
Team Averages
Level 64
1,535 SR
1,409 Elo+

VS

Team Averages
Level 59
1,303 SR
1,408 Elo+
Hel
Hel
 
Hel
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BYJoel99
Loki
Level 98
God Stats
1W - 6L
1,167 SR
Queue Stats
209W - 227L
1,440 Elo+
Solo
Xing Tian
Xing Tian
HieronymusCaesar
Xing Tian
Level 68
God Stats
25W - 25L
1,459 SR
Queue Stats
500W - 536L
1,417 Elo+
Solo
Anubis
Anubis
King-S-Blade
Anubis
Level 24
God Stats
0W - 1L
1,110 SR
Queue Stats
2W - 3L
1,267 Elo+
Party 2
Hou Yi
Hou Yi
mk144
Hou Yi
Level 68
God Stats
0W - 1L
1,281 SR
Queue Stats
113W - 114L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Matiba
Arachne
16
7 / 0 / 3
9,070
605
8,431
10,311
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 1 / 4
8,852
590
8,150
5,546
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Schl3cker
Achilles
14
5 / 2 / 3
8,644
576
3,680
8,118
5,581
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
SkyGaming02
Cerberus
11
0 / 0 / 5
6,832
455
3,104
10,576
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
lwindswaai
Chiron
12
0 / 2 / 2
6,898
460
3,472
8,335
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 7 / 0
7,654
510
3,132
9,126
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
3 / 2 / 0
7,357
490
4,229
8,732
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
11
1 / 0 / 1
6,753
450
1,983
6,464
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
12
0 / 8 / 0
7,038
469
2,618
8,697
3,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
mk144
Hou Yi
12
0 / 2 / 1
6,945
463
5,571
8,714
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
5
5
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
0
0.14
L
Loki
3
2
0
1.5
L
Xing Tian
1
0
1
1.5
L
Anubis
0
8
0
0
W
Arachne
Matiba
Arachne
7
0
3
8.5
W
7
1
4
9
W
Achilles
Schl3cker
Achilles
5
2
3
3.25
W
Cerberus
SkyGaming02
Cerberus
0
0
5
2.5
W
Chiron
lwindswaai
Chiron
0
2
2
0.5
L
Hou Yi
mk144
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
17,533
42,886
Taken
41,733
17,948
Mitigated
14,441
12,799
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,132
301
0
2,040
9,126
2,824
660
438
8,688
43,807
0
L
Loki
4,229
1,152
0
2,783
8,732
2,238
378
2,235
6,497
0
38,915
L
Xing Tian
1,983
126
137
1,486
6,464
3,953
0
1,522
4,942
15,064
0
L
Anubis
2,618
97
0
301
8,697
3,130
902
4,500
4,197
39,870
0
W
Arachne
Matiba
Arachne
8,431
5,707
0
4,424
10,311
3,750
529
1,364
8,947
0
74,352
W
8,150
630
0
250
5,546
1,137
135
1,576
3,970
44,756
0
W
Achilles
Schl3cker
Achilles
3,680
996
0
231
8,118
5,581
0
2,810
5,308
0
36,797
W
Cerberus
SkyGaming02
Cerberus
3,104
120
144
3,292
10,576
5,242
0
825
9,751
22,426
0
W
Chiron
lwindswaai
Chiron
3,472
805
444
4,014
8,335
2,238
0
1,158
7,177
0
48,015
L
Hou Yi
mk144
Hou Yi
5,571
1,955
0
3,445
8,714
2,296
0
2,559
6,155
0
53,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
35,747
429
Minions Killed
371
0
Camps Cleared
0
1,435,609
Distance Traveled
1,222,745
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,654
510
95
6
0
236,862
1
L
Loki
7,357
490
68
5
0
245,072
2
L
Xing Tian
6,753
450
31
2
0
284,499
5
L
Anubis
7,038
469
80
5
0
232,528
1
W
Arachne
9,070
605
123
8
0
355,150
1
W
Scylla
8,852
590
86
6
0
270,896
0
W
Achilles
8,644
576
76
5
0
255,275
0
W
Cerberus
6,832
455
51
3
0
273,722
2
W
Chiron
6,898
460
93
6
0
280,566
2
L
Hou Yi
6,945
463
97
6
0
223,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role