Player Matchup

Thor
Thor
Abdoumitytutan
Thor
Level 103
God Stats
7W - 4L
1,727 SR
Queue Stats
230W - 252L
1,601 Elo+
Solo
Thoth
Thoth
Axelh1
Thoth
Level 85
God Stats
3W - 1L
1,442 SR
Queue Stats
156W - 119L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Pteraptoriz
Cthulhu
Level 119
God Stats
2W - 1L
1,320 SR
Queue Stats
53W - 57L
1,509 Elo+
Solo
Arachne
Arachne
XSuMorenitoX
Arachne
Level 103
God Stats
11W - 5L
1,510 SR
Queue Stats
85W - 53L
1,582 Elo+
Party 2
Chernobog
Chernobog
mmaannuu7
Chernobog
Level 100
God Stats
4W - 1L
1,754 SR
Queue Stats
222W - 159L
1,564 Elo+
Party 2
Team Averages
Level 102
1,551 SR
1,551 Elo+

VS

Team Averages
Level 108
1,562 SR
1,523 Elo+
Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
JORGEAR
Tyr
Level 107
God Stats
0W - 3L
1,594 SR
Queue Stats
86W - 68L
1,643 Elo+
Party 1
Poseidon
Poseidon
ShadowBlade01
Poseidon
Level 145
God Stats
49W - 60L
1,417 SR
Queue Stats
271W - 312L
1,353 Elo+
Solo
Bacchus
Bacchus
dogekawaiiXD
Bacchus
Level 54
God Stats
19W - 19L
1,572 SR
Queue Stats
108W - 85L
1,544 Elo+
Party 1
Bakasura
Bakasura
x_XTHORINX_x
Bakasura
Level 91
God Stats
54W - 22L
1,730 SR
Queue Stats
231W - 180L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,557
570
4,333
8,824
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Axelh1
Thoth
15
5 / 2 / 3
9,090
606
7,986
4,436
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Pteraptoriz
Cthulhu
13
1 / 1 / 3
8,201
547
7,546
9,352
9,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
XSuMorenitoX
Arachne
13
5 / 2 / 10
8,607
574
9,473
11,765
8,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
mmaannuu7
Chernobog
15
8 / 2 / 5
9,594
640
12,181
9,090
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 7 / 0
7,438
496
4,913
12,468
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
13
1 / 2 / 0
8,145
543
6,405
12,148
9,295
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
ShadowBlade01
Poseidon
11
2 / 6 / 1
7,236
482
4,906
10,432
2,581
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
dogekawaiiXD
Bacchus
9
0 / 6 / 3
6,209
414
2,520
11,796
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
x_XTHORINX_x
Bakasura
16
4 / 1 / 1
9,041
603
5,244
11,424
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
22
Kills
8
8
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
0
0.14
W
3
1
3
4.5
W
Thoth
Axelh1
Thoth
5
2
3
3.25
L
Tyr
1
2
0
0.5
W
Cthulhu
Pteraptoriz
Cthulhu
1
1
3
2.5
L
Poseidon
ShadowBlade01
Poseidon
2
6
1
0.42
W
Arachne
XSuMorenitoX
Arachne
5
2
10
5
L
Bacchus
dogekawaiiXD
Bacchus
0
6
3
0.25
W
Chernobog
mmaannuu7
Chernobog
8
2
5
5.25
L
Bakasura
x_XTHORINX_x
Bakasura
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,519
Damage
23,988
43,467
Taken
58,268
25,484
Mitigated
29,214
13,008
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,913
4,215
0
2,962
12,468
3,360
1,496
1,672
10,796
0
45,908
W
4,333
151
0
4,318
8,824
3,130
174
499
7,994
44
52,187
W
Thoth
Axelh1
Thoth
7,986
242
0
419
4,436
1,374
284
2,002
2,434
57,694
0
L
Tyr
6,405
767
0
5,364
12,148
9,295
0
4,995
7,153
0
49,634
W
Cthulhu
Pteraptoriz
Cthulhu
7,546
618
0
2,243
9,352
9,607
0
1,491
7,721
49,457
0
L
Poseidon
ShadowBlade01
Poseidon
4,906
749
0
1,743
10,432
2,581
0
4,395
6,037
33,497
0
W
Arachne
XSuMorenitoX
Arachne
9,473
7,042
354
3,259
11,765
8,257
67
3,428
8,087
0
39,474
L
Bacchus
dogekawaiiXD
Bacchus
2,520
70
0
987
11,796
9,328
0
3,026
8,770
8,656
0
W
Chernobog
mmaannuu7
Chernobog
12,181
8,877
0
2,415
9,090
3,116
2,609
144
8,726
0
72,297
L
Bakasura
x_XTHORINX_x
Bakasura
5,244
3,823
0
2,347
11,424
4,650
63
1,488
9,936
0
69,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
38,069
498
Minions Killed
442
0
Camps Cleared
0
1,523,935
Distance Traveled
1,433,151
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,438
496
98
7
0
245,983
2
W
Thor
8,557
570
94
6
0
285,898
2
W
Thoth
9,090
606
120
8
0
287,362
3
L
Tyr
8,145
543
119
8
0
281,328
2
W
Cthulhu
8,201
547
114
8
0
312,334
4
L
Poseidon
7,236
482
63
4
0
260,178
3
W
Arachne
8,607
574
46
3
0
337,059
1
L
Bacchus
6,209
414
18
1
0
277,710
0
W
Chernobog
9,594
640
124
8
0
301,282
1
L
Bakasura
9,041
603
144
10
0
367,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role