Player Matchup

Horus
Horus
EnuffDakka
Horus
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 63L
1,371 Elo+
Party 2
Apollo
Apollo
FakinSanta
Apollo
Level 59
God Stats
5W - 5L
1,354 SR
Queue Stats
19W - 28L
1,282 Elo+
Solo
Cabrakan
Cabrakan
FarmerFruit
Cabrakan
Level 47
God Stats
2W - 6L
1,115 SR
Queue Stats
62W - 69L
1,339 Elo+
Party 2
Achilles
Achilles
Nosuol
Achilles
Level 34
God Stats
4W - 12L
1,363 SR
Queue Stats
228W - 236L
1,480 Elo+
Party 3
Merlin
Merlin
RivenAwe
Merlin
Level 48
God Stats
9W - 12L
1,281 SR
Queue Stats
222W - 244L
1,482 Elo+
Party 3
Team Averages
Level 49
1,323 SR
1,391 Elo+

VS

Team Averages
Level 82
1,552 SR
1,429 Elo+
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ayax1279
Izanami
Level 127
God Stats
4W - 2L
1,746 SR
Queue Stats
45W - 39L
1,447 Elo+
Solo
Atlas
Atlas
Filos993_PL
Atlas
Level 66
God Stats
7W - 5L
1,692 SR
Queue Stats
164W - 224L
1,386 Elo+
Party 1
Awilix
Awilix
Qubrak
Awilix
Level 47
God Stats
5W - 13L
1,320 SR
Queue Stats
138W - 202L
1,349 Elo+
Party 1
Freya
Freya
danis24
Freya
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 86L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 3 / 8
7,508
501
3,829
10,911
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
FakinSanta
Apollo
13
2 / 2 / 7
7,332
489
7,703
8,529
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
FarmerFruit
Cabrakan
14
7 / 1 / 7
8,512
567
13,729
10,305
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Nosuol
Achilles
15
13 / 1 / 3
9,220
615
12,686
14,379
8,995
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
RivenAwe
Merlin
13
2 / 2 / 3
7,746
516
3,551
4,771
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 6 / 2
7,378
492
7,630
13,157
9,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Ayax1279
Izanami
11
0 / 3 / 7
6,805
454
7,694
9,096
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 5 / 4
6,911
461
5,750
14,313
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Qubrak
Awilix
14
6 / 6 / 1
8,389
559
4,947
12,579
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
danis24
Freya
11
1 / 6 / 2
6,783
452
7,208
9,965
3,096
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
25
Kills
9
9
Deaths
26
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
2
0.17
L
Izanami
Ayax1279
Izanami
0
3
7
1.17
W
Horus
1
3
8
1.67
W
Apollo
FakinSanta
Apollo
2
2
7
2.75
W
Cabrakan
FarmerFruit
Cabrakan
7
1
7
10.5
L
2
5
4
0.8
W
Achilles
Nosuol
Achilles
13
1
3
14.5
L
Awilix
Qubrak
Awilix
6
6
1
1.08
W
Merlin
RivenAwe
Merlin
2
2
3
1.75
L
Freya
danis24
Freya
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,498
Damage
33,229
48,895
Taken
59,110
27,707
Mitigated
29,464
17,448
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,630
1,671
0
2,386
13,157
9,662
410
1,896
11,261
0
43,263
L
Izanami
Ayax1279
Izanami
7,694
5,222
0
3,285
9,096
2,457
442
3,423
5,673
0
53,724
W
Horus
3,829
1,961
1,312
4,100
10,911
7,482
0
3,759
7,152
0
23,505
W
Apollo
FakinSanta
Apollo
7,703
3,762
0
2,906
8,529
2,854
742
3,172
5,357
0
48,699
W
Cabrakan
FarmerFruit
Cabrakan
13,729
1,632
402
2,582
10,305
6,862
0
2,750
7,555
53,062
0
L
5,750
1,396
0
3,420
14,313
10,154
105
4,135
10,178
15,966
0
W
Achilles
Nosuol
Achilles
12,686
4,975
0
5,477
14,379
8,995
360
1,262
13,117
0
33,919
L
Awilix
Qubrak
Awilix
4,947
2,032
0
3,756
12,579
4,095
0
2,877
9,702
0
47,899
W
Merlin
RivenAwe
Merlin
3,551
92
19
650
4,771
1,514
1,474
2,015
2,756
40,806
0
L
Freya
danis24
Freya
7,208
3,161
0
2,490
9,965
3,096
256
4,949
5,016
33,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
36,266
344
Minions Killed
366
0
Camps Cleared
0
1,450,140
Distance Traveled
1,360,513
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,378
492
89
6
0
258,871
1
L
Izanami
6,805
454
103
7
0
257,142
3
W
Horus
7,508
501
41
3
0
303,962
1
W
Apollo
7,332
489
82
5
0
298,766
0
W
Cabrakan
8,512
567
90
6
0
298,403
1
L
Atlas
6,911
461
17
1
0
262,227
1
W
Achilles
9,220
615
55
4
0
283,103
1
L
Awilix
8,389
559
90
6
0
316,622
0
W
Merlin
7,746
516
76
5
0
265,906
1
L
Freya
6,783
452
67
4
0
265,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role