Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ALeksLich
Nike
Level 123
God Stats
1W - 0L
1,674 SR
Queue Stats
95W - 111L
1,466 Elo+
Solo
Chronos
Chronos
lolbroekje
Chronos
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,301 Elo+
Party 2
Team Averages
Level 75
1,558 SR
1,422 Elo+

VS

Team Averages
Level 100
1,508 SR
1,414 Elo+
Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Naoooooo
Scylla
Level 42
God Stats
23W - 28L
1,570 SR
Queue Stats
33W - 54L
1,345 Elo+
Party 1
Khepri
Khepri
SuppSlan
Khepri
Level 117
God Stats
33W - 29L
1,453 SR
Queue Stats
79W - 113L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 4 / 3
9,919
763
14,330
16,302
8,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nike
14
1 / 0 / 7
8,950
688
11,693
14,721
9,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
lolbroekje
Chronos
13
2 / 2 / 3
9,074
698
7,154
7,888
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
5 / 5 / 1
8,644
665
12,355
10,049
3,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Naoooooo
Scylla
11
0 / 1 / 5
7,536
580
10,074
11,771
3,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
SuppSlan
Khepri
11
1 / 3 / 5
8,401
646
5,568
13,496
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
6
6
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
4
3
1.88
L
Chiron
 
Chiron
5
5
1
1.1
W
Nike
1
0
7
4.5
L
Scylla
Naoooooo
Scylla
0
1
5
2.5
L
Khepri
SuppSlan
Khepri
1
3
5
1.17
W
Chronos
lolbroekje
Chronos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,177
Damage
27,997
38,911
Taken
35,316
19,964
Mitigated
23,762
10,330
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,330
4,878
406
3,946
16,302
8,393
903
5,883
10,419
0
34,417
L
Chiron
 
Chiron
12,355
5,079
1,026
1,813
10,049
3,690
0
1,851
8,034
0
29,334
W
Nike
11,693
1,129
0
4,103
14,721
9,207
643
6,932
7,789
0
26,313
L
Scylla
Naoooooo
Scylla
10,074
681
345
731
11,771
3,670
0
688
10,789
23,862
0
L
Khepri
SuppSlan
Khepri
5,568
457
0
1,695
13,496
16,402
0
4,734
8,543
13,727
0
W
Chronos
lolbroekje
Chronos
7,154
4,027
0
1,875
7,888
2,364
0
3,627
4,261
49,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
24,581
139
Minions Killed
100
9
Camps Cleared
2
726,466
Distance Traveled
709,662
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,919
763
26
2
2
237,678
7
L
Chiron
8,644
665
50
4
1
208,862
4
W
Nike
8,950
688
31
2
1
252,947
6
L
Scylla
7,536
580
33
3
1
238,517
1
L
Khepri
8,401
646
17
1
0
262,283
7
W
Chronos
9,074
698
82
6
6
235,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role