Player Matchup

Ra
Ra
Razor5000-at0039
Ra
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 91L
1,405 Elo+
Solo
Anhur
Anhur
berusthedestoyer
Anhur
Level 150
God Stats
6W - 4L
1,762 SR
Queue Stats
244W - 285L
1,471 Elo+
Solo
Nemesis
Nemesis
xUnRealTacticsx
Nemesis
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 142L
1,502 Elo+
Solo
Team Averages
Level 118
1,587 SR
1,459 Elo+

VS

Team Averages
Level 110
1,451 SR
1,503 Elo+
Achilles
Achilles
FaithedShotz
Achilles
Level 125
God Stats
3W - 7L
1,439 SR
Queue Stats
127W - 179L
1,395 Elo+
Solo
Skadi
Skadi
JazzMovementYall
Skadi
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,728 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The3mths
Morgan Le Fay
Level 141
God Stats
9W - 8L
1,414 SR
Queue Stats
237W - 312L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
12,261
721
9,368
14,131
10,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
14 / 2 / 5
13,839
814
19,382
21,773
10,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 0 / 15
11,393
670
12,613
18,026
8,668
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FaithedShotz
Achilles
12
3 / 11 / 0
10,222
601
16,896
25,621
19,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 6 / 3
10,179
599
9,052
9,928
2,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
The3mths
Morgan Le Fay
15
1 / 4 / 2
10,586
623
17,773
11,572
6,726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
4
4
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
FaithedShotz
Achilles
3
11
0
0.27
L
0
6
3
0.25
W
4
2
14
5.5
L
Morgan Le Fay
The3mths
Morgan Le Fay
1
4
2
0.5
W
14
2
5
8.25
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,363
Damage
43,721
53,930
Taken
47,121
28,988
Mitigated
28,928
22,962
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FaithedShotz
Achilles
16,896
5,312
117
5,171
25,621
19,452
0
4,435
21,186
0
26,054
L
9,052
3,097
114
781
9,928
2,750
0
2,581
7,347
0
36,834
W
9,368
927
8,574
6,189
14,131
10,223
480
5,549
8,094
41,351
0
L
Morgan Le Fay
The3mths
Morgan Le Fay
17,773
1,575
216
1,810
11,572
6,726
0
2,352
9,220
45,796
0
W
19,382
10,688
246
3,697
21,773
10,097
2,029
6,572
14,651
0
64,987
W
12,613
5,035
0
4,256
18,026
8,668
510
6,543
11,154
0
36,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
30,987
179
Minions Killed
160
11
Camps Cleared
2
968,464
Distance Traveled
860,092
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,222
601
20
1
2
280,918
2
L
Skadi
10,179
599
64
4
0
278,212
4
W
Ra
12,261
721
47
3
0
319,123
4
L
Morgan Le Fay
10,586
623
76
4
0
300,962
2
W
Anhur
13,839
814
91
5
6
272,743
1
W
Nemesis
11,393
670
41
2
5
376,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role