Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Alekeii
Mercury
Gold V
Level 146
God Stats
7W - 4L
1,708 SR
Queue Stats
251W - 247L
1,348 MMR
Solo
Medusa
Medusa
Bronze IV
DasBot
Medusa
Bronze IV
Level 69
God Stats
3W - 3L
1,443 SR
Queue Stats
27W - 31L
1,455 MMR
Solo
Eset
Eset
Gold V
angelpg
Eset
Gold V
Level 124
God Stats
0W - 2L
1,713 SR
Queue Stats
130W - 146L
1,255 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,573 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,540 SR
1,366 MMR
He Bo
He Bo
Gold II
Gonoramü
He Bo
Gold II
Level 157
God Stats
15W - 8L
1,721 SR
Queue Stats
120W - 118L
1,518 MMR
Solo
Merlin
Merlin
Gold IV
LooksAmazing
Merlin
Gold IV
Level 114
God Stats
9W - 7L
1,500 SR
Queue Stats
540W - 542L
1,345 MMR
Solo
Cernunnos
Cernunnos
Gold V
Rhaegar11
Cernunnos
Gold V
Level 69
God Stats
5W - 8L
1,381 SR
Queue Stats
185W - 176L
1,294 MMR
Solo
Amaterasu
Amaterasu
Silver I
edwinb24
Amaterasu
Silver I
Level 114
God Stats
10W - 5L
1,653 SR
Queue Stats
29W - 33L
1,217 MMR
Solo
Fafnir
Fafnir
Gold III
ganjaaGOAT
Fafnir
Gold III
Level 109
God Stats
22W - 24L
1,443 SR
Queue Stats
409W - 400L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 5 / 0
7,827
460
4,418
9,379
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
 
Khepri
11
0 / 1 / 2
6,684
393
4,623
6,375
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Alekeii
Mercury
12
0 / 3 / 1
7,140
420
4,246
11,756
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
DasBot
Medusa
15
2 / 2 / 0
8,786
517
10,217
11,388
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
angelpg
Eset
13
1 / 6 / 0
7,677
452
6,486
9,218
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ArachneAchillesArtioShiva

VS

Bans
BellonaCliodhnaAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gonoramü
He Bo
19
11 / 0 / 2
11,019
648
11,035
9,109
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
1 / 1 / 6
8,423
495
7,542
7,232
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Rhaegar11
Cernunnos
17
4 / 1 / 2
10,260
604
7,779
9,775
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
edwinb24
Amaterasu
16
1 / 1 / 5
9,549
562
4,764
13,938
9,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fafnir
ganjaaGOAT
Fafnir
13
0 / 1 / 12
8,997
529
4,653
14,078
13,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
17
17
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
0
0.2
L
Khepri
 
Khepri
0
1
2
1
L
Mercury
Alekeii
Mercury
0
3
1
0.17
L
Medusa
DasBot
Medusa
2
2
0
1
W
He Bo
Gonoramü
He Bo
11
0
2
12
W
Merlin
1
1
6
4
W
Cernunnos
Rhaegar11
Cernunnos
4
1
2
5
L
Eset
angelpg
Eset
1
6
0
0.17
W
Amaterasu
edwinb24
Amaterasu
1
1
5
3.5
W
Fafnir
ganjaaGOAT
Fafnir
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,990
Damage
35,773
48,116
Taken
54,132
20,263
Mitigated
32,443
10,096
Healing
25,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,418
668
748
2,687
9,379
3,166
72
7,098
2,281
53,362
0
L
Khepri
 
Khepri
4,623
566
0
1,489
6,375
4,517
0
2,716
3,659
29,240
0
L
Mercury
Alekeii
Mercury
4,246
1,919
0
180
11,756
3,832
0
5,849
5,907
0
51,354
L
Medusa
DasBot
Medusa
10,217
5,398
0
3,998
11,388
3,306
0
3,578
7,810
0
70,365
W
He Bo
Gonoramü
He Bo
11,035
494
0
5,056
9,109
3,332
0
2,819
6,290
97,369
0
W
Merlin
7,542
566
0
890
7,232
2,735
660
3,026
4,206
61,312
0
W
Cernunnos
Rhaegar11
Cernunnos
7,779
3,054
0
4,759
9,775
3,008
1,910
755
9,020
0
85,476
L
Eset
angelpg
Eset
6,486
563
0
994
9,218
5,442
0
3,436
5,782
41,193
0
W
Amaterasu
edwinb24
Amaterasu
4,764
1,459
77
6,286
13,938
9,486
917
4,583
9,355
0
65,599
W
Fafnir
ganjaaGOAT
Fafnir
4,653
1,129
2,414
5,653
14,078
13,882
60
4,344
9,734
17,059
4,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
48,248
472
Minions Killed
587
0
Camps Cleared
0
1,672,056
Distance Traveled
1,721,809
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,827
460
116
7
0
334,781
5
L
Khepri
6,684
393
53
3
0
346,260
7
L
Mercury
7,140
420
88
5
0
395,209
2
L
Medusa
8,786
517
130
8
0
316,120
6
W
He Bo
11,019
648
149
9
0
387,414
3
W
Merlin
8,423
495
132
8
0
322,422
5
W
Cernunnos
10,260
604
157
9
0
309,966
5
L
Eset
7,677
452
85
5
0
279,686
3
W
Amaterasu
9,549
562
124
7
0
357,771
11
W
Fafnir
8,997
529
25
1
0
344,236
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role