Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mayo81Bacon
Danzaburou
Level 154
God Stats
5W - 6L
1,500 SR
Queue Stats
394W - 381L
1,457 Elo+
Solo
Sobek
Sobek
Rondiine
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 95L
1,488 Elo+
Solo
Osiris
Osiris
Tims1937
Osiris
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 142L
1,540 Elo+
Solo
Kali
Kali
Touro_90
Kali
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 428L
1,511 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,499 Elo+

VS

Team Averages
Level 43
1,482 SR
1,480 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gr31g0laz
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Kenzie2998
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,740 Elo+
Solo
Da Ji
Da Ji
Shenanigans035
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 103L
1,370 Elo+
Solo
Cerberus
Cerberus
fast_voks
Cerberus
Level 17
God Stats
0W - 1L
1,411 SR
Queue Stats
3W - 3L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
10 / 1 / 20
11,104
925
17,921
15,065
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Mayo81Bacon
Danzaburou
20
15 / 2 / 15
12,966
1,081
23,305
9,980
4,754
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Rondiine
Sobek
16
2 / 3 / 22
10,263
855
11,595
23,683
31,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Tims1937
Osiris
17
7 / 3 / 22
11,498
958
16,787
14,798
19,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kali
14
2 / 4 / 18
9,510
793
10,992
10,144
4,701
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 4 / 7
8,903
742
19,129
17,059
7,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
Gr31g0laz
Cu Chulainn
16
4 / 7 / 8
9,885
824
10,172
17,886
20,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Kenzie2998
King Arthur
14
0 / 6 / 8
8,059
672
9,721
17,667
21,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 8 / 3
10,637
886
11,737
14,459
7,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
fast_voks
Cerberus
12
0 / 11 / 5
7,915
660
2,994
24,513
14,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
44
36
Kills
13
13
Deaths
36
97
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
1
20
20
L
Bastet
 
Bastet
4
4
7
1.88
L
Cu Chulainn
Gr31g0laz
Cu Chulainn
4
7
8
1.14
L
King Arthur
Kenzie2998
King Arthur
0
6
8
0.67
W
Danzaburou
Mayo81Bacon
Danzaburou
15
2
15
11.25
W
Sobek
Rondiine
Sobek
2
3
22
4.33
L
5
8
3
0.81
W
Osiris
Tims1937
Osiris
7
3
22
6
W
Kali
2
4
18
2.75
L
Cerberus
fast_voks
Cerberus
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,600
Damage
53,753
73,670
Taken
91,584
69,932
Mitigated
71,379
29,679
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
17,921
10,373
1,867
5,962
15,065
8,906
1,119
1,001
14,064
0
28,328
L
Bastet
 
Bastet
19,129
4,270
962
5,602
17,059
7,501
90
2,587
14,472
0
30,788
L
Cu Chulainn
Gr31g0laz
Cu Chulainn
10,172
1,604
813
2,410
17,886
20,410
0
3,198
14,688
5,111
19,445
L
King Arthur
Kenzie2998
King Arthur
9,721
746
0
1,556
17,667
21,490
232
3,052
14,615
0
17,832
W
Danzaburou
Mayo81Bacon
Danzaburou
23,305
10,778
1,018
3,231
9,980
4,754
2,657
597
9,383
0
50,310
W
Sobek
Rondiine
Sobek
11,595
1,360
610
8,702
23,683
31,602
537
1,327
22,356
20,222
0
L
11,737
1,786
243
274
14,459
7,351
804
1,818
12,641
0
20,980
W
Osiris
Tims1937
Osiris
16,787
7,964
2,755
2,319
14,798
19,969
1,179
1,013
13,785
0
27,106
W
Kali
10,992
5,064
892
2,323
10,144
4,701
538
1,059
9,085
100
18,564
L
Cerberus
fast_voks
Cerberus
2,994
748
0
2,543
24,513
14,627
148
1,033
23,480
5,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,341
Gold Earned
45,399
146
Minions Killed
97
0
Camps Cleared
0
1,234,025
Distance Traveled
1,060,942
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,104
925
25
2
0
303,764
2
L
Bastet
8,903
742
36
3
0
251,885
1
L
Cu Chulainn
9,885
824
14
1
0
210,825
0
L
King Arthur
8,059
672
18
2
0
226,013
0
W
Danzaburou
12,966
1,081
70
6
0
221,391
3
W
Sobek
10,263
855
15
1
0
230,209
3
L
Da Ji
10,637
886
22
2
0
191,589
0
W
Osiris
11,498
958
20
2
0
244,015
0
W
Kali
9,510
793
16
1
0
234,646
3
L
Cerberus
7,915
660
7
1
0
180,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role