Player Matchup

Cernunnos
Cernunnos
Axiion_51
Cernunnos
Level 67
God Stats
9W - 4L
1,555 SR
Queue Stats
307W - 313L
1,471 Elo+
Solo
Danzaburou
Danzaburou
SeeK_Disaster
Danzaburou
Level 62
God Stats
30W - 24L
1,633 SR
Queue Stats
240W - 233L
1,411 Elo+
Party 1
Tiamat
Tiamat
SeeK_ReaperZ
Tiamat
Level 67
God Stats
41W - 23L
1,482 SR
Queue Stats
168W - 156L
1,441 Elo+
Party 1
Bellona
Bellona
ViqerZ-
Bellona
Level 94
God Stats
21W - 14L
1,621 SR
Queue Stats
342W - 320L
1,445 Elo+
Party 1
Set
Set
k1ngaIfha
Set
Level 90
God Stats
29W - 26L
1,431 SR
Queue Stats
347W - 299L
1,434 Elo+
Party 1
Team Averages
Level 76
1,544 SR
1,440 Elo+

VS

Team Averages
Level 105
1,472 SR
1,478 Elo+
Shiva
Shiva
KalexKing
Shiva
Level 66
God Stats
59W - 49L
1,590 SR
Queue Stats
375W - 442L
1,445 Elo+
Solo
Pele
Pele
SiiLeXWesT
Pele
Level 88
God Stats
8W - 9L
1,330 SR
Queue Stats
398W - 426L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
dantepokla666
Kuzenbo
Level 154
God Stats
8W - 13L
1,438 SR
Queue Stats
364W - 397L
1,463 Elo+
Party 2
Skadi
Skadi
kenny199406
Skadi
Level 96
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 46L
1,489 Elo+
Party 2
Merlin
Merlin
ursusbox
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
431W - 453L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Axiion_51
Cernunnos
10
0 / 0 / 2
5,336
534
5,135
5,819
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SeeK_Disaster
Danzaburou
10
1 / 0 / 0
5,874
587
3,466
4,771
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
1 / 0 / 3
6,136
614
4,229
5,438
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
ViqerZ-
Bellona
12
5 / 0 / 0
7,398
740
6,549
7,480
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
3 / 0 / 1
6,443
644
3,316
6,068
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KalexKing
Shiva
9
0 / 4 / 0
5,051
505
3,784
8,119
2,810
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
5,062
506
3,239
10,221
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kuzenbo
8
0 / 0 / 0
5,071
507
2,638
5,652
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
4,837
484
2,984
4,372
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
ursusbox
Merlin
9
0 / 2 / 0
5,389
539
2,838
5,096
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Axiion_51
Cernunnos
0
0
2
1
L
Shiva
KalexKing
Shiva
0
4
0
0
W
Danzaburou
SeeK_Disaster
Danzaburou
1
0
0
1
W
Tiamat
1
0
3
2.5
L
0
3
0
0
W
Bellona
ViqerZ-
Bellona
5
0
0
5
L
Kuzenbo
0
0
0
0
W
3
0
1
3.5
L
0
1
0
0
L
Merlin
ursusbox
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
15,483
29,576
Taken
33,460
15,735
Mitigated
11,022
11,595
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Axiion_51
Cernunnos
5,135
1,985
0
2,744
5,819
1,697
0
1,805
4,014
0
35,097
L
Shiva
KalexKing
Shiva
3,784
586
154
1,757
8,119
2,810
0
326
7,751
0
24,353
W
Danzaburou
SeeK_Disaster
Danzaburou
3,466
706
0
1,423
4,771
1,418
0
797
3,974
0
29,684
W
Tiamat
4,229
137
0
2,259
5,438
2,514
49
2,164
3,274
26,836
0
L
3,239
816
0
4,714
10,221
2,705
0
1,387
8,740
0
28,732
W
Bellona
ViqerZ-
Bellona
6,549
1,844
0
4,248
7,480
7,926
220
0
7,480
0
43,621
L
Kuzenbo
2,638
1,151
0
1,891
5,652
3,240
0
0
5,652
14,221
0
W
3,316
1,433
0
921
6,068
2,180
0
710
5,358
0
41,262
L
2,984
909
0
1,465
4,372
895
15
0
4,372
0
29,846
L
Merlin
ursusbox
Merlin
2,838
353
0
1,691
5,096
1,372
0
2,116
2,716
31,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
25,410
358
Minions Killed
265
0
Camps Cleared
0
1,012,847
Distance Traveled
1,048,954
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,336
534
72
7
0
194,862
3
L
Shiva
5,051
505
56
6
0
233,017
2
W
Danzaburou
5,874
587
54
5
0
184,998
3
W
Tiamat
6,136
614
63
6
0
190,895
3
L
Pele
5,062
506
58
6
0
235,024
2
W
Bellona
7,398
740
95
10
0
206,508
4
L
Kuzenbo
5,071
507
17
2
0
191,358
4
W
Set
6,443
644
74
7
0
235,584
2
L
Skadi
4,837
484
76
8
0
198,466
2
L
Merlin
5,389
539
58
6
0
191,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role