Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
TemporaryMammal
Tiamat
Level 150
God Stats
5W - 2L
1,505 SR
Queue Stats
149W - 113L
1,592 Elo+
Party 1
Zeus
Zeus
iNViS MARIOUS
Zeus
Level 160
God Stats
5W - 1L
1,744 SR
Queue Stats
174W - 155L
1,612 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xJOSELOx
Kumbhakarna
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 66L
1,359 Elo+
Party 3
Team Averages
Level 150
1,550 SR
1,513 Elo+

VS

Team Averages
Level 88
1,543 SR
1,489 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Evil_Mage10
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 112L
1,505 Elo+
Solo
Cthulhu
Cthulhu
NoHoesCodi
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
Pxboi
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Osiris
Osiris
Vivid IvIusic
Osiris
Level 104
God Stats
1W - 3L
1,715 SR
Queue Stats
62W - 82L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
11 / 2 / 8
9,936
994
10,241
7,903
3,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Osiris
 
Osiris
14
5 / 4 / 13
8,834
883
7,404
10,000
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 17
9,381
938
12,194
7,150
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 13
8,732
873
17,430
6,113
1,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
xJOSELOx
Kumbhakarna
16
3 / 2 / 20
9,202
920
4,693
15,455
12,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 7 / 1
7,810
781
6,434
11,805
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Evil_Mage10
King Arthur
12
0 / 4 / 3
6,634
663
4,843
14,489
8,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
NoHoesCodi
Cthulhu
14
2 / 4 / 8
7,760
776
9,638
12,871
9,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Pxboi
Fenrir
14
7 / 5 / 0
8,396
840
7,200
9,303
3,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 6 / 5
7,226
723
4,611
10,766
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
26
Kills
13
13
Deaths
26
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
2
8
7.5
W
Osiris
 
Osiris
5
4
13
2.88
L
Thanatos
 
Thanatos
4
7
1
0.64
L
King Arthur
Evil_Mage10
King Arthur
0
4
3
0.38
L
Cthulhu
NoHoesCodi
Cthulhu
2
4
8
1.5
L
Fenrir
Pxboi
Fenrir
7
5
0
1.4
W
4
2
17
6.25
L
0
6
5
0.42
W
3
3
13
3.17
W
Kumbhakarna
xJOSELOx
Kumbhakarna
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,962
Damage
32,726
46,621
Taken
59,234
31,216
Mitigated
33,384
18,212
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,241
6,239
177
3,805
7,903
3,324
3,646
2,316
5,495
0
24,986
W
Osiris
 
Osiris
7,404
3,916
418
1,260
10,000
8,505
489
1,823
8,103
0
13,002
L
Thanatos
 
Thanatos
6,434
2,306
187
4,259
11,805
5,032
0
6,197
5,608
0
13,743
L
King Arthur
Evil_Mage10
King Arthur
4,843
241
386
4,333
14,489
8,603
0
7,274
7,215
0
10,546
L
Cthulhu
NoHoesCodi
Cthulhu
9,638
352
937
2,453
12,871
9,147
0
7,296
5,575
17,920
0
L
Fenrir
Pxboi
Fenrir
7,200
2,166
685
1,128
9,303
3,312
0
5,716
3,587
0
13,257
W
12,194
1,399
607
3,255
7,150
4,753
188
1,124
5,937
26,558
0
L
4,611
1,427
719
917
10,766
7,290
0
7,834
2,932
0
9,259
W
17,430
1,918
212
1,104
6,113
1,866
429
704
5,348
27,089
0
W
Kumbhakarna
xJOSELOx
Kumbhakarna
4,693
430
667
6,707
15,455
12,768
534
3,671
11,613
8,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
37,826
98
Minions Killed
74
0
Camps Cleared
0
877,883
Distance Traveled
799,623
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,936
994
23
2
0
182,010
1
W
Osiris
8,834
883
6
1
0
159,967
0
L
Thanatos
7,810
781
12
1
0
146,537
1
L
King Arthur
6,634
663
8
1
0
186,129
0
L
Cthulhu
7,760
776
23
2
0
132,239
0
L
Fenrir
8,396
840
15
2
0
173,168
2
W
Tiamat
9,381
938
46
5
0
180,893
0
L
Osiris
7,226
723
16
2
0
161,550
0
W
Zeus
8,732
873
19
2
0
164,135
2
W
Kumbhakarna
9,202
920
4
0
0
190,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role