Player Matchup

Kuzenbo
Kuzenbo
Gold I
Cabroken0420
Kuzenbo
Gold I
Level 160
God Stats
34W - 32L
1,346 SR
Queue Stats
200W - 151L
1,684 MMR
Party 2
Da Ji
Da Ji
Gold IV
FlipperBroom346
Da Ji
Gold IV
Level 153
God Stats
58W - 22L
1,832 SR
Queue Stats
344W - 302L
1,629 MMR
Party 2
Sol
Sol
Gold V
RageDixie
Sol
Gold V
Level 138
God Stats
6W - 0L
1,628 SR
Queue Stats
9W - 0L
1,720 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,602 SR
1,678 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,546 SR
1,507 MMR
Baron Samedi
Baron Samedi
Silver II
Kidd_Wonder261
Baron Samedi
Silver II
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,407 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
LilPickleLabor
Ah Muzen Cab
Gold III
Level 145
God Stats
60W - 63L
1,563 SR
Queue Stats
233W - 281L
1,516 MMR
Solo
Geb
Geb
Gold II
Walle_World_
Geb
Gold II
Level 137
God Stats
79W - 71L
1,574 SR
Queue Stats
132W - 138L
1,598 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cabroken0420
Kuzenbo
14
1 / 0 / 9
9,569
797
7,176
12,120
16,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
7 / 3 / 3
9,499
792
10,360
9,135
5,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 6
9,096
758
9,509
6,038
2,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetChaacShivaArtioGilgamesh

VS

Bans
MedusaThothNeithHeraArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kidd_Wonder261
Baron Samedi
11
1 / 5 / 2
7,418
618
4,774
8,238
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
LilPickleLabor
Ah Muzen Cab
12
2 / 4 / 0
8,179
682
9,698
10,830
3,670
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 3
8,229
686
5,247
13,236
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Cabroken0420
Kuzenbo
1
0
9
5.5
W
7
3
3
2.83
L
Baron Samedi
Kidd_Wonder261
Baron Samedi
1
5
2
0.4
L
Ah Muzen Cab
LilPickleLabor
Ah Muzen Cab
2
4
0
0.5
W
2
0
6
5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
19,719
27,293
Taken
32,304
23,533
Mitigated
20,456
8,347
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Cabroken0420
Kuzenbo
7,176
2,175
0
3,705
12,120
16,346
166
3,638
8,482
18,443
0
W
10,360
2,600
0
740
9,135
5,114
1,030
3,971
5,164
0
22,686
L
Baron Samedi
Kidd_Wonder261
Baron Samedi
4,774
403
1,460
1,164
8,238
3,990
0
5,159
3,079
17,060
0
L
Ah Muzen Cab
LilPickleLabor
Ah Muzen Cab
9,698
1,546
0
2,404
10,830
3,670
0
5,855
4,975
0
45,285
W
9,509
2,311
0
3,902
6,038
2,073
1,577
2,705
3,333
56,519
0
L
5,247
547
0
2,987
13,236
12,796
0
6,292
6,944
19,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
23,826
167
Minions Killed
142
7
Camps Cleared
4
710,779
Distance Traveled
614,577
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,569
797
26
2
0
251,395
2
W
Da Ji
9,499
792
32
3
3
226,984
1
L
Baron Samedi
7,418
618
18
2
1
186,800
3
L
Ah Muzen Cab
8,179
682
100
8
3
207,116
4
W
Sol
9,096
758
109
9
4
232,400
3
L
Geb
8,229
686
24
2
0
220,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role