Player Matchup

Hel
Hel
Afterseason
Hel
Level 119
God Stats
2W - 0L
1,693 SR
Queue Stats
81W - 64L
1,704 Elo+
Party 1
Ullr
Ullr
LittleBear29217
Ullr
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,866 Elo+
Party 1
Odin
Odin
Pray4Recruit 27
Odin
Level 67
God Stats
1W - 0L
1,454 SR
Queue Stats
3W - 0L
1,767 Elo+
Party 1
Team Averages
Level 103
1,549 SR
1,779 Elo+

VS

Team Averages
Level 60
1,426 SR
1,596 Elo+
Tsukuyomi
Tsukuyomi
ExiLe78
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TxR_3lixe
Kukulkan
Level 3
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
jojogame56
Gilgamesh
Level 108
God Stats
2W - 3L
1,501 SR
Queue Stats
18W - 26L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 15
11,675
778
20,197
13,367
9,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 19
11,465
764
12,904
18,592
10,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
13 / 1 / 18
12,098
807
18,451
18,908
28,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExiLe78
Tsukuyomi
15
4 / 12 / 2
10,908
727
14,593
20,304
8,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
TxR_3lixe
Kukulkan
11
0 / 11 / 1
7,801
520
5,795
13,370
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
jojogame56
Gilgamesh
13
2 / 8 / 1
8,824
588
14,095
22,086
23,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
10
31
Kills
6
6
Deaths
31
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
3
15
6.17
L
Tsukuyomi
ExiLe78
Tsukuyomi
4
12
2
0.42
W
7
2
19
8.25
W
13
1
18
22
L
Kukulkan
TxR_3lixe
Kukulkan
0
11
1
0.05
L
Gilgamesh
jojogame56
Gilgamesh
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,552
Damage
34,483
50,867
Taken
55,760
48,784
Mitigated
36,720
24,338
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,197
2,190
10,073
5,760
13,367
9,758
220
2,397
10,673
54,499
0
L
Tsukuyomi
ExiLe78
Tsukuyomi
14,593
3,742
110
3,090
20,304
8,211
0
7,733
12,237
0
29,088
W
12,904
5,412
0
5,041
18,592
10,334
836
2,459
15,804
0
41,960
W
18,451
3,444
410
3,054
18,908
28,692
67
1,651
16,840
0
26,802
L
Kukulkan
TxR_3lixe
Kukulkan
5,795
593
97
408
13,370
4,869
270
2,427
10,572
14,238
0
L
Gilgamesh
jojogame56
Gilgamesh
14,095
3,345
206
1,914
22,086
23,640
245
10,151
11,297
0
33,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,238
Gold Earned
27,533
155
Minions Killed
103
8
Camps Cleared
3
748,096
Distance Traveled
665,463
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,675
778
79
5
2
261,925
1
L
Tsukuyomi
10,908
727
28
2
2
224,288
0
W
Ullr
11,465
764
68
5
6
222,195
2
W
Odin
12,098
807
8
1
0
263,976
2
L
Kukulkan
7,801
520
33
2
0
188,376
2
L
Gilgamesh
8,824
588
42
3
1
252,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role