Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BiborosVegh
Chronos
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 143L
1,440 Elo+
Solo
Sobek
Sobek
Syuruto
Sobek
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 36L
1,599 Elo+
Party 1
Arachne
Arachne
tanukiji
Arachne
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,257 Elo+
Party 1
Persephone
Persephone
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Persephone
Level 86
God Stats
6W - 5L
1,489 SR
Queue Stats
305W - 341L
1,506 Elo+
Solo
Team Averages
Level 111
1,498 SR
1,460 Elo+

VS

Team Averages
Level 135
1,562 SR
1,488 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Joúska
Sol
Level 160
God Stats
7W - 5L
1,588 SR
Queue Stats
159W - 191L
1,499 Elo+
Solo
Raijin
Raijin
v pooch v
Raijin
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 61L
1,350 Elo+
Party 2
Neith
Neith
wakera
Neith
Level 109
God Stats
2W - 0L
1,722 SR
Queue Stats
62W - 46L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
4 / 3 / 2
6,006
1,201
3,649
5,654
2,060
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
BiborosVegh
Chronos
6
0 / 1 / 0
4,423
885
1,081
1,295
529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Syuruto
Sobek
11
2 / 1 / 6
5,789
1,158
4,316
8,513
8,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
tanukiji
Arachne
10
0 / 2 / 6
5,228
1,046
2,160
3,632
3,303
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
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Persephone
11
2 / 2 / 3
5,991
1,198
6,297
4,548
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 1 / 4
5,731
1,146
3,288
2,800
1,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
 
Ganesha
9
0 / 3 / 3
5,455
1,091
1,381
6,867
5,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
11
1 / 1 / 4
6,264
1,253
5,874
6,049
2,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
v pooch v
Raijin
10
1 / 2 / 1
5,880
1,176
2,908
4,496
1,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
wakera
Neith
13
8 / 1 / 1
7,451
1,490
7,894
5,850
2,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
8
Kills
10
9
Deaths
8
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
2
1.67
W
Ah Puch
 
Ah Puch
0
1
4
2
W
Ganesha
 
Ganesha
0
3
3
0.5
L
Chronos
BiborosVegh
Chronos
0
1
0
0
W
Sol
1
1
4
3
L
Sobek
Syuruto
Sobek
2
1
6
5
L
Arachne
tanukiji
Arachne
0
2
6
1.5
W
Raijin
v pooch v
Raijin
1
2
1
0.75
W
Neith
wakera
Neith
8
1
1
8.5
L
Persephone
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Persephone
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
21,345
23,642
Taken
26,062
16,646
Mitigated
12,768
8,382
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,649
1,132
447
1,736
5,654
2,060
0
2,504
3,150
0
10,381
W
Ah Puch
 
Ah Puch
3,288
372
425
873
2,800
1,015
361
1,828
924
7,954
0
W
Ganesha
 
Ganesha
1,381
178
74
1,166
6,867
5,244
151
1,646
5,117
2,602
0
L
Chronos
BiborosVegh
Chronos
1,081
159
0
250
1,295
529
0
920
375
1,630
0
W
Sol
5,874
1,426
387
3,151
6,049
2,291
2,440
3,207
2,733
16,234
0
L
Sobek
Syuruto
Sobek
4,316
73
514
3,676
8,513
8,934
0
5,493
3,020
7,029
0
L
Arachne
tanukiji
Arachne
2,160
1,829
484
367
3,632
3,303
0
2,380
1,252
0
3,457
W
Raijin
v pooch v
Raijin
2,908
176
866
1,607
4,496
1,788
368
2,016
2,370
9,391
0
W
Neith
wakera
Neith
7,894
1,775
1,255
2,286
5,850
2,430
308
2,583
3,167
0
14,327
L
Persephone
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Persephone
6,297
166
394
514
4,548
1,820
0
2,154
2,392
15,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
30,781
71
Minions Killed
77
0
Camps Cleared
0
472,220
Distance Traveled
515,924
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,006
1,201
36
7
0
100,186
1
W
Ah Puch
5,731
1,146
14
3
0
98,604
0
W
Ganesha
5,455
1,091
0
0
0
111,796
1
L
Chronos
4,423
885
0
0
0
32,395
0
W
Sol
6,264
1,253
28
6
0
105,308
1
L
Sobek
5,789
1,158
8
2
0
132,213
2
L
Arachne
5,228
1,046
7
1
0
107,270
0
W
Raijin
5,880
1,176
19
4
0
92,717
0
W
Neith
7,451
1,490
16
3
0
107,499
0
L
Persephone
5,991
1,198
20
4
0
100,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role