Player Matchup

Terra
Terra
 
Terra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dnwii
Ra
Level 67
God Stats
15W - 19L
1,405 SR
Queue Stats
132W - 113L
1,357 Elo+
Solo
Hades
Hades
KDR-coontryz
Hades
Level 28
God Stats
7W - 5L
1,771 SR
Queue Stats
85W - 105L
1,358 Elo+
Party 1
Fenrir
Fenrir
LBD_Jules
Fenrir
Level 67
God Stats
4W - 2L
1,630 SR
Queue Stats
125W - 129L
1,346 Elo+
Party 1
Rama
Rama
lomdellop
Rama
Level 46
God Stats
1W - 0L
1,284 SR
Queue Stats
14W - 14L
1,218 Elo+
Solo
Team Averages
Level 63
1,518 SR
1,356 Elo+

VS

Team Averages
Level 74
1,528 SR
1,328 Elo+
Guan Yu
Guan Yu
GINSCREW
Guan Yu
Level 42
God Stats
3W - 3L
1,800 SR
Queue Stats
23W - 51L
1,259 Elo+
Party 2
Izanami
Izanami
Norn_Frs
Izanami
Level 118
God Stats
12W - 13L
1,514 SR
Queue Stats
293W - 301L
1,332 Elo+
Solo
Khepri
Khepri
RoadDawg5137
Khepri
Level 83
God Stats
1W - 3L
1,399 SR
Queue Stats
234W - 215L
1,430 Elo+
Solo
Hera
Hera
aquamee
Hera
Level 43
God Stats
5W - 11L
1,352 SR
Queue Stats
23W - 51L
1,259 Elo+
Party 2
Ne Zha
Ne Zha
ruby_code60
Ne Zha
Level 84
God Stats
62W - 53L
1,575 SR
Queue Stats
473W - 512L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 3 / 2
4,265
474
2,034
7,431
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
8
2 / 1 / 0
5,209
579
2,324
4,220
1,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 3 / 1
6,003
667
6,388
6,647
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
LBD_Jules
Fenrir
9
2 / 1 / 1
5,203
578
2,680
6,062
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
9
0 / 1 / 0
4,863
540
1,952
3,561
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GINSCREW
Guan Yu
7
1 / 2 / 0
4,254
473
780
4,316
1,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Norn_Frs
Izanami
10
3 / 0 / 1
6,040
671
3,807
4,352
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Khepri
8
2 / 1 / 3
5,436
604
2,797
6,450
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
aquamee
Hera
3
0 / 3 / 0
3,484
387
625
1,697
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
9
2 / 1 / 2
5,327
592
5,778
8,201
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
8
9
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
3
2
0.33
W
Ra
2
1
0
2
L
Guan Yu
GINSCREW
Guan Yu
1
2
0
0.5
W
3
3
1
1.17
W
Fenrir
LBD_Jules
Fenrir
2
1
1
2.5
L
Izanami
Norn_Frs
Izanami
3
0
1
3.5
L
Khepri
2
1
3
3.5
L
Hera
aquamee
Hera
0
3
0
0
W
Rama
0
1
0
0
L
Ne Zha
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,378
Damage
13,787
27,921
Taken
25,016
11,264
Mitigated
9,399
12,547
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,034
937
361
2,953
7,431
3,579
0
1,266
6,165
7,127
0
W
Ra
2,324
398
382
1,996
4,220
1,443
950
127
4,093
27,301
0
L
Guan Yu
GINSCREW
Guan Yu
780
113
202
1,346
4,316
1,792
0
2,513
1,520
0
7,337
W
6,388
1,743
104
2,428
6,647
3,679
312
820
5,697
29,334
0
W
Fenrir
LBD_Jules
Fenrir
2,680
815
0
2,948
6,062
1,852
0
726
5,336
0
27,617
L
Izanami
Norn_Frs
Izanami
3,807
2,708
0
2,984
4,352
1,158
0
605
3,747
0
43,805
L
Khepri
2,797
900
0
1,378
6,450
3,664
0
2,794
3,523
13,028
0
L
Hera
aquamee
Hera
625
66
0
100
1,697
416
0
803
894
3,542
0
W
Rama
1,952
1,725
0
1,375
3,561
711
0
483
3,078
0
21,738
L
Ne Zha
5,778
1,635
0
2,767
8,201
2,369
0
3,489
4,586
0
23,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
24,541
237
Minions Killed
181
0
Camps Cleared
0
825,894
Distance Traveled
721,927
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,265
474
12
1
0
177,859
0
W
Ra
5,209
579
52
6
0
160,253
2
L
Guan Yu
4,254
473
25
3
0
95,067
1
W
Hades
6,003
667
63
7
0
131,933
0
W
Fenrir
5,203
578
67
7
0
180,205
1
L
Izanami
6,040
671
89
10
0
161,174
3
L
Khepri
5,436
604
14
2
0
170,937
1
L
Hera
3,484
387
4
0
0
80,302
0
W
Rama
4,863
540
43
5
0
175,644
3
L
Ne Zha
5,327
592
49
5
0
214,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role