Player Matchup

Nemesis
Nemesis
Grobarjug
Nemesis
Level 61
God Stats
2W - 1L
1,513 SR
Queue Stats
113W - 121L
1,436 Elo+
Party 1
Neith
Neith
Hephaisztosz
Neith
Level 118
God Stats
76W - 70L
1,568 SR
Queue Stats
92W - 92L
1,512 Elo+
Solo
Chronos
Chronos
MokiMN
Chronos
Level 62
God Stats
19W - 23L
1,499 SR
Queue Stats
125W - 129L
1,468 Elo+
Party 1
Ymir
Ymir
PRiMiTivejuLEN
Ymir
Level 37
God Stats
7W - 4L
1,433 SR
Queue Stats
58W - 58L
1,365 Elo+
Solo
Hachiman
Hachiman
fnoox
Hachiman
Level 76
God Stats
7W - 1L
1,108 SR
Queue Stats
101W - 71L
1,534 Elo+
Solo
Team Averages
Level 71
1,424 SR
1,463 Elo+

VS

Team Averages
Level 84
1,569 SR
1,430 Elo+
Camazotz
Camazotz
 
Camazotz
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Hadeyan
Agni
Level 149
God Stats
2W - 4L
1,864 SR
Queue Stats
144W - 161L
1,302 Elo+
Solo
Loki
Loki
OpaiHunter
Loki
Level 67
God Stats
19W - 14L
1,481 SR
Queue Stats
366W - 407L
1,490 Elo+
Solo
Anhur
Anhur
TheStormFinder
Anhur
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grobarjug
Nemesis
7
1 / 1 / 0
4,378
625
1,922
3,562
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
5 / 0 / 0
5,412
773
4,611
2,885
826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
MokiMN
Chronos
2
0 / 0 / 0
3,189
456
0
313
52
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 0
3,920
560
151
3,372
1,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
fnoox
Hachiman
7
1 / 0 / 1
4,309
616
2,140
2,276
327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
6
0 / 4 / 0
3,675
525
1,432
6,729
2,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
 
Yemoja
5
0 / 2 / 0
3,484
498
391
2,438
1,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
Hadeyan
Agni
7
0 / 1 / 0
4,138
591
403
2,689
719
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,787
398
0
0
0
7
1 / 0 / 0
4,072
582
1,126
3,667
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
7
Kills
1
2
Deaths
7
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
4
0
0
L
Yemoja
 
Yemoja
0
2
0
0
W
Nemesis
Grobarjug
Nemesis
1
1
0
1
L
Agni
Hadeyan
Agni
0
1
0
0
W
5
0
0
5
W
Chronos
MokiMN
Chronos
0
0
0
0
L
0
0
0
0
W
0
1
0
0
L
1
0
0
1
W
Hachiman
fnoox
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,824
Damage
3,352
12,408
Taken
15,523
3,533
Mitigated
4,985
5,852
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,432
124
2
2,908
6,729
2,228
0
0
6,729
0
13,590
L
Yemoja
 
Yemoja
391
65
243
455
2,438
1,309
344
0
2,438
5,928
0
W
Nemesis
Grobarjug
Nemesis
1,922
825
0
1,195
3,562
1,165
0
448
3,062
0
23,805
L
Agni
Hadeyan
Agni
403
191
0
904
2,689
719
208
0
2,689
17,097
0
W
4,611
2,119
0
1,850
2,885
826
0
346
2,418
0
24,872
W
Chronos
MokiMN
Chronos
0
0
0
0
313
52
0
0
313
2,637
0
L
0
0
0
0
0
0
0
0
0
0
0
W
151
0
0
968
3,372
1,163
157
0
3,372
6,822
0
L
1,126
585
0
1,722
3,667
729
0
151
3,516
0
14,498
W
Hachiman
fnoox
Hachiman
2,140
809
0
1,839
2,276
327
581
0
2,276
0
18,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,208
Gold Earned
18,156
156
Minions Killed
109
0
Camps Cleared
0
561,315
Distance Traveled
417,006
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
3,675
525
30
4
0
107,761
0
L
Yemoja
3,484
498
9
1
0
88,076
0
W
Nemesis
4,378
625
43
6
0
152,407
1
L
Agni
4,138
591
44
6
0
107,462
3
W
Neith
5,412
773
64
9
0
125,706
0
W
Chronos
3,189
456
5
1
0
16,555
0
L
Loki
2,787
398
0
0
0
0
0
W
Ymir
3,920
560
12
2
0
144,801
2
L
Anhur
4,072
582
26
4
0
113,707
2
W
Hachiman
4,309
616
32
5
0
121,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role