Player Matchup

Ganesha
Ganesha
II FR4NCIS II
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 1
Kukulkan
Kukulkan
Mercygotdatdps
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 1
King Arthur
King Arthur
PowerZornGottes
King Arthur
Level 103
God Stats
5W - 3L
1,728 SR
Queue Stats
28W - 27L
1,564 Elo+
Party 1
Neith
Neith
Weeeeeeeeee5522
Neith
Level 3
God Stats
4W - 3L
1,753 SR
Queue Stats
4W - 3L
1,719 Elo+
Party 1
Arachne
Arachne
ZABUZA-0209
Arachne
Level 96
God Stats
2W - 3L
1,648 SR
Queue Stats
78W - 81L
1,462 Elo+
Solo
Team Averages
Level 49
1,626 SR
1,637 Elo+

VS

Team Averages
Level 74
1,541 SR
1,439 Elo+
Raijin
Raijin
Angelus Di Nex
Raijin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 322L
1,337 Elo+
Party 3
Sobek
Sobek
Daniuxie
Sobek
Level 29
God Stats
2W - 0L
1,749 SR
Queue Stats
107W - 59L
1,647 Elo+
Party 2
Kukulkan
Kukulkan
Kerwhi
Kukulkan
Level 84
God Stats
9W - 9L
1,456 SR
Queue Stats
226W - 289L
1,333 Elo+
Party 3
Nemesis
Nemesis
StonedHunter
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,118 Elo+
Solo
Neith
Neith
xReav3r
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 33L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 4 / 0
6,725
747
5,454
12,266
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
13
0 / 2 / 1
6,839
760
7,514
6,502
2,693
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
PowerZornGottes
King Arthur
11
1 / 3 / 0
6,506
723
3,821
6,273
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 0
6,246
694
4,796
8,187
2,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
ZABUZA-0209
Arachne
11
0 / 6 / 0
5,845
649
2,484
11,521
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
7,329
814
4,502
4,433
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Daniuxie
Sobek
14
6 / 1 / 11
8,537
949
6,351
11,950
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Kerwhi
Kukulkan
14
2 / 0 / 10
7,347
816
7,375
3,288
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
StonedHunter
Nemesis
13
1 / 0 / 8
6,883
765
2,699
6,910
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
xReav3r
Neith
16
10 / 0 / 7
8,615
957
18,867
6,361
2,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
64
1
Kills
20
20
Deaths
1
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Sobek
Daniuxie
Sobek
6
1
11
11.5
L
Ganesha
0
4
0
0
W
Kukulkan
Kerwhi
Kukulkan
2
0
10
7
L
Kukulkan
0
2
1
0.25
L
King Arthur
PowerZornGottes
King Arthur
1
3
0
0.33
W
Nemesis
StonedHunter
Nemesis
1
0
8
5
L
0
5
0
0
L
Arachne
ZABUZA-0209
Arachne
0
6
0
0
W
Neith
xReav3r
Neith
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,069
Damage
39,794
44,749
Taken
32,942
25,528
Mitigated
21,369
5,538
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,502
403
0
725
4,433
1,454
735
724
3,654
24,369
0
W
Sobek
Daniuxie
Sobek
6,351
433
0
3,879
11,950
13,653
376
4,352
7,517
18,415
0
L
Ganesha
5,454
341
119
2,227
12,266
11,470
0
4,879
7,387
12,463
0
W
Kukulkan
Kerwhi
Kukulkan
7,375
1,066
0
479
3,288
1,188
96
848
2,383
22,186
0
L
Kukulkan
7,514
1,017
0
1,321
6,502
2,693
0
3,766
2,736
33,677
0
L
King Arthur
PowerZornGottes
King Arthur
3,821
812
66
651
6,273
4,000
0
2,246
4,027
0
9,662
W
Nemesis
StonedHunter
Nemesis
2,699
582
163
956
6,910
2,542
0
2,940
3,938
0
8,671
L
4,796
2,770
0
278
8,187
2,824
744
2,533
5,654
0
16,058
L
Arachne
ZABUZA-0209
Arachne
2,484
1,710
161
715
11,521
4,541
0
4,804
6,717
0
4,380
W
Neith
xReav3r
Neith
18,867
9,262
0
1,490
6,361
2,532
900
4,104
2,224
0
47,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
38,711
128
Minions Killed
207
0
Camps Cleared
0
828,673
Distance Traveled
975,076
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,329
814
41
5
0
191,529
2
W
Sobek
8,537
949
26
3
0
195,037
1
L
Ganesha
6,725
747
5
1
0
186,875
1
W
Kukulkan
7,347
816
33
4
0
192,114
3
L
Kukulkan
6,839
760
68
8
0
173,739
1
L
King Arthur
6,506
723
19
2
0
123,195
0
W
Nemesis
6,883
765
31
3
0
215,928
1
L
Neith
6,246
694
28
3
0
171,438
0
L
Arachne
5,845
649
8
1
0
173,426
1
W
Neith
8,615
957
76
8
0
180,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role