Player Matchup

Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ShinreTense
Fenrir
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
171W - 177L
1,489 Elo+
Solo
Charybdis
Charybdis
Walleeee8
Charybdis
Level 23
God Stats
0W - 2L
1,310 SR
Queue Stats
52W - 48L
1,362 Elo+
Party 1
Heimdallr
Heimdallr
YeahMimo
Heimdallr
Level 26
God Stats
1W - 2L
1,706 SR
Queue Stats
66W - 53L
1,458 Elo+
Party 1
Khepri
Khepri
grungy-heap8
Khepri
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 56L
1,231 Elo+
Solo
Team Averages
Level 66
1,503 SR
1,408 Elo+

VS

Team Averages
Level 79
1,545 SR
1,420 Elo+
Gilgamesh
Gilgamesh
Fremka
Gilgamesh
Level 89
God Stats
12W - 7L
1,469 SR
Queue Stats
468W - 477L
1,385 Elo+
Solo
Hun Batz
Hun Batz
Haudraufwienix
Hun Batz
Level 159
God Stats
3W - 2L
1,734 SR
Queue Stats
185W - 204L
1,503 Elo+
Solo
Zeus
Zeus
Pivarac
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Solo
Bastet
Bastet
thirtynameslater
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,447 Elo+
Solo
Merlin
Merlin
贱女人烂膝盖丶
Merlin
Level 103
God Stats
4W - 3L
1,523 SR
Queue Stats
158W - 163L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
0 / 5 / 6
9,249
661
10,756
11,505
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
14
1 / 9 / 5
8,484
606
5,954
14,495
6,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Walleeee8
Charybdis
20
10 / 5 / 1
12,073
862
13,252
14,002
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
YeahMimo
Heimdallr
17
3 / 5 / 7
10,169
726
12,558
13,910
4,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
14
0 / 10 / 5
8,876
634
3,120
21,024
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fremka
Gilgamesh
19
11 / 2 / 18
12,133
867
16,087
15,084
14,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
18
2 / 4 / 22
10,646
760
15,610
13,800
5,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Pivarac
Zeus
17
3 / 2 / 19
10,465
748
9,780
4,296
1,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 16
10,583
756
7,946
12,197
4,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 4 / 19
12,910
922
19,973
13,607
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
128
14
Kills
34
34
Deaths
14
24
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
6
0.6
W
Gilgamesh
Fremka
Gilgamesh
11
2
18
10
W
Hun Batz
2
4
22
3.25
W
Zeus
Pivarac
Zeus
3
2
19
6.25
L
Fenrir
1
9
5
0.39
L
Charybdis
Walleeee8
Charybdis
10
5
1
2.1
L
Heimdallr
YeahMimo
Heimdallr
3
5
7
1.3
L
Khepri
0
10
5
0.25
W
6
2
16
7
W
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,640
Damage
69,396
74,936
Taken
58,984
33,956
Mitigated
32,478
15,934
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,756
468
256
2,010
11,505
3,951
129
4,948
6,557
26,669
0
W
Gilgamesh
Fremka
Gilgamesh
16,087
4,448
2,741
4,276
15,084
14,959
756
3,227
11,737
0
28,587
W
Hun Batz
15,610
2,113
1,017
4,152
13,800
5,513
1,223
2,135
11,539
0
35,954
W
Zeus
Pivarac
Zeus
9,780
1,300
342
0
4,296
1,485
1,392
1,642
2,570
21,710
0
L
Fenrir
5,954
831
804
1,239
14,495
6,872
0
3,590
10,905
0
8,946
L
Charybdis
Walleeee8
Charybdis
13,252
6,951
637
3,863
14,002
5,472
0
5,513
8,489
0
33,010
L
Heimdallr
YeahMimo
Heimdallr
12,558
1,497
234
3,900
13,910
4,585
0
8,276
5,634
0
24,570
L
Khepri
3,120
654
822
2,169
21,024
13,076
0
7,426
13,598
11,572
0
W
7,946
3,248
702
2,754
12,197
4,576
889
3,461
8,540
0
10,996
W
19,973
259
2,236
3,977
13,607
5,945
920
2,747
10,722
40,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
56,737
161
Minions Killed
148
0
Camps Cleared
0
1,218,941
Distance Traveled
1,547,796
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,249
661
55
4
0
265,855
5
W
Gilgamesh
12,133
867
21
2
0
374,436
5
W
Hun Batz
10,646
760
32
2
0
324,161
4
W
Zeus
10,465
748
39
3
0
249,855
0
L
Fenrir
8,484
606
13
1
0
247,016
1
L
Charybdis
12,073
862
55
4
0
228,903
4
L
Heimdallr
10,169
726
25
2
0
248,943
0
L
Khepri
8,876
634
13
1
0
228,224
0
W
Bastet
10,583
756
9
1
0
311,652
1
W
Merlin
12,910
922
47
3
0
287,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role