Player Matchup

Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Legit4it
Chaac
Level 105
God Stats
8W - 8L
1,593 SR
Queue Stats
164W - 166L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Toxic Pandaz x
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,409 Elo+
Solo
Jormungandr
Jormungandr
kaixarc
Jormungandr
Level 128
God Stats
4W - 3L
1,781 SR
Queue Stats
241W - 276L
1,438 Elo+
Solo
Tyr
Tyr
랙느ㅑ소1
Tyr
Level 67
God Stats
7W - 5L
1,518 SR
Queue Stats
515W - 567L
1,513 Elo+
Solo
Team Averages
Level 93
1,578 SR
1,462 Elo+

VS

Team Averages
Level 100
1,382 SR
1,462 Elo+
Ares
Ares
CapNeighbor
Ares
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 46L
1,451 Elo+
Solo
Zeus
Zeus
JonsMeatMarket
Zeus
Level 106
God Stats
5W - 4L
1,312 SR
Queue Stats
169W - 203L
1,385 Elo+
Solo
Ymir
Ymir
M3X1C4N1S1M0
Ymir
Level 45
God Stats
7W - 8L
1,538 SR
Queue Stats
553W - 616L
1,436 Elo+
Solo
Sol
Sol
NorTex218
Sol
Level 124
God Stats
1W - 1L
1,431 SR
Queue Stats
62W - 77L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Scorpionczech69
Nu Wa
Level 94
God Stats
1W - 2L
1,347 SR
Queue Stats
123W - 116L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 3 / 4
7,553
504
1,920
9,038
13,322
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
Legit4it
Chaac
20
10 / 2 / 5
11,046
736
20,097
18,118
23,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
Toxic Pandaz x
Danzaburou
17
0 / 9 / 8
9,630
642
8,120
15,902
6,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
kaixarc
Jormungandr
16
4 / 6 / 9
9,819
655
19,816
17,491
31,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 5 / 7
9,477
632
7,071
18,042
15,751
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 12
12,190
813
12,096
19,670
26,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 3 / 12
11,590
773
19,388
9,365
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 4 / 13
10,978
732
9,715
17,525
28,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
8 / 2 / 7
11,549
770
14,743
14,985
6,846
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 14
10,242
683
12,153
11,574
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
17
Kills
25
25
Deaths
17
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
4
0.67
W
6
2
12
6
W
6
3
12
4
L
Chaac
Legit4it
Chaac
10
2
5
6.25
W
3
4
13
2.38
W
8
2
7
5.75
W
2
6
14
1.5
L
Danzaburou
Toxic Pandaz x
Danzaburou
0
9
8
0.44
L
Jormungandr
kaixarc
Jormungandr
4
6
9
1.42
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,024
Damage
68,095
78,591
Taken
73,119
90,628
Mitigated
71,490
25,380
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,920
0
615
1,806
9,038
13,322
0
5,641
3,397
0
5,346
W
12,096
756
1,207
3,083
19,670
26,256
1,040
4,109
15,244
20,331
0
W
19,388
2,062
1,194
1,464
9,365
4,718
876
3,436
5,806
36,509
0
L
Chaac
Legit4it
Chaac
20,097
3,478
934
9,620
18,118
23,787
0
15,862
2,256
0
40,164
W
9,715
1,443
1,398
2,886
17,525
28,345
0
4,430
12,729
26,086
0
W
14,743
7,143
1,637
7,464
14,985
6,846
2,610
4,016
10,783
33,236
0
W
12,153
4,199
816
770
11,574
5,325
1,185
3,825
7,506
26,392
0
L
Danzaburou
Toxic Pandaz x
Danzaburou
8,120
4,183
1,367
3,144
15,902
6,601
345
15,429
473
0
26,774
L
Jormungandr
kaixarc
Jormungandr
19,816
2,595
416
808
17,491
31,167
0
15,332
2,159
37,268
0
L
7,071
131
1,799
4,871
18,042
15,751
84
15,831
2,211
0
17,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
56,549
129
Minions Killed
159
0
Camps Cleared
0
1,317,998
Distance Traveled
1,294,482
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,553
504
2
0
0
299,726
0
W
Ares
12,190
813
16
1
0
284,426
0
W
Zeus
11,590
773
47
3
0
261,618
0
L
Chaac
11,046
736
45
3
0
275,515
0
W
Ymir
10,978
732
31
2
0
257,336
3
W
Sol
11,549
770
32
2
0
259,468
0
W
Nu Wa
10,242
683
33
2
0
231,634
4
L
Danzaburou
9,630
642
39
3
0
217,426
1
L
Jormungandr
9,819
655
24
2
0
247,723
1
L
Tyr
9,477
632
19
1
0
277,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role