Player Matchup

Chaac
Chaac
 
Chaac
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Antipacifist
Ullr
Level 13
God Stats
11W - 14L
1,677 SR
Queue Stats
177W - 193L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
DV0RNIK-000
Gilgamesh
Level 18
God Stats
12W - 10L
1,588 SR
Queue Stats
38W - 56L
1,446 Elo+
Party 1
Nox
Nox
Gallardoman
Nox
Level 129
God Stats
33W - 22L
1,673 SR
Queue Stats
183W - 166L
1,624 Elo+
Party 2
Apollo
Apollo
Omegavolcano
Apollo
Level 144
God Stats
18W - 6L
1,952 SR
Queue Stats
194W - 173L
1,628 Elo+
Party 2
Team Averages
Level 62
1,678 SR
1,532 Elo+

VS

Team Averages
Level 144
1,513 SR
1,511 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KoboDaishi
Jormungandr
Level 155
God Stats
10W - 2L
1,966 SR
Queue Stats
413W - 368L
1,581 Elo+
Party 3
Anhur
Anhur
Kurios0810
Anhur
Level 122
God Stats
1W - 1L
1,279 SR
Queue Stats
19W - 36L
1,394 Elo+
Solo
Loki
Loki
LuyQ
Loki
Level 159
God Stats
14W - 13L
1,579 SR
Queue Stats
322W - 320L
1,603 Elo+
Solo
Shiva
Shiva
ReinFeedTenner
Shiva
Level 136
God Stats
3W - 5L
1,243 SR
Queue Stats
187W - 147L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 0
6,330
633
1,431
5,025
1,980
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 2 / 0
7,399
740
3,633
6,421
2,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
DV0RNIK-000
Gilgamesh
13
0 / 2 / 1
6,824
682
3,906
10,102
4,371
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 1
7,359
736
2,825
5,992
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
1 / 0 / 0
7,597
760
3,984
7,109
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 2
7,607
761
2,867
1,252
415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
KoboDaishi
Jormungandr
14
0 / 0 / 9
7,552
755
8,699
5,079
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anhur
14
2 / 1 / 4
7,685
769
2,833
5,151
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
LuyQ
Loki
16
4 / 0 / 3
8,423
842
7,397
7,155
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 5
7,472
747
4,521
5,400
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
9
9
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Nu Wa
 
Nu Wa
2
0
2
3
L
0
2
0
0
L
Gilgamesh
DV0RNIK-000
Gilgamesh
0
2
1
0.25
L
0
3
1
0.17
W
Jormungandr
KoboDaishi
Jormungandr
0
0
9
4.5
W
Anhur
2
1
4
4
W
Loki
LuyQ
Loki
4
0
3
5.5
L
Apollo
1
0
0
1
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,779
Damage
26,317
34,649
Taken
24,037
13,168
Mitigated
14,124
4,481
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,431
302
0
487
5,025
1,980
0
1,468
3,360
0
3,979
W
Nu Wa
 
Nu Wa
2,867
844
0
197
1,252
415
641
0
1,252
20,756
0
L
3,633
1,147
0
1,036
6,421
2,095
0
1,411
4,852
0
26,836
L
Gilgamesh
DV0RNIK-000
Gilgamesh
3,906
402
0
353
10,102
4,371
252
3,452
6,256
0
14,771
L
2,825
202
0
304
5,992
2,170
0
2,081
3,655
29,415
0
W
Jormungandr
KoboDaishi
Jormungandr
8,699
639
0
500
5,079
4,260
0
518
4,561
24,983
0
W
Anhur
2,833
1,839
0
1,085
5,151
1,937
116
1,216
3,935
0
20,127
W
Loki
LuyQ
Loki
7,397
1,828
0
1,302
7,155
2,798
644
387
6,768
0
37,515
L
Apollo
3,984
2,470
0
2,301
7,109
2,552
336
2,188
4,645
0
31,765
W
4,521
626
141
1,412
5,400
4,714
44
704
4,696
0
26,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,509
Gold Earned
38,739
218
Minions Killed
243
0
Camps Cleared
0
1,021,446
Distance Traveled
1,123,497
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,330
633
6
1
0
115,749
0
W
Nu Wa
7,607
761
43
4
0
188,048
5
L
Ullr
7,399
740
69
7
0
204,777
1
L
Gilgamesh
6,824
682
23
2
0
243,089
5
L
Nox
7,359
736
66
7
0
217,902
0
W
Jormungandr
7,552
755
41
4
0
205,750
4
W
Anhur
7,685
769
54
5
0
216,317
0
W
Loki
8,423
842
67
7
0
267,659
0
L
Apollo
7,597
760
54
5
0
239,929
2
W
Shiva
7,472
747
38
4
0
245,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role