Player Matchup

Ra
Ra
Barix-Ost
Ra
Level 44
God Stats
3W - 5L
1,289 SR
Queue Stats
230W - 263L
1,335 Elo+
Solo
Achilles
Achilles
Ceaser0070
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo
Pele
Pele
D-AceBlack91
Pele
Level 87
God Stats
51W - 44L
1,620 SR
Queue Stats
127W - 158L
1,450 Elo+
Party 2
Apollo
Apollo
calmdown2K
Apollo
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 64L
1,372 Elo+
Party 2
Mulan
Mulan
jonayojeda
Mulan
Level 69
God Stats
3W - 3L
1,482 SR
Queue Stats
50W - 66L
1,410 Elo+
Solo
Team Averages
Level 62
1,478 SR
1,407 Elo+

VS

Team Averages
Level 98
1,513 SR
1,455 Elo+
Awilix
Awilix
ConnorDurkin
Awilix
Level 121
God Stats
2W - 5L
1,320 SR
Queue Stats
77W - 92L
1,389 Elo+
Party 1
Ymir
Ymir
IaNLoDgE5607
Ymir
Level 28
God Stats
6W - 2L
1,728 SR
Queue Stats
6W - 2L
1,673 Elo+
Party 1
Thoth
Thoth
Kierin Stewart
Thoth
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 95L
1,426 Elo+
Party 1
Medusa
Medusa
RhysFerguson
Medusa
Level 108
God Stats
13W - 12L
1,416 SR
Queue Stats
60W - 77L
1,403 Elo+
Party 1
Mulan
Mulan
p0intblanc93
Mulan
Level 115
God Stats
6W - 3L
1,603 SR
Queue Stats
61W - 55L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,566
547
2,163
7,716
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Ceaser0070
Achilles
9
0 / 5 / 3
5,156
430
4,688
8,746
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 1
6,078
507
2,382
6,894
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
calmdown2K
Apollo
9
2 / 3 / 0
5,450
454
3,652
5,801
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
9
0 / 6 / 0
5,508
459
1,622
7,590
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 1 / 1
7,140
595
2,959
5,785
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 5
6,860
572
2,608
6,256
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 2
6,712
559
4,745
3,599
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
11
4 / 2 / 4
6,755
563
6,350
6,366
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 1
7,916
660
6,011
5,224
5,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
16
16
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Achilles
Ceaser0070
Achilles
0
5
3
0.3
W
Awilix
4
1
1
4.5
L
1
0
1
1.5
W
3
1
5
5.5
W
0
1
2
1
W
Medusa
4
2
4
3
L
Apollo
calmdown2K
Apollo
2
3
0
0.67
L
Mulan
0
6
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,507
Damage
22,673
36,747
Taken
27,230
17,930
Mitigated
15,144
10,633
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,163
41
31
2,674
7,716
2,261
86
3,955
3,761
42,223
0
L
Achilles
Ceaser0070
Achilles
4,688
880
0
1,398
8,746
7,879
0
1,806
6,940
0
20,246
W
Awilix
2,959
800
0
3,081
5,785
1,927
304
521
5,264
0
39,505
L
2,382
811
0
4,023
6,894
1,967
0
790
6,104
0
34,167
W
2,608
488
334
1,465
6,256
4,367
444
0
6,105
12,543
0
W
4,745
266
0
625
3,599
1,225
0
1,642
1,957
44,590
0
W
Medusa
6,350
2,771
0
1,713
6,366
1,759
838
0
6,084
0
39,938
L
Apollo
calmdown2K
Apollo
3,652
1,976
0
1,369
5,801
1,436
0
802
4,999
0
21,963
L
Mulan
1,622
132
0
1,138
7,590
4,387
0
0
7,590
0
21,383
W
6,011
455
0
1,408
5,224
5,866
166
0
4,940
0
47,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
35,383
260
Minions Killed
363
0
Camps Cleared
0
1,115,782
Distance Traveled
1,144,281
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,566
547
82
7
0
236,535
3
L
Achilles
5,156
430
26
2
0
202,074
2
W
Awilix
7,140
595
81
7
0
261,445
6
L
Pele
6,078
507
70
6
0
274,760
5
W
Ymir
6,860
572
28
2
0
233,747
1
W
Thoth
6,712
559
95
8
0
219,688
5
W
Medusa
6,755
563
60
5
0
215,106
5
L
Apollo
5,450
454
39
3
0
179,309
2
L
Mulan
5,508
459
43
4
0
223,104
0
W
Mulan
7,916
660
99
8
0
214,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role