Player Matchup

Bacchus
Bacchus
Alakart
Bacchus
Level 86
God Stats
10W - 1L
1,500 SR
Queue Stats
57W - 33L
1,571 Elo+
Party 1
Artemis
Artemis
Defas
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 2
Thor
Thor
MRnabocop
Thor
Level 34
God Stats
0W - 1L
1,626 SR
Queue Stats
11W - 14L
1,245 Elo+
Solo
Hachiman
Hachiman
Sloberknocker
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 2
Fenrir
Fenrir
ZeDMakis
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,364 Elo+
Party 1
Team Averages
Level 40
1,525 SR
1,379 Elo+

VS

Team Averages
Level 37
1,493 SR
1,453 Elo+
Arachne
Arachne
AaronDesings
Arachne
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 89L
1,451 Elo+
Party 3
Ganesha
Ganesha
CandyxSenpai
Ganesha
Level 28
God Stats
4W - 2L
1,457 SR
Queue Stats
52W - 56L
1,465 Elo+
Party 3
Cernunnos
Cernunnos
DogGamer04
Cernunnos
Level 46
God Stats
9W - 7L
1,286 SR
Queue Stats
234W - 207L
1,424 Elo+
Solo
Discordia
Discordia
ElLobo19
Discordia
Level 29
God Stats
5W - 1L
1,767 SR
Queue Stats
22W - 23L
1,494 Elo+
Party 3
Zhong Kui
Zhong Kui
OttoVonPeppen
Zhong Kui
Level 42
God Stats
4W - 7L
1,457 SR
Queue Stats
249W - 265L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alakart
Bacchus
9
1 / 2 / 0
6,030
503
3,520
10,277
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Defas
Artemis
9
0 / 4 / 0
5,075
423
2,082
6,404
1,795
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
12
1 / 2 / 1
6,499
542
5,507
12,895
5,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Sloberknocker
Hachiman
8
0 / 4 / 0
4,856
405
2,035
7,473
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ZeDMakis
Fenrir
9
1 / 3 / 1
5,690
474
1,599
8,780
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AaronDesings
Arachne
12
8 / 1 / 1
7,612
634
7,747
6,646
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
CandyxSenpai
Ganesha
11
0 / 0 / 9
6,799
567
3,644
8,643
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
DogGamer04
Cernunnos
12
6 / 0 / 3
7,483
624
11,050
4,546
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ElLobo19
Discordia
13
1 / 1 / 1
7,564
630
3,630
4,314
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
OttoVonPeppen
Zhong Kui
13
0 / 1 / 2
7,709
642
7,601
7,828
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
15
15
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
AaronDesings
Arachne
8
1
1
8.5
L
Bacchus
Alakart
Bacchus
1
2
0
0.5
W
Ganesha
CandyxSenpai
Ganesha
0
0
9
4.5
L
Artemis
Defas
Artemis
0
4
0
0
W
Cernunnos
DogGamer04
Cernunnos
6
0
3
7.5
W
Discordia
ElLobo19
Discordia
1
1
1
1.5
L
Thor
1
2
1
0.75
W
Zhong Kui
OttoVonPeppen
Zhong Kui
0
1
2
1
L
Hachiman
Sloberknocker
Hachiman
0
4
0
0
L
Fenrir
ZeDMakis
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
33,672
45,829
Taken
31,977
16,696
Mitigated
18,890
13,203
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AaronDesings
Arachne
7,747
6,642
0
1,164
6,646
2,667
116
384
6,262
0
45,130
L
Bacchus
Alakart
Bacchus
3,520
365
349
3,402
10,277
6,463
0
786
9,489
16,058
0
W
Ganesha
CandyxSenpai
Ganesha
3,644
172
0
1,113
8,643
7,224
170
1,265
7,378
12,715
4,316
L
Artemis
Defas
Artemis
2,082
445
0
573
6,404
1,795
0
2,120
4,044
0
23,282
W
Cernunnos
DogGamer04
Cernunnos
11,050
5,052
0
2,111
4,546
1,459
2,488
1,533
3,013
0
46,991
W
Discordia
ElLobo19
Discordia
3,630
184
0
1,576
4,314
1,412
72
338
3,976
43,818
0
L
Thor
5,507
536
0
6,072
12,895
5,008
0
7,359
5,442
0
43,312
W
Zhong Kui
OttoVonPeppen
Zhong Kui
7,601
2,121
0
5,675
7,828
6,128
44
0
7,828
48,478
7,225
L
Hachiman
Sloberknocker
Hachiman
2,035
1,304
0
1,757
7,473
1,096
0
1,195
6,278
0
15,596
L
Fenrir
ZeDMakis
Fenrir
1,599
196
0
1,050
8,780
2,334
0
1,422
7,328
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
37,167
262
Minions Killed
393
0
Camps Cleared
0
1,085,883
Distance Traveled
1,155,764
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,612
634
85
7
0
287,760
2
L
Bacchus
6,030
503
28
2
0
224,754
6
W
Ganesha
6,799
567
11
1
0
219,340
5
L
Artemis
5,075
423
39
3
0
201,078
1
W
Cernunnos
7,483
624
93
8
0
212,233
2
W
Discordia
7,564
630
100
8
0
222,356
4
L
Thor
6,499
542
92
8
0
223,785
2
W
Zhong Kui
7,709
642
104
9
0
214,075
0
L
Hachiman
4,856
405
45
4
0
200,549
2
L
Fenrir
5,690
474
58
5
0
235,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role