Player Matchup

Chaac
Chaac
Silver III
BigT2958
Chaac
Silver III
Level 100
God Stats
5W - 9L
1,374 SR
Queue Stats
12W - 28L
1,337 MMR
Party 1
Sobek
Sobek
Silver IV
Staresyy
Sobek
Silver IV
Level 66
God Stats
0W - 2L
1,421 SR
Queue Stats
11W - 30L
827 MMR
Party 1
Izanami
Izanami
Bronze III
galaxy x rader
Izanami
Bronze III
Level 87
God Stats
0W - 3L
1,665 SR
Queue Stats
6W - 21L
1,241 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,487 SR
1,135 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,502 SR
1,242 MMR
Geb
Geb
Gold V
Happypaino-o
Geb
Gold V
Level 160
God Stats
31W - 38L
1,582 SR
Queue Stats
429W - 571L
1,447 MMR
Solo
Odin
Odin
Silver II
osley34
Odin
Silver II
Level 145
God Stats
42W - 48L
1,517 SR
Queue Stats
529W - 695L
1,074 MMR
Solo
Scylla
Scylla
Silver I
tall-clutter1
Scylla
Silver I
Level 102
God Stats
12W - 37L
1,408 SR
Queue Stats
538W - 706L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigT2958
Chaac
13
0 / 3 / 4
8,750
625
6,963
13,467
9,339
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Staresyy
Sobek
14
3 / 3 / 3
9,584
685
4,874
12,494
13,999
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 4 / 1
9,290
664
8,782
11,692
4,090
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BacchusBastetZeusShivaAh Puch

VS

Bans
AresMedusaThothHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
9,577
684
8,038
14,093
14,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
osley34
Odin
13
5 / 2 / 4
9,232
659
9,605
13,711
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 5
9,308
665
9,076
7,063
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
10
10
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
BigT2958
Chaac
0
3
4
0.67
W
1
1
8
5
L
Sobek
Staresyy
Sobek
3
3
3
1.5
L
3
4
1
0.88
W
Odin
osley34
Odin
5
2
4
3.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,619
Damage
26,719
37,653
Taken
34,867
27,428
Mitigated
29,065
9,776
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BigT2958
Chaac
6,963
553
0
5,087
13,467
9,339
586
6,762
6,385
0
28,286
W
8,038
570
408
2,427
14,093
14,899
374
1,712
12,381
24,783
0
L
Sobek
Staresyy
Sobek
4,874
503
503
3,054
12,494
13,999
104
4,993
7,240
12,950
0
L
8,782
6,626
0
1,132
11,692
4,090
881
5,627
5,872
0
44,195
W
Odin
osley34
Odin
9,605
1,579
598
2,584
13,711
11,633
1,065
1,926
11,785
0
22,936
W
9,076
130
0
778
7,063
2,533
987
1,500
5,563
28,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,624
Gold Earned
28,117
114
Minions Killed
105
6
Camps Cleared
3
755,657
Distance Traveled
780,408
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,750
625
32
2
2
269,170
0
W
Geb
9,577
684
19
1
0
272,213
4
L
Sobek
9,584
685
12
1
0
269,044
3
L
Izanami
9,290
664
70
5
4
217,443
0
W
Odin
9,232
659
30
2
2
270,471
2
W
Scylla
9,308
665
56
4
1
237,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role