Player Matchup

Neith
Neith
CatTheMermaid
Neith
Level 124
God Stats
87W - 88L
1,524 SR
Queue Stats
295W - 285L
1,533 Elo+
Party 1
Freya
Freya
Darkbullet99
Freya
Level 108
God Stats
3W - 0L
1,588 SR
Queue Stats
57W - 67L
1,488 Elo+
Party 3
Persephone
Persephone
Treysive-X
Persephone
Level 27
God Stats
3W - 0L
1,842 SR
Queue Stats
4W - 2L
1,569 Elo+
Party 3
Nike
Nike
Valkyrie87
Nike
Level 89
God Stats
1W - 1L
1,173 SR
Queue Stats
33W - 37L
1,428 Elo+
Party 3
Horus
Horus
ratjacket
Horus
Level 29
God Stats
13W - 12L
1,544 SR
Queue Stats
75W - 76L
1,521 Elo+
Party 1
Team Averages
Level 75
1,534 SR
1,508 Elo+

VS

Team Averages
Level 102
1,556 SR
1,533 Elo+
Artemis
Artemis
 
Artemis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
AJDECIOT
Nox
Level 122
God Stats
3W - 3L
1,701 SR
Queue Stats
168W - 120L
1,577 Elo+
Party 2
Thanatos
Thanatos
D_J_Bad_Boyz
Thanatos
Level 129
God Stats
3W - 5L
1,580 SR
Queue Stats
289W - 320L
1,530 Elo+
Solo
Hel
Hel
MasterofReaper
Hel
Level 12
God Stats
27W - 11L
1,674 SR
Queue Stats
42W - 15L
1,641 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Saint4099
Cu Chulainn
Level 158
God Stats
9W - 17L
1,328 SR
Queue Stats
149W - 172L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 13
10,383
1,038
16,629
5,421
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 16
10,971
1,097
11,829
7,145
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
Treysive-X
Persephone
17
3 / 0 / 21
11,446
1,145
11,656
6,240
2,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 18
11,138
1,114
11,129
17,467
15,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
ratjacket
Horus
17
7 / 0 / 13
11,498
1,150
9,020
9,478
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 1 / 3
9,072
907
8,742
6,771
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 2
10,239
1,024
7,727
7,394
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
D_J_Bad_Boyz
Thanatos
15
0 / 10 / 1
8,952
895
5,992
16,168
5,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 1
9,919
992
7,669
13,219
4,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Saint4099
Cu Chulainn
15
1 / 8 / 4
9,784
978
12,377
23,338
8,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
17
26
Kills
6
6
Deaths
26
81
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
3
1.5
L
3
3
2
1.33
W
5
1
13
11.5
L
Thanatos
D_J_Bad_Boyz
Thanatos
0
10
1
0.05
W
6
3
16
4.67
L
2
4
1
0.63
L
Cu Chulainn
Saint4099
Cu Chulainn
1
8
4
0.38
W
Persephone
Treysive-X
Persephone
3
0
21
13.5
W
5
2
18
7
W
Horus
ratjacket
Horus
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,263
Damage
42,507
45,751
Taken
66,890
34,211
Mitigated
23,479
15,024
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,742
3,957
0
1,185
6,771
2,441
0
2,617
4,113
0
17,530
L
7,727
363
0
0
7,394
2,873
0
3,865
3,457
19,019
0
W
16,629
7,715
0
948
5,421
2,418
0
1,028
4,363
0
39,243
L
Thanatos
D_J_Bad_Boyz
Thanatos
5,992
1,197
0
2,921
16,168
5,709
0
5,277
10,686
0
14,517
W
11,829
5,440
0
1,118
7,145
2,771
0
2,637
4,366
28,538
0
L
7,669
223
4,356
4,969
13,219
4,218
0
4,849
8,143
48,155
0
L
Cu Chulainn
Saint4099
Cu Chulainn
12,377
5,988
0
2,057
23,338
8,238
0
7,322
15,708
0
29,311
W
Persephone
Treysive-X
Persephone
11,656
1,444
262
2,283
6,240
2,232
0
2,233
3,979
40,151
0
W
11,129
1,006
322
2,769
17,467
15,954
0
5,053
12,159
500
23,809
W
Horus
ratjacket
Horus
9,020
3,757
2,609
4,713
9,478
10,836
0
3,774
5,488
0
10,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,436
Gold Earned
47,966
201
Minions Killed
186
7
Camps Cleared
5
929,325
Distance Traveled
866,585
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,072
907
7
1
2
148,642
0
L
Nox
10,239
1,024
33
3
0
174,203
0
W
Neith
10,383
1,038
48
5
1
190,349
1
L
Thanatos
8,952
895
13
1
3
183,872
3
W
Freya
10,971
1,097
39
4
4
176,777
3
L
Hel
9,919
992
105
11
0
187,825
0
L
Cu Chulainn
9,784
978
28
3
0
172,043
0
W
Persephone
11,446
1,145
78
8
2
166,793
0
W
Nike
11,138
1,114
29
3
0
206,938
0
W
Horus
11,498
1,150
7
1
0
188,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role