Player Matchup

Set
Set
DMS Aesthetic
Set
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,409 Elo+
Solo
Nox
Nox
DjFoxamus
Nox
Level 144
God Stats
18W - 22L
1,499 SR
Queue Stats
172W - 179L
1,520 Elo+
Solo
Cliodhna
Cliodhna
Hizlaw
Cliodhna
Level 144
God Stats
31W - 20L
1,667 SR
Queue Stats
156W - 126L
1,624 Elo+
Party 1
Izanami
Izanami
Malibulle
Izanami
Level 157
God Stats
19W - 20L
1,461 SR
Queue Stats
534W - 518L
1,439 Elo+
Party 1
Chaac
Chaac
TH3ARNEZR
Chaac
Level 104
God Stats
2W - 5L
1,233 SR
Queue Stats
20W - 29L
1,375 Elo+
Party 1
Team Averages
Level 139
1,472 SR
1,474 Elo+

VS

Team Averages
Level 124
1,531 SR
1,537 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HowWolf
Sol
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
181W - 198L
1,515 Elo+
Solo
Nemesis
Nemesis
Zuyok
Nemesis
Level 157
God Stats
3W - 4L
1,625 SR
Queue Stats
518W - 197L
1,714 Elo+
Solo
Kumbhakarna
Kumbhakarna
limingshouwei
Kumbhakarna
Level 68
God Stats
2W - 3L
1,532 SR
Queue Stats
115W - 113L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 7
7,595
949
6,624
9,081
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 0 / 11
7,578
947
4,372
2,546
1,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
Hizlaw
Cliodhna
15
10 / 0 / 6
8,339
1,042
9,699
6,413
2,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Malibulle
Izanami
13
0 / 1 / 7
6,827
853
3,688
4,756
1,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
TH3ARNEZR
Chaac
13
2 / 1 / 7
6,754
844
4,508
6,146
2,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 3 / 2
6,906
863
4,762
9,938
5,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
 
Kukulkan
12
0 / 5 / 4
6,222
778
4,984
5,803
2,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
12
1 / 3 / 1
6,148
769
3,421
6,619
2,070
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Zuyok
Nemesis
10
2 / 5 / 1
5,784
723
2,817
6,337
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
limingshouwei
Kumbhakarna
11
0 / 3 / 1
6,015
752
1,294
6,087
4,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
19
Kills
7
7
Deaths
19
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
2
1.67
L
Kukulkan
 
Kukulkan
0
5
4
0.4
W
6
5
7
1.9
W
1
0
11
6.5
W
Cliodhna
Hizlaw
Cliodhna
10
0
6
13
L
Sol
1
3
1
0.5
W
Izanami
Malibulle
Izanami
0
1
7
3.5
W
Chaac
TH3ARNEZR
Chaac
2
1
7
5.5
L
Nemesis
Zuyok
Nemesis
2
5
1
0.5
L
Kumbhakarna
limingshouwei
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
17,278
28,942
Taken
34,784
13,128
Mitigated
16,453
6,455
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,762
200
60
3,472
9,938
5,858
0
1,309
8,629
0
12,825
L
Kukulkan
 
Kukulkan
4,984
553
0
280
5,803
2,183
0
937
4,866
25,373
0
W
6,624
2,967
0
1,447
9,081
4,499
224
3,619
5,462
0
16,459
W
4,372
132
0
1,935
2,546
1,381
708
683
1,863
17,666
0
W
Cliodhna
Hizlaw
Cliodhna
9,699
450
0
867
6,413
2,503
1,162
1,883
4,530
0
25,615
L
Sol
3,421
960
0
1,950
6,619
2,070
84
860
5,759
18,133
0
W
Izanami
Malibulle
Izanami
3,688
2,365
0
500
4,756
1,779
2,281
1,881
2,875
0
26,177
W
Chaac
TH3ARNEZR
Chaac
4,508
270
0
1,706
6,146
2,966
616
1,633
4,513
0
12,973
L
Nemesis
Zuyok
Nemesis
2,817
1,058
0
850
6,337
1,966
0
595
5,742
0
6,119
L
Kumbhakarna
limingshouwei
Kumbhakarna
1,294
91
0
235
6,087
4,376
247
671
5,416
11,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,093
Gold Earned
31,075
179
Minions Killed
136
0
Camps Cleared
0
878,490
Distance Traveled
643,671
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,906
863
16
2
0
162,745
1
L
Kukulkan
6,222
778
56
7
0
148,543
0
W
Set
7,595
949
20
3
0
151,862
1
W
Nox
7,578
947
36
5
0
180,866
3
W
Cliodhna
8,339
1,042
38
5
0
203,048
1
L
Sol
6,148
769
25
3
0
137,134
1
W
Izanami
6,827
853
60
8
0
159,157
2
W
Chaac
6,754
844
25
3
0
183,557
0
L
Nemesis
5,784
723
9
1
0
100,598
0
L
Kumbhakarna
6,015
752
30
4
0
94,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role