Player Matchup

Nox
Nox
E0cene
Nox
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 117L
1,529 Elo+
Party 1
Nemesis
Nemesis
KyloVIII
Nemesis
Level 127
God Stats
4W - 0L
1,614 SR
Queue Stats
78W - 75L
1,538 Elo+
Party 1
King Arthur
King Arthur
erebase
King Arthur
Level 37
God Stats
7W - 5L
1,576 SR
Queue Stats
76W - 80L
1,513 Elo+
Solo
Team Averages
Level 95
1,563 SR
1,527 Elo+

VS

Team Averages
Level 52
1,342 SR
1,231 Elo+
Chaac
Chaac
Namuhh
Chaac
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
173W - 203L
1,057 Elo+
Solo
Neith
Neith
Smoovv_widdit
Neith
Level 3
God Stats
1W - 9L
1,364 SR
Queue Stats
1W - 10L
1,358 Elo+
Party 2
Thoth
Thoth
zyiere123yt
Thoth
Level 64
God Stats
6W - 17L
1,163 SR
Queue Stats
154W - 220L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
E0cene
Nox
18
7 / 5 / 8
13,347
702
18,403
13,241
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KyloVIII
Nemesis
18
4 / 1 / 12
13,098
689
19,250
18,837
11,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
erebase
King Arthur
18
9 / 6 / 9
13,331
702
16,078
24,325
32,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Namuhh
Chaac
18
6 / 4 / 6
13,544
713
16,030
27,878
26,750
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 8 / 5
11,598
610
8,392
17,564
5,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 9 / 5
12,500
658
13,030
14,133
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
20
Kills
12
12
Deaths
21
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
E0cene
Nox
7
5
8
2.2
W
Nemesis
KyloVIII
Nemesis
4
1
12
10
L
Chaac
Namuhh
Chaac
6
4
6
2.25
L
2
8
5
0.56
W
King Arthur
erebase
King Arthur
9
6
9
2.25
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,731
Damage
37,452
56,403
Taken
59,575
49,078
Mitigated
36,936
10,803
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
E0cene
Nox
18,403
917
0
1,948
13,241
5,046
475
3,769
9,472
52,615
0
W
Nemesis
KyloVIII
Nemesis
19,250
9,004
0
3,520
18,837
11,866
0
4,479
14,358
60
53,559
L
Chaac
Namuhh
Chaac
16,030
4,898
0
9,347
27,878
26,750
188
4,778
21,533
0
52,709
L
8,392
3,098
0
1,061
17,564
5,741
0
8,165
8,540
0
24,793
W
King Arthur
erebase
King Arthur
16,078
1,495
0
5,335
24,325
32,166
117
5,830
18,495
0
42,111
L
13,030
1,819
563
1,840
14,133
4,445
0
4,574
8,886
30,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
37,642
199
Minions Killed
158
13
Camps Cleared
3
997,416
Distance Traveled
933,999
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,347
702
94
5
5
328,941
1
W
Nemesis
13,098
689
70
4
6
371,877
3
L
Chaac
13,544
713
80
4
1
334,068
6
L
Neith
11,598
610
47
2
0
307,571
0
W
King Arthur
13,331
702
35
2
2
296,598
5
L
Thoth
12,500
658
31
2
2
292,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role