Player Matchup

Amaterasu
Amaterasu
Dirayd
Amaterasu
Level 16
God Stats
0W - 6L
1,067 SR
Queue Stats
20W - 40L
1,244 Elo+
Party 1
Bacchus
Bacchus
HELLSlNG_corp
Bacchus
Level 63
God Stats
6W - 4L
1,358 SR
Queue Stats
69W - 115L
1,280 Elo+
Party 1
Merlin
Merlin
IcyHunt
Merlin
Level 99
God Stats
0W - 1L
1,753 SR
Queue Stats
64W - 75L
1,522 Elo+
Solo
Team Averages
Level 59
1,393 SR
1,349 Elo+

VS

Team Averages
Level 50
1,697 SR
1,468 Elo+
Ares
Ares
FartnerInCrime
Ares
Level 40
God Stats
15W - 7L
1,579 SR
Queue Stats
171W - 173L
1,456 Elo+
Solo
Heimdallr
Heimdallr
Semiry14
Heimdallr
Level 68
God Stats
11W - 6L
1,733 SR
Queue Stats
30W - 28L
1,543 Elo+
Party 2
Zeus
Zeus
aktuv4eGG
Zeus
Level 42
God Stats
5W - 3L
1,780 SR
Queue Stats
9W - 13L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dirayd
Amaterasu
11
4 / 12 / 3
8,740
672
6,742
15,092
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
11
1 / 9 / 2
7,919
609
7,184
15,962
6,926
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
IcyHunt
Merlin
14
2 / 5 / 5
9,265
713
9,595
9,238
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 22
11,106
854
5,990
14,429
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Semiry14
Heimdallr
16
9 / 0 / 16
11,293
869
11,513
7,875
4,320
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
16
14 / 3 / 9
11,583
891
16,751
7,857
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
7
Kills
26
26
Deaths
7
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dirayd
Amaterasu
4
12
3
0.46
W
3
4
22
3.5
L
Bacchus
1
9
2
0.22
L
Merlin
IcyHunt
Merlin
2
5
5
0.9
W
Heimdallr
Semiry14
Heimdallr
9
0
16
17
W
Zeus
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
34,254
40,292
Taken
30,161
15,864
Mitigated
24,160
2,841
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dirayd
Amaterasu
6,742
2,805
0
835
15,092
6,297
0
9,965
4,740
0
13,700
W
5,990
566
1,170
3,363
14,429
15,553
122
7,328
6,913
15,329
0
L
Bacchus
7,184
173
253
542
15,962
6,926
0
8,672
6,940
27,491
0
L
Merlin
IcyHunt
Merlin
9,595
657
0
1,211
9,238
2,641
0
4,092
5,051
43,126
0
W
Heimdallr
Semiry14
Heimdallr
11,513
4,383
0
1,612
7,875
4,320
1,951
5,409
2,442
0
51,430
W
Zeus
16,751
2,477
167
1,522
7,857
4,287
448
4,302
3,465
40,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
33,982
125
Minions Killed
152
5
Camps Cleared
7
676,943
Distance Traveled
708,826
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,740
672
22
2
0
215,207
3
W
Ares
11,106
854
7
1
0
230,204
3
L
Bacchus
7,919
609
32
2
3
211,510
5
L
Merlin
9,265
713
71
5
2
250,226
1
W
Heimdallr
11,293
869
85
7
4
253,069
1
W
Zeus
11,583
891
60
5
3
225,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role