Player Matchup

Ne Zha
Ne Zha
Bunny030321
Ne Zha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 171L
1,667 Elo+
Party 2
Izanami
Izanami
CreativeCords
Izanami
Level 160
God Stats
6W - 8L
1,634 SR
Queue Stats
812W - 862L
1,590 Elo+
Solo
Chronos
Chronos
RichieLast
Chronos
Level 158
God Stats
12W - 10L
1,698 SR
Queue Stats
501W - 325L
1,655 Elo+
Party 2
Thoth
Thoth
SEXY JIGGLYPUF
Thoth
Level 127
God Stats
3W - 7L
1,398 SR
Queue Stats
148W - 93L
1,612 Elo+
Party 2
Nox
Nox
Soft Beasty
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 181L
1,615 Elo+
Party 2
Team Averages
Level 136
1,546 SR
1,628 Elo+

VS

Team Averages
Level 148
1,519 SR
1,566 Elo+
Erlang Shen
Erlang Shen
BabyJesus2019
Erlang Shen
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
Hexxing
Danzaburou
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 74L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
Nuckinfutts
Nu Wa
Level 157
God Stats
2W - 2L
1,391 SR
Queue Stats
139W - 147L
1,505 Elo+
Solo
Xing Tian
Xing Tian
hatsunemiku3911
Xing Tian
Level 160
God Stats
19W - 6L
1,703 SR
Queue Stats
1,062W - 1,081L
1,583 Elo+
Solo
Raijin
Raijin
wakera
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 5 / 9
9,768
698
11,846
19,765
18,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
14
2 / 11 / 4
8,831
631
12,324
19,483
7,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
RichieLast
Chronos
18
7 / 7 / 4
11,000
786
9,037
15,633
6,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 5 / 9
10,500
750
12,606
13,636
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 7 / 10
9,698
693
5,554
19,725
22,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BabyJesus2019
Erlang Shen
20
5 / 1 / 21
11,100
793
14,114
12,750
12,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Hexxing
Danzaburou
17
1 / 4 / 20
10,678
763
11,674
11,294
4,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 18
11,042
789
20,541
12,451
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
hatsunemiku3911
Xing Tian
18
7 / 3 / 20
11,675
834
12,356
19,102
17,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
wakera
Raijin
20
17 / 2 / 10
12,646
903
21,276
12,645
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
124
15
Kills
35
35
Deaths
15
36
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BabyJesus2019
Erlang Shen
5
1
21
15.5
L
Ne Zha
3
5
9
1.5
L
Izanami
2
11
4
0.36
W
Danzaburou
Hexxing
Danzaburou
1
4
20
2.75
W
5
5
18
2.8
L
Chronos
RichieLast
Chronos
7
7
4
1.29
L
1
5
9
1.1
L
2
7
10
1
W
Xing Tian
hatsunemiku3911
Xing Tian
7
3
20
5.67
W
Raijin
wakera
Raijin
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,367
Damage
79,961
88,242
Taken
68,242
62,853
Mitigated
44,639
19,904
Healing
24,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BabyJesus2019
Erlang Shen
14,114
4,088
1,027
4,641
12,750
12,860
727
4,143
8,399
0
20,506
L
Ne Zha
11,846
1,734
1,368
3,574
19,765
18,585
0
9,498
9,279
349
29,721
L
Izanami
12,324
5,486
973
3,589
19,483
7,955
891
12,080
6,635
0
38,921
W
Danzaburou
Hexxing
Danzaburou
11,674
5,381
1,114
3,110
11,294
4,392
1,791
5,584
5,574
0
28,218
W
20,541
5,017
2,066
3,474
12,451
4,671
1,134
4,223
8,012
37,076
0
L
Chronos
RichieLast
Chronos
9,037
1,971
1,249
2,427
15,633
6,678
49
10,169
4,833
24,659
0
L
12,606
294
837
1,977
13,636
6,921
447
8,708
4,338
30,598
0
L
5,554
594
939
2,971
19,725
22,714
296
10,803
7,659
12,841
0
W
Xing Tian
hatsunemiku3911
Xing Tian
12,356
268
0
2,678
19,102
17,338
163
7,241
11,413
16,476
0
W
Raijin
wakera
Raijin
21,276
1,773
1,801
5,070
12,645
5,378
527
6,289
6,223
43,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,797
Gold Earned
57,141
175
Minions Killed
142
0
Camps Cleared
0
1,139,378
Distance Traveled
1,344,592
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,100
793
18
1
0
305,639
0
L
Ne Zha
9,768
698
22
2
0
238,504
0
L
Izanami
8,831
631
53
4
0
176,210
0
W
Danzaburou
10,678
763
35
3
0
249,866
0
W
Nu Wa
11,042
789
31
2
0
240,885
1
L
Chronos
11,000
786
34
2
0
245,089
1
L
Thoth
10,500
750
51
4
0
257,502
3
L
Nox
9,698
693
15
1
0
222,073
2
W
Xing Tian
11,675
834
5
0
0
292,196
1
W
Raijin
12,646
903
53
4
0
256,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role