Player Matchup

Atlas
Atlas
EdwinVanDerSar99
Atlas
Level 47
God Stats
3W - 11L
1,250 SR
Queue Stats
118W - 138L
1,464 Elo+
Solo
Charybdis
Charybdis
Magic Pete94
Charybdis
Level 38
God Stats
0W - 3L
1,520 SR
Queue Stats
29W - 49L
1,376 Elo+
Solo
Cliodhna
Cliodhna
Theblitzbear
Cliodhna
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 55L
1,439 Elo+
Solo
Nike
Nike
ToeMassa69
Nike
Level 32
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,115 Elo+
Solo
Kukulkan
Kukulkan
Xelred
Kukulkan
Level 34
God Stats
2W - 5L
1,556 SR
Queue Stats
16W - 31L
1,391 Elo+
Solo
Team Averages
Level 39
1,426 SR
1,357 Elo+

VS

Team Averages
Level 42
1,609 SR
1,338 Elo+
Nu Wa
Nu Wa
Echo Ch1mp
Nu Wa
Level 39
God Stats
63W - 47L
1,708 SR
Queue Stats
270W - 299L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Gi4ntKitsune
Sun Wukong
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 208L
1,349 Elo+
Solo
Fenrir
Fenrir
IvChimpI
Fenrir
Level 39
God Stats
8W - 6L
1,526 SR
Queue Stats
8W - 10L
1,331 Elo+
Party 1
Izanami
Izanami
staticzone5
Izanami
Level 46
God Stats
21W - 29L
1,390 SR
Queue Stats
58W - 68L
1,309 Elo+
Party 1
Bacchus
Bacchus
xLimpGlizzyx
Bacchus
Level 52
God Stats
31W - 23L
1,922 SR
Queue Stats
101W - 112L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,096
417
3,399
13,259
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Magic Pete94
Charybdis
12
1 / 6 / 3
7,458
439
5,077
14,432
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Theblitzbear
Cliodhna
15
5 / 3 / 1
8,921
525
6,817
12,963
5,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 3 / 2
8,178
481
4,813
15,479
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Xelred
Kukulkan
13
0 / 6 / 5
8,381
493
9,612
9,568
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
9 / 1 / 7
11,150
656
13,945
9,570
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Gi4ntKitsune
Sun Wukong
15
2 / 2 / 2
9,937
585
10,006
14,033
9,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
IvChimpI
Fenrir
15
3 / 4 / 13
9,854
580
10,604
15,340
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
staticzone5
Izanami
14
2 / 1 / 4
8,821
519
3,005
7,419
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
xLimpGlizzyx
Bacchus
14
6 / 1 / 7
9,568
563
7,570
11,460
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
8
Kills
22
23
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
9
1
7
12.5
L
1
5
3
0.5
W
Sun Wukong
Gi4ntKitsune
Sun Wukong
2
2
2
1.5
W
Fenrir
IvChimpI
Fenrir
3
4
13
2.38
L
Charybdis
Magic Pete94
Charybdis
1
6
3
0.42
L
Cliodhna
Theblitzbear
Cliodhna
5
3
1
1.83
L
1
3
2
0.67
L
Kukulkan
Xelred
Kukulkan
0
6
5
0.42
W
Izanami
staticzone5
Izanami
2
1
4
4
W
Bacchus
xLimpGlizzyx
Bacchus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,718
Damage
45,130
65,701
Taken
57,822
27,319
Mitigated
36,055
16,696
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,945
2,318
292
3,846
9,570
3,612
3,588
3,614
5,736
66,083
0
L
3,399
528
335
1,229
13,259
6,989
0
5,306
7,833
13,809
0
W
Sun Wukong
Gi4ntKitsune
Sun Wukong
10,006
1,173
0
6,616
14,033
9,771
147
2,261
11,227
0
64,995
W
Fenrir
IvChimpI
Fenrir
10,604
2,417
0
4,771
15,340
7,156
968
2,788
12,347
0
56,646
L
Charybdis
Magic Pete94
Charybdis
5,077
3,467
0
5,367
14,432
3,849
0
4,842
9,450
0
39,303
L
Cliodhna
Theblitzbear
Cliodhna
6,817
1,109
0
3,762
12,963
5,816
0
3,954
8,843
0
53,623
L
4,813
310
0
4,282
15,479
7,557
872
2,804
12,549
1,164
42,180
L
Kukulkan
Xelred
Kukulkan
9,612
289
95
1,626
9,568
3,108
0
3,857
5,511
60,381
0
W
Izanami
staticzone5
Izanami
3,005
1,762
43
2,033
7,419
2,310
1,445
760
6,659
0
47,539
W
Bacchus
xLimpGlizzyx
Bacchus
7,570
584
548
3,204
11,460
13,206
172
3,192
8,067
28,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,034
Gold Earned
49,330
387
Minions Killed
440
0
Camps Cleared
0
1,526,684
Distance Traveled
1,746,042
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,150
656
111
7
0
328,156
0
L
Atlas
7,096
417
13
1
0
300,157
9
W
Sun Wukong
9,937
585
114
7
0
322,507
10
W
Fenrir
9,854
580
72
4
0
363,788
2
L
Charybdis
7,458
439
69
4
0
264,231
0
L
Cliodhna
8,921
525
91
5
0
353,665
1
L
Nike
8,178
481
86
5
0
322,872
1
L
Kukulkan
8,381
493
128
8
0
285,759
4
W
Izanami
8,821
519
108
6
0
353,773
0
W
Bacchus
9,568
563
35
2
0
377,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role