Player Matchup

Shiva
Shiva
 
Shiva
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
R0BOBOUNCE69
Zhong Kui
Level 104
God Stats
2W - 1L
1,722 SR
Queue Stats
184W - 220L
1,370 Elo+
Party 1
Arachne
Arachne
SKYTRIX_101
Arachne
Level 102
God Stats
66W - 43L
1,591 SR
Queue Stats
304W - 342L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itsdylangamer21
Tsukuyomi
Level 45
God Stats
4W - 15L
1,148 SR
Queue Stats
4W - 15L
1,001 Elo+
Solo
Zeus
Zeus
mckalonzo
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,506 Elo+
Party 1
Team Averages
Level 92
1,492 SR
1,368 Elo+

VS

Team Averages
Level 79
1,367 SR
1,409 Elo+
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Juct kevin
Ymir
Level 29
God Stats
4W - 6L
1,376 SR
Queue Stats
37W - 51L
1,294 Elo+
Party 2
Awilix
Awilix
aganplay
Awilix
Level 117
God Stats
5W - 1L
1,374 SR
Queue Stats
29W - 24L
1,434 Elo+
Party 3
Bellona
Bellona
bielgaga
Bellona
Level 89
God Stats
1W - 2L
1,084 SR
Queue Stats
29W - 26L
1,374 Elo+
Party 3
Ullr
Ullr
jurgieboy76
Ullr
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 131L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
4 / 4 / 4
7,326
488
8,914
14,078
6,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
R0BOBOUNCE69
Zhong Kui
13
3 / 4 / 4
7,888
526
12,467
12,688
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SKYTRIX_101
Arachne
14
2 / 2 / 3
7,761
517
7,272
10,913
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
itsdylangamer21
Tsukuyomi
11
1 / 3 / 2
6,542
436
3,852
8,886
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
15
7 / 4 / 2
8,532
569
12,430
8,635
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 6 / 3
7,022
468
7,027
11,199
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 6
6,893
460
5,276
14,839
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
aganplay
Awilix
14
5 / 3 / 5
8,207
547
8,617
11,834
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
bielgaga
Bellona
12
2 / 1 / 5
7,427
495
4,738
9,560
7,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
6 / 6 / 3
8,469
565
6,733
12,106
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
17
Kills
17
17
Deaths
17
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
4
4
1.5
W
Chronos
 
Chronos
3
6
3
0.75
W
1
1
6
4
L
Zhong Kui
R0BOBOUNCE69
Zhong Kui
3
4
4
1.25
L
Arachne
SKYTRIX_101
Arachne
2
2
3
1.75
W
Awilix
aganplay
Awilix
5
3
5
2.5
W
Bellona
bielgaga
Bellona
2
1
5
4.5
L
Tsukuyomi
itsdylangamer21
Tsukuyomi
1
3
2
0.67
W
6
6
3
1.25
L
Zeus
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,935
Damage
32,391
55,200
Taken
59,538
22,145
Mitigated
28,508
11,559
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,914
1,996
438
1,885
14,078
6,128
97
3,629
10,449
2,900
27,557
W
Chronos
 
Chronos
7,027
1,237
0
1,185
11,199
2,979
0
5,305
5,550
35,062
0
W
5,276
528
349
1,501
14,839
10,966
0
6,802
8,037
24,364
0
L
Zhong Kui
R0BOBOUNCE69
Zhong Kui
12,467
1,428
0
2,530
12,688
7,172
252
2,735
9,953
46,531
7,457
L
Arachne
SKYTRIX_101
Arachne
7,272
5,501
0
2,371
10,913
3,568
281
3,154
7,759
0
52,406
W
Awilix
aganplay
Awilix
8,617
2,724
0
3,023
11,834
3,749
0
2,657
9,008
0
45,714
W
Bellona
bielgaga
Bellona
4,738
1,313
0
1,847
9,560
7,438
530
4,169
5,262
0
36,868
L
Tsukuyomi
itsdylangamer21
Tsukuyomi
3,852
946
0
2,287
8,886
2,808
166
1,472
7,414
0
34,592
W
6,733
3,701
0
2,507
12,106
3,376
0
5,167
6,898
0
36,571
L
Zeus
12,430
2,526
0
2,048
8,635
2,469
54
1,313
7,322
58,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
38,018
393
Minions Killed
312
0
Camps Cleared
0
1,422,616
Distance Traveled
1,475,909
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,326
488
49
3
0
275,594
0
W
Chronos
7,022
468
66
4
0
258,734
0
W
Ymir
6,893
460
33
2
0
294,592
4
L
Zhong Kui
7,888
526
86
6
0
230,216
1
L
Arachne
7,761
517
85
6
0
342,149
0
W
Awilix
8,207
547
75
5
0
339,692
2
W
Bellona
7,427
495
70
5
0
328,694
3
L
Tsukuyomi
6,542
436
73
5
0
317,495
1
W
Ullr
8,469
565
68
5
0
254,197
2
L
Zeus
8,532
569
100
7
0
257,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role