Player Matchup

Danzaburou
Danzaburou
HugofaX
Danzaburou
Level 96
God Stats
23W - 13L
1,677 SR
Queue Stats
363W - 353L
1,512 Elo+
Solo
King Arthur
King Arthur
ImToSilent
King Arthur
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,399 Elo+
Solo
Hades
Hades
Ocean of Hades
Hades
Level 158
God Stats
1W - 0L
1,233 SR
Queue Stats
30W - 16L
1,633 Elo+
Solo
Mercury
Mercury
barelymoist
Mercury
Level 127
God Stats
12W - 11L
1,853 SR
Queue Stats
222W - 221L
1,569 Elo+
Party 1
Cliodhna
Cliodhna
ectzy
Cliodhna
Level 135
God Stats
21W - 12L
1,724 SR
Queue Stats
168W - 148L
1,589 Elo+
Party 1
Team Averages
Level 114
1,597 SR
1,540 Elo+

VS

Team Averages
Level 117
1,588 SR
1,515 Elo+
Cthulhu
Cthulhu
DODrigun
Cthulhu
Level 150
God Stats
1W - 2L
1,718 SR
Queue Stats
323W - 346L
1,504 Elo+
Solo
Fenrir
Fenrir
ESLEITMIKE
Fenrir
Level 153
God Stats
1W - 4L
1,254 SR
Queue Stats
146W - 152L
1,562 Elo+
Solo
Izanami
Izanami
HelloAnti
Izanami
Level 85
God Stats
1W - 2L
1,928 SR
Queue Stats
74W - 73L
1,573 Elo+
Solo
Loki
Loki
hue_mungus_balls
Loki
Level 69
God Stats
1W - 1L
1,352 SR
Queue Stats
20W - 29L
1,419 Elo+
Solo
Zeus
Zeus
tactualizer
Zeus
Level 128
God Stats
1W - 5L
1,690 SR
Queue Stats
303W - 289L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HugofaX
Danzaburou
20
7 / 2 / 9
16,701
596
19,474
20,564
8,319
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ImToSilent
King Arthur
13
2 / 4 / 0
11,625
415
3,669
9,987
6,193
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
10 / 2 / 17
16,125
576
26,527
23,967
21,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
barelymoist
Mercury
20
11 / 4 / 6
16,204
579
18,070
21,688
9,975
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
ectzy
Cliodhna
20
19 / 3 / 11
17,333
619
36,546
25,571
18,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DODrigun
Cthulhu
17
1 / 10 / 4
10,863
388
9,580
31,326
26,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
ESLEITMIKE
Fenrir
20
6 / 9 / 5
14,571
520
18,247
32,735
27,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
HelloAnti
Izanami
19
0 / 9 / 1
11,964
427
7,418
24,237
8,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 10 / 1
13,081
467
11,612
20,458
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 11 / 4
12,063
431
12,710
20,125
7,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
49
Kills
15
15
Deaths
49
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DODrigun
Cthulhu
1
10
4
0.3
L
Fenrir
ESLEITMIKE
Fenrir
6
9
5
0.94
L
Izanami
HelloAnti
Izanami
0
9
1
0.06
W
Danzaburou
HugofaX
Danzaburou
7
2
9
5.75
W
King Arthur
ImToSilent
King Arthur
2
4
0
0.5
W
10
2
17
9.25
W
Mercury
barelymoist
Mercury
11
4
6
3.5
W
Cliodhna
ectzy
Cliodhna
19
3
11
8.17
L
7
10
1
0.75
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,286
Damage
59,567
101,777
Taken
128,881
64,017
Mitigated
77,247
34,262
Healing
23,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DODrigun
Cthulhu
9,580
249
0
4,387
31,326
26,327
0
7,891
23,435
42,686
0
L
Fenrir
ESLEITMIKE
Fenrir
18,247
3,930
0
11,044
32,735
27,161
408
5,616
27,119
0
94,076
L
Izanami
HelloAnti
Izanami
7,418
4,780
0
3,940
24,237
8,609
871
5,127
19,110
0
104,340
W
Danzaburou
HugofaX
Danzaburou
19,474
10,723
0
10,651
20,564
8,319
3,754
3,223
17,341
0
140,409
W
King Arthur
ImToSilent
King Arthur
3,669
1,122
0
750
9,987
6,193
0
0
9,987
0
38,469
W
26,527
2,342
710
13,144
23,967
21,123
946
6,975
16,992
96,867
2,950
W
Mercury
barelymoist
Mercury
18,070
13,495
0
3,046
21,688
9,975
3,537
3,212
17,906
0
156,474
W
Cliodhna
ectzy
Cliodhna
36,546
5,341
0
5,961
25,571
18,407
0
9,897
15,674
0
154,364
L
11,612
2,927
0
813
20,458
8,105
0
3,471
16,987
0
75,914
L
12,710
1,486
0
3,650
20,125
7,045
0
4,084
16,041
81,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,988
Gold Earned
62,542
776
Minions Killed
665
0
Camps Cleared
0
2,476,860
Distance Traveled
2,173,370
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,863
388
75
3
0
438,760
4
L
Fenrir
14,571
520
160
6
0
427,890
0
L
Izanami
11,964
427
179
6
0
429,071
3
W
Danzaburou
16,701
596
164
6
0
546,728
5
W
King Arthur
11,625
415
86
3
0
226,049
4
W
Hades
16,125
576
139
5
0
519,898
3
W
Mercury
16,204
579
184
7
0
601,968
8
W
Cliodhna
17,333
619
203
7
0
582,217
4
L
Loki
13,081
467
103
4
0
438,320
2
L
Zeus
12,063
431
148
5
0
439,329
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role